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Kilian Werner

dblp:223/8828 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2021
0000-0001-7444-0138ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
High-performance computing · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › topological data analysis
merge tree
0.512021
Unordered Task-Parallel Augmented Merge Tree Construction · IEEE Trans. Vis. Comput. Graph. 2021
Visualization and visual analytics
topological data analysis
0.512021
Unordered Task-Parallel Augmented Merge Tree Construction · IEEE Trans. Vis. Comput. Graph. 2021
High-performance computing
parallel and distributed algorithms
0.512021
Unordered Task-Parallel Augmented Merge Tree Construction · IEEE Trans. Vis. Comput. Graph. 2021
Visualization and visual analytics
scientific visualization
0.112021
Unordered Task-Parallel Augmented Merge Tree Construction · IEEE Trans. Vis. Comput. Graph. 2021

Methods — techniques the papers use, named apart from their topics

task-parallel algorithm · 1.0distributed algorithm · 1.0
YearPublicationVenuePosition
2021 Unordered Task-Parallel Augmented Merge Tree Construction
abstract
Contemporary scientific data sets require fast and scalable topological analysis to enable visualization, simplification and interaction. Within this field, parallel merge tree construction has seen abundant recent contributions, with a trend of decentralized, task-parallel or SMP-oriented algorithms dominating in terms of total runtime. However, none of these recent approaches computed complete merge trees on distributed systems, leaving this field to traditional divide & conquer approaches. This article introduces a scalable, parallel and distributed algorithm for merge tree construction outperforming the previously fastest distributed solution by a factor of around three. This is achieved by a task-parallel identification of individual merge tree arcs by growing regions around critical points in the data, without any need for ordered progression or global data structures, based on a novel insight introducing a sufficient local boundary for region growth.
Kilian Werner, Christoph Garth
IEEE Trans. Vis. Comput. Graph.1