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Zhongling Wang

dblp:223/2939 · DBLP profile ↗
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6ranked-venue papers
3as first author
4since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 3 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video processing · 67% Computational photography and imaging · 33%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › image restoration
blind image restoration
0.912025
Towards a Universal Image Degradation Model via Content-Degradation Disentanglement · ICCV 2025
Image and video processing
image restoration
0.912025
Towards a Universal Image Degradation Model via Content-Degradation Disentanglement · ICCV 2025

Methods — techniques the papers use, named apart from their topics

disentangle-by-compression · 0.9content-degradation disentanglement · 0.9
YearPublicationVenuePosition
2025 Towards a Universal Image Degradation Model via Content-Degradation Disentanglement
abstract
Image degradation synthesis is highly desirable in a wide variety of applications ranging from image restoration to simulating artistic effects. Existing models are designed to generate one specific or a narrow set of degradations, which often require user-provided degradation parameters. As a result, they lack the generalizability to synthesize degradations beyond their initial design or adapt to other applications. Here we propose the first universal degradation model that can synthesize a broad spectrum of complex and realistic degradations containing both homogeneous (global) and inhomogeneous (spatially varying) components. Our model automatically extracts and disentangles homogeneous and inhomogeneous degradation features, which are later used for degradation synthesis without user intervention. A disentangle-by-compression method is proposed to separate degradation information from images. Two novel modules for extracting and incorporating inhomogeneous degradations are created to model inhomogeneous components in complex degradations. We demonstrate the model's accuracy and adaptability in film-grain simulation and blind image restoration tasks. The demo video, code, and dataset of this project will be released at github.com/yangwenbo99/content-degradation-disentanglement.
Zhongling Wang
ICCV2
2024 Boosting Image Quality Assessment Performance: Unsupervised Score Fusion by Deep Maximum a Posteriori Estimation
abstract
Over the past decades, numerous Image Quality Assessment (IQA) models have emerged, aiming to predict the perceptual quality of images. However, individual models are often biased toward certain types of image content or distortions, depending on the design principle and process. An intuitive idea is to harness the strengths and mitigate the weaknesses of each IQA model, by fusing the scores of multiple models into a stronger one. Here we make one of the first attempts to seek an optimal solution for the idea and propose a general framework for unsupervised IQA score fusion using deep Maximum a Posteriori (MAP) estimation. The proposed model conducts fine-grained uncertainty estimation at the score level to increase the accuracy and reduce the uncertainty in fused predictions. Comprehensive experiments demonstrate the superiority of the proposed model over individual IQA models and other fusion methods. It also exhibits an interesting capability of rejecting "bad" models in the fusion process.
Zhongling Wang, Raymond Zhou, Shahrukh Athar, Wenbo Yang 0001, Zhou Wang 0001
ICASSP1
2024 Stackelberg-Game-Based Multi-User Multi-Task Offloading in Mobile Edge Computing
abstract
Mobile edge computing (MEC) brings abundant computing resources to the edge networks, which supports users in offloading their tasks to the edge instead of the cloud, thereby reducing service delay and improving users' quality of experience. In this paper, we consider a three-tier multi-user multi-task offloading model, which contains multiple users with each user possessing multiple tasks, multiple base stations (BSs) with edge servers and a remote cloud. Taking into account the selfishness of individuals in the MEC system, we respectively formulate optimization problems for users, BSs and the cloud. Users aim to make their offloading strategies to minimize their respective costs, while BSs and the cloud aim to make their computation resource allocation decisions to minimize their respective task completion delays. We model the interaction among these selfish individuals based on Stackelberg game, where users act as leaders and BSs and the cloud act as followers. By using backward induction, we prove the existence of Stackelberg Equilibrium (SE). We further propose a distributed algorithm that enables the system to reach the SE, which includes three user selection strategies for the BSs. The numerical results demonstrate the superiority of the proposed scheme compared with several approaches.
Xinglin Zhang 0001, Zhongling Wang, Fengsen Tian, Zheng Yang 0002
IEEE Trans. Cloud Comput.2
2022 Deep Image Debanding
abstract
Banding or false contour is an annoying visual artifact whose impact negatively degrades the perceptual quality of visual content. Since users are increasingly expecting better visual quality from such content and banding leads to deteriorated quality-of-experience, the area of banding removal or debanding has taken paramount importance. Existing debanding approaches are mostly knowledge-driven, while data-driven debanding approaches remain surprisingly missing. In this work, we construct a large-scale dataset of 51,490 pairs of corresponding pristine and banded image patches, which enables us to make one of the first attempts at developing a deep learning based banding artifact removal method for images that we name deep debanding network (deepDeband). We also develop a bilateral weighting scheme that fuses patch-level debanding results to full-size images. Extensive performance evaluation shows that deepDeband is successful at greatly reducing banding artifacts in images, outperforming existing methods both quantitatively and visually. The proposed algorithm and dataset are made publicly available.1
Raymond Zhou, Shahrukh Athar, Zhongling Wang, Zhou Wang 0001
ICIP3
2020 FocusLiteNN: High Efficiency Focus Quality Assessment for Digital Pathology
Zhongling Wang, Mahdi S. Hosseini, Adyn Miles, Konstantinos N. Plataniotis, Zhou Wang 0001
MICCAI (5)1
2018 Thermal to Visible Facial Image Translation Using Generative Adversarial Networks
abstract
Thermal cameras can capture images invariant to illumination conditions. However, thermal facial images are difficult to be recognized by human examiners. In this letter, an end-to-end framework, which consists of a generative network and a detector network, is proposed to translate thermal facial images into visible ones. The generative network aims at generating visible images given the thermal ones. The detector can locate important facial landmarks on visible faces and help the generative network to generate more realistic images that are easier to be recognized. As demonstrated in the experiments, the faces generated by our method have good visual quality and maintain identity preserving features.
Zhongling Wang, Zhenzhong Chen 0001, Feng Wu 0001
IEEE Signal Process. Lett.1