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Maria Hügle

dblp:222/3320 · DBLP profile ↗
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6ranked-venue papers
3as first author
2since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 3 first-author · 2 since 2021Systems, architecture and hardware · 4 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Reinforcement learning · 91% Graph learning · 9%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › online decision making
decision-making for autonomous driving
0.512021
Amortized Q-learning with Model-based Action Proposals for Autonomous Driving on Highways · ICRA 2021
Machine learning › Reinforcement learning
constrained reinforcement learning
0.412020
Deep Inverse Q-learning with Constraints · NeurIPS 2020
Machine learning › Reinforcement learning › imitation learning
inverse reinforcement learning
0.412020
Deep Inverse Q-learning with Constraints · NeurIPS 2020
Machine learning › Graph learning
graph neural network
0.112020
Dynamic Interaction-Aware Scene Understanding for Reinforcement Learning in Autonomous Driving · ICRA 2020

Methods — techniques the papers use, named apart from their topics

q-learning · 0.9model-based action proposals · 0.5maximum entropy inverse reinforcement learning · 0.4graph convolutional network · 0.4function approximation · 0.4deep sets · 0.4deep reinforcement learning · 0.4
YearPublicationVenuePosition
2021 Amortized Q-learning with Model-based Action Proposals for Autonomous Driving on Highways
abstract
Well-established optimization-based methods can guarantee an optimal trajectory for a short optimization horizon, typically no longer than a few seconds. As a result, choosing the optimal trajectory for this short horizon may still result in a sub-optimal long-term solution. At the same time, the resulting short-term trajectories allow for effective, comfortable and provable safe maneuvers in a dynamic traffic environment. In this work, we address the question of how to ensure an optimal long-term driving strategy, while keeping the benefits of classical trajectory planning. We introduce a Reinforcement Learning based approach that coupled with a trajectory planner, learns an optimal long-term decision-making strategy for driving on highways. By online generating locally optimal maneuvers as actions, we balance between the infinite low-level continuous action space, and the limited flexibility of a fixed number of predefined standard lane-change actions. We evaluated our method on realistic scenarios in the open-source traffic simulator SUMO and were able to achieve better performance than the 4 benchmark approaches we compared against, including a random action selecting agent, greedy agent, high-level, discrete actions agent and an IDM-based SUMO-controlled agent.
Branka Mirchevska, Maria Hügle, Gabriel Kalweit, Moritz Werling, Joschka Boedecker
ICRA2
2021 Q-learning with Long-term Action-space Shaping to Model Complex Behavior for Autonomous Lane Changes
abstract
In autonomous driving applications, reinforcement learning agents often have to perform complex behavior, which can translate into optimizing multiple objectives while following certain rules. Encoding traffic rules and desires such as safety and comfort via classical methods based on reward shaping (i.e. a weighted combination of different objectives in the reward signal) or Lagrangian methods (including auxiliary losses in the optimization) can be very hard and cumbersome. In this work, we propose to instead shape the action-space at the maximization step of Q-learning. We further introduce a formulation for fixed-horizon estimation of auxiliary costs under the current target-policy based on truncated value- functions to encode the desire of comfortable driving ensuring interpretable behavior. We compare our algorithm to reward shaping and Lagrangian methods in the application of high- level decision making in autonomous driving, considering rules for safety, keeping right and comfort. We train and evaluate our agent in the open-source simulator SUMO on a variety of scenarios with different driver types and traffic situations. Additionally, we apply our method on the real HighD data set, showing the real-world applicability and simplicity of Q- learning with Action-space Shaping.
Gabriel Kalweit, Maria Hügle, Moritz Werling, Joschka Boedecker
IROS2
2020 Dynamic Interaction-Aware Scene Understanding for Reinforcement Learning in Autonomous Driving
abstract
The common pipeline in autonomous driving systems is highly modular and includes a perception component which extracts lists of surrounding objects and passes these lists to a high-level decision component. In this case, leveraging the benefits of deep reinforcement learning for high-level decision making requires special architectures to deal with multiple variable-length sequences of different object types, such as vehicles, lanes or traffic signs. At the same time, the architecture has to be able to cover interactions between traffic participants in order to find the optimal action to be taken. In this work, we propose the novel Deep Scenes architecture, that can learn complex interaction-aware scene representations based on extensions of either 1) Deep Sets or 2) Graph Convolutional Networks. We present the Graph-Q and DeepScene-Q off-policy reinforcement learning algorithms, both outperforming state-ofthe-art methods in evaluations with the publicly available traffic simulator SUMO.
Maria Hügle, Gabriel Kalweit, Moritz Werling, Joschka Boedecker
ICRA1
2020 Deep Inverse Q-learning with Constraints
abstract
Popular Maximum Entropy Inverse Reinforcement Learning approaches require the computation of expected state visitation frequencies for the optimal policy under an estimate of the reward function. This usually requires intermediate value estimation in the inner loop of the algorithm, slowing down convergence considerably. In this work, we introduce a novel class of algorithms that only needs to solve the MDP underlying the demonstrated behavior once to recover the expert policy. This is possible through a formulation that exploits a probabilistic behavior assumption for the demonstrations within the structure of Q-learning. We propose Inverse Action-value Iteration which is able to fully recover an underlying reward of an external agent in closed-form analytically. We further provide an accompanying class of sampling-based variants which do not depend on a model of the environment. We show how to extend this class of algorithms to continuous state-spaces via function approximation and how to estimate a corresponding action-value function, leading to a policy as close as possible to the policy of the external agent, while optionally satisfying a list of predefined hard constraints. We evaluate the resulting algorithms called Inverse Action-value Iteration, Inverse Q-learning and Deep Inverse Q-learning on the Objectworld benchmark, showing a speedup of up to several orders of magnitude compared to (Deep) Max-Entropy algorithms. We further apply Deep Constrained Inverse Q-learning on the task of learning autonomous lane-changes in the open-source simulator SUMO achieving competent driving after training on data corresponding to 30 minutes of demonstrations.
Gabriel Kalweit, Maria Hügle, Moritz Werling, Joschka Boedecker
NeurIPS2
2019 Dynamic Input for Deep Reinforcement Learning in Autonomous Driving
abstract
In many real-world decision making problems, reaching an optimal decision requires taking into account a variable number of objects around the agent. Autonomous driving is a domain in which this is especially relevant, since the number of cars surrounding the agent varies considerably over time and affects the optimal action to be taken. Classical methods that process object lists can deal with this requirement. However, to take advantage of recent high-performing methods based on deep reinforcement learning in modular pipelines, special architectures are necessary. For these, a number of options exist, but a thorough comparison of the different possibilities is missing. In this paper, we elaborate limitations of fully-connected neural networks and other established approaches like convolutional and recurrent neural networks in the context of reinforcement learning problems that have to deal with variable sized inputs. We employ the structure of Deep Sets in off-policy reinforcement learning for high-level decision making, highlight their capabilities to alleviate these limitations, and show that Deep Sets not only yield the best overall performance but also offer better generalization to unseen situations than the other approaches.
Maria Hügle, Gabriel Kalweit, Branka Mirchevska, Moritz Werling, Joschka Boedecker
IROS1
2018 Early Seizure Detection with an Energy-Efficient Convolutional Neural Network on an Implantable Microcontroller
abstract
Implantable, closed-loop devices for automated early detection and stimulation of epileptic seizures are promising treatment options for patients with severe epilepsy that cannot be treated with traditional means. Most approaches for early seizure detection in the literature are, however, not optimized for implementation on ultra-low power microcontrollers required for long-term implantation. In this paper we present a convolutional neural network for the early detection of seizures from in- tracranial EEG signals, designed specifically for this purpose. In addition, we investigate approximations to comply with hardware limits while preserving accuracy. We compare our approach to three previously proposed convolutional neural networks and a feature-based SVM classifier with respect to detection accuracy, latency and computational needs. Evaluation is based on a comprehensive database with long-term EEG recordings. The proposed method outperforms the other detectors with a median sensitivity of 0.96, false detection rate of 10.1 per hour and median detection delay of 3.7 seconds, while being the only approach suited to be realized on a low power microcontroller due to its parsimonious use of computational and memory resources.
Maria Hügle, Simon Heller, Manuel Watter, Manuel Blum 0002, Farrokh Manzouri, Matthias Dümpelmann, Andreas Schulze-Bonhage, Peter Woias, Joschka Boedecker
IJCNN1