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Eric Frank

dblp:223/4274 · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Deep learning architectures and training · 37% Language models and text generation · 24% Generative modeling · 21%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Language models and text generation
text generation
0.412020
Plug and Play Language Models: A Simple Approach to Controlled Text Generation · ICLR 2020
Machine learning › Generative modeling
generative adversarial network
0.412019
Metropolis-Hastings Generative Adversarial Networks · ICML 2019
Machine learning › Deep learning architectures and training
convolution
0.312018
An intriguing failing of convolutional neural networks and the CoordConv solution · NeurIPS 2018
Machine learning › Deep learning architectures and training
convolutional neural network
0.312018
An intriguing failing of convolutional neural networks and the CoordConv solution · NeurIPS 2018
Robotics › Motion planning and robot control
coordinate transformation
0.312018
An intriguing failing of convolutional neural networks and the CoordConv solution · NeurIPS 2018

Methods — techniques the papers use, named apart from their topics

metropolis-hastings · 0.4markov chain monte carlo · 0.4coordconv · 0.3
YearPublicationVenuePosition
2020 Plug and Play Language Models: A Simple Approach to Controlled Text Generation
Sumanth Dathathri, Andrea Madotto, Janice Lan, Jane Hung, Eric Frank, Piero Molino, Jason Yosinski, Rosanne Liu
ICLR5
2019 Metropolis-Hastings Generative Adversarial Networks
abstract
We introduce the Metropolis-Hastings generative adversarial network (MH-GAN), which combines aspects of Markov chain Monte Carlo and GANs. The MH-GAN draws samples from the distribution implicitly defined by a GAN’s discriminator-generator pair, as opposed to standard GANs which draw samples from the distribution defined only by the generator. It uses the discriminator from GAN training to build a wrapper around the generator for improved sampling. With a perfect discriminator, this wrapped generator samples from the true distribution on the data exactly even when the generator is imperfect. We demonstrate the benefits of the improved generator on multiple benchmark datasets, including CIFAR-10 and CelebA, using the DCGAN, WGAN, and progressive GAN.
Ryan D. Turner, Jane Hung, Eric Frank, Yunus Saatci, Jason Yosinski
ICML3
2018 An intriguing failing of convolutional neural networks and the CoordConv solution
abstract
Few ideas have enjoyed as large an impact on deep learning as convolution. For any problem involving pixels or spatial representations, common intuition holds that convolutional neural networks may be appropriate. In this paper we show a striking counterexample to this intuition via the seemingly trivial coordinate transform problem, which simply requires learning a mapping between coordinates in (x,y) Cartesian space and coordinates in one-hot pixel space. Although convolutional networks would seem appropriate for this task, we show that they fail spectacularly. We demonstrate and carefully analyze the failure first on a toy problem, at which point a simple fix becomes obvious. We call this solution CoordConv, which works by giving convolution access to its own input coordinates through the use of extra coordinate channels. Without sacrificing the computational and parametric efficiency of ordinary convolution, CoordConv allows networks to learn either complete translation invariance or varying degrees of translation dependence, as required by the end task. CoordConv solves the coordinate transform problem with perfect generalization and 150 times faster with 10--100 times fewer parameters than convolution. This stark contrast raises the question: to what extent has this inability of convolution persisted insidiously inside other tasks, subtly hampering performance from within? A complete answer to this question will require further investigation, but we show preliminary evidence that swapping convolution for CoordConv can improve models on a diverse set of tasks. Using CoordConv in a GAN produced less mode collapse as the transform between high-level spatial latents and pixels becomes easier to learn. A Faster R-CNN detection model trained on MNIST detection showed 24% better IOU when using CoordConv, and in the Reinforcement Learning (RL) domain agents playing Atari games benefit significantly from the use of CoordConv layers.
Rosanne Liu, Joel Lehman, Piero Molino, Felipe Petroski Such, Eric Frank, Alex Sergeev, Jason Yosinski
NeurIPS5