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Sivasubramanian Anbalagan

dblp:222/7839 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
action selection
0.312018
Algorithms or Actions? A Study in Large-Scale Reinforcement Learning · IJCAI 2018
Machine learning › Reinforcement learning
large-scale reinforcement learning
0.312018
Algorithms or Actions? A Study in Large-Scale Reinforcement Learning · IJCAI 2018
Machine learning › Reinforcement learning
function approximation
0.112018
Algorithms or Actions? A Study in Large-Scale Reinforcement Learning · IJCAI 2018

Methods — techniques the papers use, named apart from their topics

function approximation · 0.3
YearPublicationVenuePosition
2018 Algorithms or Actions? A Study in Large-Scale Reinforcement Learning
abstract
Large state and action spaces are very challenging to reinforcement learning. However, in many domains there is a set of algorithms available, which estimate the best action given a state. Hence, agents can either directly learn a performance-maximizing mapping from states to actions, or from states to algorithms. We investigate several aspects of this dilemma, showing sufficient conditions for learning over algorithms to outperform over actions for a finite number of training iterations. We present synthetic experiments to further study such systems. Finally, we propose a function approximation approach, demonstrating the effectiveness of learning over algorithms in real-time strategy games.
Anderson R. Tavares, Sivasubramanian Anbalagan, Leandro Soriano Marcolino, Luiz Chaimowicz
IJCAI2