Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Bichuan Guo

dblp:223/4483 · also Bichuan Quo · DBLP profile ↗
← Back
13ranked-venue papers
5as first author
2since 2021 · last 2022
0000-0001-8475-427XORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 12 · 4 first-author · 2 since 2021Artificial intelligence and machine learning · 2 · 2 first-authorDatabases, data management, data science and information retrieval · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Image and video processing · 85% Virtual and augmented reality · 12% Image and video coding · 4%
Artificial intelligence
2 papers
Probabilistic and Bayesian machine learning · 43% 3D vision · 25% Image recognition and object detection · 25%

Topics — the 11 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › image restoration
image deraining
0.612022
UConNet: Unsupervised Controllable Network for Image and Video Deraining · ACM Multimedia 2022
Image and video processing
image restoration
0.612022
UConNet: Unsupervised Controllable Network for Image and Video Deraining · ACM Multimedia 2022
Image and video processing › video restoration
video deraining
0.612022
UConNet: Unsupervised Controllable Network for Image and Video Deraining · ACM Multimedia 2022
Image and video processing
video restoration
0.612022
UConNet: Unsupervised Controllable Network for Image and Video Deraining · ACM Multimedia 2022
Computer vision › 3D vision › light field
light field imaging
0.412020
Deep Material Recognition in Light-Fields via Disentanglement of Spatial and Angular Information · ECCV (24) 2020
Computer vision › Image recognition and object detection › texture classification
material recognition
0.412020
Deep Material Recognition in Light-Fields via Disentanglement of Spatial and Angular Information · ECCV (24) 2020
Machine learning › Probabilistic and Bayesian machine learning › statistical inference
bayesian inference
0.412019
AGEM: Solving Linear Inverse Problems via Deep Priors and Sampling · NeurIPS 2019
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › parameter estimation › expectation-maximization
monte carlo expectation maximization
0.412019
AGEM: Solving Linear Inverse Problems via Deep Priors and Sampling · NeurIPS 2019
Image and video processing › image restoration
image denoising
0.412019
AGEM: Solving Linear Inverse Problems via Deep Priors and Sampling · NeurIPS 2019
Machine learning › Representation and self-supervised learning › representation learning
disentangled representation learning
0.112020
Deep Material Recognition in Light-Fields via Disentanglement of Spatial and Angular Information · ECCV (24) 2020
Image and video processing › image restoration
image deblurring
0.112019
AGEM: Solving Linear Inverse Problems via Deep Priors and Sampling · NeurIPS 2019

Methods — techniques the papers use, named apart from their topics

metropolis-hastings · 0.8denoising autoencoder · 0.8Monte Carlo EM · 0.8weightings recommendation network · 0.6unsupervised learning · 0.6physics-based regularization · 0.6light field imaging · 0.4disentanglement · 0.4optical flow · 0.4HEVC · 0.4
YearPublicationVenuePosition
2022 UConNet: Unsupervised Controllable Network for Image and Video Deraining
abstract
Image deraining is an important task for subsequent multimedia applications in rainy weather. Traditional deep learning-based methods rely on the quantity and diversity of training data, which is hard to cover all complex real-world rain scenarios. In this work, we propose the first Unsupervised Controllable Network (UConNet) to flexibly tackle different rain scenarios by adaptively controlling the network at the inference stage. Specifically, our unsupervised network takes the physics-based regularizations as the unsupervised loss function. Then, we sensibly derive the relationship between trade-off parameters of the loss function and the weightings of feature maps. Based on this relationship, our learned UConNet can be flexibly customized for different rain scenarios by controlling the weightings of feature maps at the inference stage. Alternatively, these weightings can also be efficiently determined by a learned weightings recommendation network. Extensive experiments for image and video deraining show that our method achieves very promising effectiveness, efficiency, and generalization abilities as compared with state-of-the-art methods.
Jun-Hao Zhuang, Yi-Si Luo, Xi-Le Zhao, Tai-Xiang Jiang, Bichuan Guo
ACM Multimedia5
2021 Learning Model-Blind Temporal Denoisers without Ground Truths
abstract
Denoisers trained with synthetic noises often fail to cope with the diversity of real noises, giving way to methods that can adapt to unknown noise without noise modeling or ground truth. Previous image-based method leads to noise overfitting if directly applied to temporal denoising, and has inadequate temporal information management especially in terms of occlusion and lighting variation. In this paper, we propose a general framework for temporal denoising that successfully addresses these challenges. A novel twin sampler assembles training data by decoupling inputs from targets without altering semantics, which not only solves the noise overfitting problem, but also generates better occlusion masks by checking optical flow consistency. Lighting variation is quantified based on the local similarity of aligned frames. Our method consistently outperforms the prior art by 0.6-3.2dB PSNR on multiple noises, datasets and network architectures. State-of-the-art results on reducing model-blind video noises are achieved.
Yanghao Li, Bichuan Guo, Jiangtao Wen, Zhen Xia, Shan Liu 0001, Yuxing Han 0001
ICASSP2
2020 Deep Material Recognition in Light-Fields via Disentanglement of Spatial and Angular Information
Bichuan Guo, Jiangtao Wen, Yuxing Han 0001
ECCV (24)1
2019 A Conditional Bayesian Block Structure Inference Model for Optimized AV1 Encoding
abstract
AV1, a next-generation open-source and royalty-free video coding standard, achieves high compression performance at high computational cost. To meet the requirements of HD and UHD video applications, extensive optimizations in both the algorithm and implementation of AV1 are required. In this paper, we analyze the similarities between the block structure decisions after rate-distortion (RD) optimized AV1 and HEVC encodings of the same input. Taking advantage of such similarities, we propose a conditional Bayesian inference model to perform early termination in block partition determination of AV1 based on HEVC encoding outputs. An estimation algorithm is designed to iteratively calculate the prior probability for Bayesian inference. Experiment results show that our proposed algorithm could realize an average time saving of 35.7% and negligible BD-rate loss (0.61%), with the pre-encoding time taken into consideration.
Bichuan Guo, Minhao Tang, Yuxing Han 0001, Jiangtao Wen
ICME2
2019 High Efficiency Light Field Compression via Virtual Reference and Hierarchical MV-HEVC
abstract
Efficient storage and delivery of the light field (LF) information rely on high performance compression. In this paper, we propose a high efficiency light field compression algorithm that utilizes a hierarchical coding structure with synthetic virtual references. Specifically, a LF image are interpreted as a multi-view sequence that is efficiently compressed using the multi-view extension of high efficiency video coding (MV-HEVC). Using deep neural networks, we synthesize virtual references from reconstructed neighbor frames, they serve as extra reference candidates in our novel hierarchical coding structure. Compared with previous work, the proposed algorithm further exploits the intrinsic similarities in LF images. Experimental results show that the proposed algorithms demonstrate a superior performance that achieves up to 55.2% BD-rate reduction and 2.55dB BD-PSNR improvement compared with the HEVC benchmark and outperforms the state-of-the-art.
Jiawen Gu, Bichuan Guo, Jiangtao Wen
ICME2
2019 AGEM: Solving Linear Inverse Problems via Deep Priors and Sampling
abstract
In this paper we propose to use a denoising autoencoder (DAE) prior to simultaneously solve a linear inverse problem and estimate its noise parameter. Existing DAE-based methods estimate the noise parameter empirically or treat it as a tunable hyper-parameter. We instead propose autoencoder guided EM, a probabilistically sound framework that performs Bayesian inference with intractable deep priors. We show that efficient posterior sampling from the DAE can be achieved via Metropolis-Hastings, which allows the Monte Carlo EM algorithm to be used. We demonstrate competitive results for signal denoising, image deblurring and image devignetting. Our method is an example of combining the representation power of deep learning with uncertainty quantification from Bayesian statistics.
Bichuan Guo, Yuxing Han 0001, Jiangtao Wen
NeurIPS1
2019 A Universal Optical Flow Based Real-Time Low-Latency Omnidirectional Stereo Video System
abstract
Omnidirectional stereoscopic video (ODSV) is a key element of creating an immersive experience for virtual reality that has attracted extensive interest while presenting many technical challenges. Two such key challenges are real-time, low-latency high-quality seamless video stitching from multiple cameras, and faithful reconstruction of 3-D information. Even though various attempts have been made to achieve different combinations of real-time, low-latency, automation, and high output resolution in stereoscopic panoramic video communication, achieving these characteristics simultaneously remains a challenge to be tackled. In this paper, we present a universally applicable and practical end-to-end system based on a novel real-time optical flow algorithm to produce high-quality real-time ODSV with reconstructed 3-D depth information at low latency. Through a configurable process, various camera systems can be calibrated and seamlessly stitched together using the proposed system. The stitched 3-D panoramic video is encoded with a standard compliant video encoder that is optimized for panoramic video. Thanks to various optimizations introduced in this paper, the proposed system is capable of producing real-time ODSV of ultra High definition resolution with a glass to glass latency of 2.2 s using a desktop computer with a single Nvidia graphic card. Experiments show that the proposed system achieves an encoding performance superior to existing open-source HEVC implementations and an optical flow estimation performance better than the Facebook algorithm while running two orders of magnitudes faster.
Minhao Tang, Jiangtao Wen, Jiawen Gu, Philip Junker, Bichuan Guo, Guansyun Jhao, Yuxing Han 0001
IEEE Trans. Multim.6
2018 A Bayesian Approach to Block Structure Inference in AV1-Based Multi-Rate Video Encoding
abstract
Due to differences in frame structure, existing multi-rate video encoding algorithms cannot be directly adapted to encoders utilizing special reference frames such as AV1 without introducing substantial rate-distortion loss. To tackle this problem, we propose a novel bayesian block structure inference model inspired by a modification to an HEVC-based algorithm. It estimates the posterior probabilistic distributions of block partitioning, and adapts early terminations in the RDO procedure accordingly. Experimental results show that the proposed method provides flexibility for controlling the tradeoff between speed and coding efficiency, and can achieve an average time saving of 36.1% (up to 50.6%) with negligible bitrate cost.
Bichuan Guo, Jiawen Gu, Yuxing Han 0001, Jiangtao Wen
DCC1
2018 Convex Optimization Based Bit Allocation for Light Field Compression Under Weighting and Consistency Constraints
abstract
Compared with conventional image and video, light field images introduce the weight channel, as well as the visual consistency of rendered view, information that has to be taken into account when compressing the pseudo-temporal-sequence (PTS) created from light field images. In this paper, we propose a novel frame level bit allocation framework for PTS coding. A joint model that measures weighted distortion and visual consistency, combined with an iterative encoding system, yields the optimal bit allocation for each frame by solving a convex optimization problem. Experimental results show that the proposed framework is effective in producing desired distortion distribution based on weights, and achieves up to 24.7% BD-rate reduction comparing to the default rate control algorithm.
Bichuan Guo, Yuxing Han 0001, Jiangtao Wen
DCC1
2018 Multi-Representations Encoding Framework for Adaptive Http Streaming
abstract
Adaptive HTTP streaming requires a video to be encoded at multiple representations of different target bitrates. To achieve both smooth streaming and good quality, the representations need to be encoded with accurate rate control and the best quality possible for the target bitrates. However, in practical applications, accurate rate control and good video quality are very difficult to achieve at the same time with one-pass and real-time encoding required by low latency applications. In this paper, we proposed a multi-representation encoding framework that reused the encoding information from low-quality representations to accelerate and optimize higher bitrate encodings. The proposed framework is implemented on two different rate control models, namely R-λ model in HM-16.3 and complexity model in x264, to demonstrate the universality. To be best of our knowledge, the optimization in compression performance of multi - representation is first proposed in this paper. The proposed algorithm can achieve better video quality with only small latency in video coding. Results show that up to 49.6% BDRate savings and 4.43dB BDPSNR improvement are achieved in HM as compared with independent one-pass encodings. Meanwhile, 12.5% time and 14.65% BDRate savings were observed in x264.
Jiawen Gu, Jiangtao Wen, Bichuan Guo, Yuxing Han 0001
ICIP3
2018 Fast Block Structure Determination in Av1-Based Multiple Resolutions Video Encoding
abstract
The widely used adaptive HTTP streaming requires an efficient algorithm to encode the same video to different resolutions. In this paper, we propose a fast block structure determination algorithm based on the AV1 codec that accelerates high resolution encoding, which is the bottle-neck of multiple resolutions encoding. The block structure similarity across resolutions is modeled by the fineness of frame detail and scale of object motions, this enables us to accelerate high resolution encoding based on low resolution encoding results. The average depth of a block's co-located neighborhood is used to decide early termination in the RDO process. Encoding results show that our proposed algorithm reduces encoding time by 30.1%-36.8%, while keeping BD-rate low at 0.71%-1.04%. Comparing to the state-of-the-art, our method halves performance loss without sacrificing time savings.
Bichuan Guo, Yuxing Han 0001, Jiangtao Wen
ICME1
2016 Novel 3D-WPP algorithms for parallel HEVC encoding
abstract
Although wavefront parallel processing (WPP) proposed in the HEVC standard and various inter frame WPP algorithms can achieve comparatively high parallelism, their scalability for its parallelism is still very limited due to various dependencies introduced in spatial and temporal prediction in HEVC. In this paper, we propose three types of 3 Dimensional WPP (3D-WPP) algorithms that can significantly improve the parallelism, while achieving good tradeoffs between implementation complexity, determinism, and rate-distortion (RD) performance. Experimental results show that the proposed algorithms can lead to up to 2.8 × speed up compared with existing inter frame WPP methods. While the Simple 3D-WPP and Static 3D-, WPP algorithm may introduce an BD rate loss between 0 to 4.9% as compared with existing algorithms, the more complex Dynamic 3D-WPP algorithm achieves better parallelism with virtually no coding performance loss.
Ziyu Wen, Bichuan Guo, Jisheng Li, Yao Lu 0006, Jiangtao Wen
ICASSP2
2016 Novel tile segmentation scheme for omnidirectional video
abstract
Regular omnidirectional video encoding technics use map projection to flatten a scene from a spherical shape into one or several 2D shapes. Common projection methods including equirectangular and cubic projection have varying levels of interpolation that create a large number of non-information-carrying pixels that lead to wasted bitrate. In this paper, we propose a tile based omnidirectional video segmentation scheme which can save up to 28% of pixel area and 20% of BD-rate averagely compared to the traditional equirectangular projection based approach.
Jisheng Li, Ziyu Wen, Bichuan Guo, Jiangtao Wen
ICIP5