Demo Data from EDBT 2026 / reviewers in the wild / expert
Ricardo Garcia 0001
dblp:223/9639-1 · also Ricardo Garcia-Pinel
· DBLP profile ↗
4ranked-venue papers
2as first author
4since 2021 · last 2025
0000-0002-2553-7272ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 2 first-author · 4 since 2021Systems, architecture and hardware · 2 · 2 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Motion planning and robot control · 36% 3D vision · 24% Segmentation and scene understanding · 14% |
Topics — the 12 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Motion planning and robot control › robot learning › manipulation skill learning
generalizable manipulation policy |
0.9 | 1 | 2025 | Towards Generalizable Vision-Language Robotic Manipulation: A Benchmark and LLM-Guided 3D Policy · ICRA 2025 |
Robotics › Motion planning and robot control › motion planning
language-conditioned motion planning |
0.9 | 1 | 2025 | Towards Generalizable Vision-Language Robotic Manipulation: A Benchmark and LLM-Guided 3D Policy · ICRA 2025 |
Robotics › Motion planning and robot control
motion planning |
0.9 | 1 | 2025 | Towards Generalizable Vision-Language Robotic Manipulation: A Benchmark and LLM-Guided 3D Policy · ICRA 2025 |
Computer vision › 3D vision › geometric deep learning
3d representation learning |
0.8 | 1 | 2024 | SUGAR : Pre-training 3D Visual Representations for Robotics · CVPR 2024 |
Computer vision › 3D vision › point cloud analysis › point cloud learning
point cloud pre-training |
0.8 | 1 | 2024 | SUGAR : Pre-training 3D Visual Representations for Robotics · CVPR 2024 |
Computer vision › Segmentation and scene understanding
semantic segmentation |
0.5 | 1 | 2021 | Segmenter: Transformer for Semantic Segmentation · ICCV 2021 |
Computer vision › Segmentation and scene understanding › semantic segmentation
transformer-based segmentation |
0.5 | 1 | 2021 | Segmenter: Transformer for Semantic Segmentation · ICCV 2021 |
Machine learning › Deep learning architectures and training › transformer
vision transformer |
0.5 | 1 | 2021 | Segmenter: Transformer for Semantic Segmentation · ICCV 2021 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › task planning
LLM-based task planning |
0.3 | 1 | 2025 | Towards Generalizable Vision-Language Robotic Manipulation: A Benchmark and LLM-Guided 3D Policy · ICRA 2025 |
Computer vision › Vision and language › visual grounding
object grounding |
0.3 | 1 | 2025 | Towards Generalizable Vision-Language Robotic Manipulation: A Benchmark and LLM-Guided 3D Policy · ICRA 2025 |
Computer vision › 3D vision › 3d scene understanding
3d instance segmentation |
0.2 | 1 | 2024 | SUGAR : Pre-training 3D Visual Representations for Robotics · CVPR 2024 |
Computer vision › Vision and language › visual grounding
referring expression comprehension |
0.2 | 1 | 2024 | SUGAR : Pre-training 3D Visual Representations for Robotics · CVPR 2024 |
Methods — techniques the papers use, named apart from their topics
VLM object grounding · 0.9LLM task planning · 0.93d policy · 0.9transformer · 0.8masked point modeling · 0.8cross-modal knowledge distillation · 0.8contrastive learning · 0.8vision transformer · 0.5mask transformer · 0.5fine-tuning · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Towards Generalizable Vision-Language Robotic Manipulation: A Benchmark and LLM-Guided 3D PolicyabstractGeneralizing language-conditioned robotic policies to new tasks remains a significant challenge, hampered by the lack of suitable simulation benchmarks. In this paper, we address this gap by introducing GemBench, a novel benchmark to assess generalization capabilities of vision-language robotic manipulation policies. GemBench incorporates seven general action primitives and four levels of generalization, spanning novel placements, rigid and articulated objects, and complex long-horizon tasks. We evaluate state-of-the-art approaches on GemBench and also introduce a new method. Our approach 3D- LOTUS leverages rich 3D information for action prediction conditioned on language. While 3D-LOTUS excels in both efficiency and performance on seen tasks, it struggles with novel tasks. To address this, we present 3D-LOTUS++, a framework that integrates 3D-LOTUS's motion planning capabilities with the task planning capabilities of LLMs and the object grounding accuracy of VLMs. 3D-LOTUS++ achieves state-of-the-art per-formance on novel tasks of GemBench, setting a new standard for generalization in robotic manipulation. Code, dataset, real robot videos and trained models are available at https://www.di.ens.fr/willow/research/gembench/. Ricardo Garcia 0001, Shizhe Chen, Cordelia Schmid |
ICRA | 1 |
| 2024 | SUGAR : Pre-training 3D Visual Representations for RoboticsabstractLearning generalizable visual representations from Internet data has yielded promising results for robotics. Yet, prevailing approaches focus on pre-training 2D representations, being sub-optimal to deal with occlusions and accurately localize objects in complex 3D scenes. Meanwhile, 3D representation learning has been limited to single-object understanding. To address these limitations, we introduce a novel 3D pre-training framework for robotics named SUGAR that captures semantic, geometric and affordance properties of objects through 3D point clouds. We underscore the importance of cluttered scenes in 3D representation learning, and automatically construct a multi-object dataset benefiting from cost-free supervision in simulation. SUGAR employs a versatile transformer-based model to jointly address five pre-training tasks, namely cross-modal knowledge distillation for semantic learning, masked point modeling to understand geometry structures, grasping pose synthesis for object affordance, 3D instance segmentation and referring expression grounding to analyze cluttered scenes. We evaluate our learned representation on three robotic-related tasks, namely, zero-shot 3D object recognition, referring expression grounding, and language-driven robotic manipulation. Experimental results show that SUGAR's 3D representation outperforms state-of-the-art 2D and 3D representations. Shizhe Chen, Ricardo Garcia 0001, Ivan Laptev, Cordelia Schmid |
CVPR | 2 |
| 2023 | Robust Visual Sim-to-Real Transfer for Robotic ManipulationabstractLearning visuomotor policies in simulation is much safer and cheaper than in the real world. However, due to discrepancies between the simulated and real data, simulator-trained policies often fail when transferred to real robots. One common approach to bridge the visual sim-to-real domain gap is domain randomization (DR). While previous work mainly evaluates DR for disembodied tasks, such as pose estimation and object detection, here we systematically explore visual domain randomization methods and benchmark them on a rich set of challenging robotic manipulation tasks. In particular, we propose an offline proxy task of cube localization to select DR parameters for texture randomization, lighting randomization, variations of object colors and camera parameters. Notably, we demonstrate that DR parameters have similar impact on our offline proxy task and online policies. We, hence, use offline optimized DR parameters to train visuomotor policies in simulation and directly apply such policies to a real robot. Our approach achieves 93% success rate on average when tested on a diverse set of challenging manipulation tasks. Moreover, we evaluate the robustness of policies to visual variations in real scenes and show that our simulator-trained policies outperform policies learned using real but limited data. Code, simulation environment, real robot datasets and trained models are available at https://www.di.ens.fr/willow/research/robust_s2r/. Ricardo Garcia 0001, Robin Strudel, Shizhe Chen, Etienne Arlaud, Ivan Laptev, Cordelia Schmid |
IROS | 1 |
| 2021 | Segmenter: Transformer for Semantic SegmentationabstractImage segmentation is often ambiguous at the level of individual image patches and requires contextual information to reach label consensus. In this paper we introduce Segmenter, a transformer model for semantic segmentation. In contrast to convolution-based methods, our approach allows to model global context already at the first layer and throughout the network. We build on the recent Vision Transformer (ViT) and extend it to semantic segmentation. To do so, we rely on the output embeddings corresponding to image patches and obtain class labels from these embed-dings with a point-wise linear decoder or a mask trans-former decoder. We leverage models pre-trained for image classification and show that we can fine-tune them on moderate sized datasets available for semantic segmentation. The linear decoder allows to obtain excellent results already, but the performance can be further improved by a mask transformer generating class masks. We conduct an extensive ablation study to show the impact of the different parameters, in particular the performance is better for large models and small patch sizes. Segmenter attains excellent results for semantic segmentation. It outperforms the state of the art on both ADE20K and Pascal Context datasets and is competitive on Cityscapes. Robin Strudel, Ricardo Garcia 0001, Ivan Laptev, Cordelia Schmid |
ICCV | 2 |