Demo Data from EDBT 2026 / reviewers in the wild / expert
Fu Xiong
dblp:224/0257
· DBLP profile ↗
5ranked-venue papers
2as first author
2since 2021 · last 2022
0000-0001-8189-7937ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-authorSecurity and privacy · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Face, body and person analysis · 34% 3D vision · 29% Video understanding and tracking · 20% |
Topics — the 8 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Face, body and person analysis
person re-identification |
0.6 | 1 | 2022 | Person Re-Identification With Hierarchical Discriminative Spatial Aggregation · IEEE Trans. Inf. Forensics Secur. 2022 |
Computer vision › 3D vision › pose estimation
3d hand pose estimation |
0.4 | 1 | 2020 | Measuring Generalisation to Unseen Viewpoints, Articulations, Shapes and Objects for 3D Hand Pose Estimation Under Hand-Object Interaction · ECCV (23) 2020 |
Computer vision › Video understanding and tracking
action recognition |
0.4 | 1 | 2020 | 3DV: 3D Dynamic Voxel for Action Recognition in Depth Video · CVPR 2020 |
Computer vision › Video understanding and tracking › action recognition › 3d action recognition
depth-based action recognition |
0.4 | 1 | 2020 | 3DV: 3D Dynamic Voxel for Action Recognition in Depth Video · CVPR 2020 |
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation |
0.4 | 1 | 2019 | A2J: Anchor-to-Joint Regression Network for 3D Articulated Pose Estimation From a Single Depth Image · ICCV 2019 |
Computer vision › Face, body and person analysis › human pose estimation
articulated pose estimation |
0.4 | 1 | 2019 | A2J: Anchor-to-Joint Regression Network for 3D Articulated Pose Estimation From a Single Depth Image · ICCV 2019 |
Computer vision › 3D vision
depth image analysis |
0.4 | 1 | 2019 | A2J: Anchor-to-Joint Regression Network for 3D Articulated Pose Estimation From a Single Depth Image · ICCV 2019 |
Machine learning › Representation and self-supervised learning › representation learning
feature refinement |
0.2 | 1 | 2022 | Person Re-Identification With Hierarchical Discriminative Spatial Aggregation · IEEE Trans. Inf. Forensics Secur. 2022 |
Methods — techniques the papers use, named apart from their topics
global average pooling · 0.6deep learning · 0.6batch normalization · 0.6NetVLAD · 0.6viewpoint and shape variation · 0.4temporal rank pooling · 0.4pointnet++ · 0.4generalization benchmark · 0.4convolutional neural network · 0.4anchor-based regression · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | ECML: An Ensemble Cascade Metric-Learning Mechanism Toward Face VerificationabstractFace verification can be regarded as a two-class fine-grained visual-recognition problem. Enhancing the feature's discriminative power is one of the key problems to improve its performance. Metric-learning technology is often applied to address this need while achieving a good tradeoff between underfitting, and overfitting plays a vital role in metric learning. Hence, we propose a novel ensemble cascade metric-learning (ECML) mechanism. In particular, hierarchical metric learning is executed in a cascade way to alleviate underfitting. Meanwhile, at each learning level, the features are split into nonoverlapping groups. Then, metric learning is executed among the feature groups in the ensemble manner to resist overfitting. Considering the feature distribution characteristics of faces, a robust Mahalanobis metric-learning method (RMML) with a closed-form solution is additionally proposed. It can avoid the computation failure issue on an inverse matrix faced by some well-known metric-learning approaches (e.g., KISSME). Embedding RMML into the proposed ECML mechanism, our metric-learning paradigm (EC-RMML) can run in the one-pass learning manner. The experimental results demonstrate that EC-RMML is superior to state-of-the-art metric-learning methods for face verification. The proposed ECML mechanism is also applicable to other metric-learning approaches. Fu Xiong, Yang Xiao 0007, Zhiguo Cao 0001, Yancheng Wang 0002, Joey Tianyi Zhou, Jianxin Wu 0001 |
IEEE Trans. Cybern. | 1 |
| 2022 | Person Re-Identification With Hierarchical Discriminative Spatial AggregationabstractPractically, person re-identification (re-ID) may suffer from the critical spatial misalignment problem due to inaccurate human detection, variation on human pose and camera viewpoint, etc. To address this, a hierarchical discriminative spatial aggregation method is proposed. The key idea is to conduct spatial aggregation on local human parts via global average-pooling to acquire the strong spatial misalignment tolerance, with VALD encoding on the local parts for facilitating discriminative power jointly. This proposition is built on NetVLAD to ensure end-to-end deep learning capacity. Due to the fine-grained property of person re-ID task that has not been well concerned by the original NetVLAD model for scene recognition, a feature refinement layer that consists of 1 fully-connected (FC) layer and 2 batch normalization (BN) layers is added on top of the raw NetVLAD layer to enhance the discriminative power and training convergence. And, a human body occlusion and background component dropout manner is also proposed to resist the effect of serious occlusion. Technically, a refined codeword initialization manner is proposed to alleviate the potential codeword imbalance problem caused by naive random initialization. The proposed discriminative spatial aggregation approach is then conducted on multi-resolution convolutional feature map layers hierarchically via early feature fusion, to involve richer semantic and fine-grained visual clues jointly. Wide-range experiments on 6 datasets (i.e., CUHK03, DukeMTMC-reID, Occluded-DukeMTMC, Market-1501, MSMT17 and Occluded-REID) verifies the effectiveness of our proposition. The source code and supporting material is available athttps://github.com/zmyme/HDSA-reID. Yang Xiao 0007, Fu Xiong, Zhiguo Cao 0001, Zhiwen Fang, Joey Tianyi Zhou |
IEEE Trans. Inf. Forensics Secur. | 3 |
| 2020 | 3DV: 3D Dynamic Voxel for Action Recognition in Depth VideoabstractFor depth-based 3D action recognition, one essential issue is to represent 3D motion pattern effectively and efficiently. To this end, 3D dynamic voxel (3DV) is proposed as a novel 3D motion representation manner. With 3D space voxelization, the key idea of 3DV is to encode the 3D motion information within depth video into a regular voxel set (i.e., 3DV) compactly, via temporal rank pooling. Each available 3DV voxel intrinsically involves 3D spatial and motion feature for 3D action description. 3DV is then abstracted as a point set and input into PointNet++ for 3D action recognition, in the end-to-end learning way. The intuition for transferring 3DV into the point set form is that, PointNet++ is lightweight and effective for deep feature learning towards point set. Since 3DV may loose appearance clue, a multi-stream 3D action recognition manner is also proposed to learn motion and appearance feature jointly. To extract richer temporal order information of actions, we also split the depth video into temporal segments and encode this procedure in 3DV integrally. The extensive experiments on the well-established benchmark datasets (e.g., NTU RGB+D 120 and NTU RGB+D 60) demonstrate the superiority of our proposition. Impressively, we acquire the accuracy of 82.4% and 93.5% on NTU RGB+D 120 with the cross-subject and cross-setup test setting respectively. 3DV's code is available at https://github.com/3huo/3DV-Action. Yancheng Wang 0002, Yang Xiao 0007, Fu Xiong, Wenxiang Jiang 0001, Zhiguo Cao 0001, Joey Tianyi Zhou, Junsong Yuan 0001 |
CVPR | 3 |
| 2020 | Measuring Generalisation to Unseen Viewpoints, Articulations, Shapes and Objects for 3D Hand Pose Estimation Under Hand-Object Interaction
Anil Armagan, Guillermo Garcia-Hernando, Seungryul Baek, Shreyas Hampali, Mahdi Rad, Shipeng Xie, Mingxiu Chen, Boshen Zhang, Fu Xiong, Yang Xiao 0007, Zhiguo Cao 0001, Junsong Yuan 0001, Pengfei Ren 0001, Weiting Huang, Haifeng Sun 0001, Marek Hrúz, Jakub Kanis, Zdenek Krnoul, Qingfu Wan, Shile Li, Linlin Yang 0001, Dongheui Lee, Angela Yao, Weiguo Zhou, Sijia Mei, Adrian Spurr, Umar Iqbal 0001, Pavlo Molchanov 0001, Philippe Weinzaepfel, Romain Brégier, Grégory Rogez, Vincent Lepetit, Tae-Kyun Kim 0001 |
ECCV (23) | 10 |
| 2019 | A2J: Anchor-to-Joint Regression Network for 3D Articulated Pose Estimation From a Single Depth ImageabstractFor 3D hand and body pose estimation task in depth image, a novel anchor-based approach termed Anchor-to-Joint regression network (A2J) with the end-to-end learning ability is proposed. Within A2J, anchor points able to capture global-local spatial context information are densely set on depth image as local regressors for the joints. They contribute to predict the positions of the joints in ensemble way to enhance generalization ability. The proposed 3D articulated pose estimation paradigm is different from the state-of-the-art encoder-decoder based FCN, 3D CNN and point-set based manners. To discover informative anchor points towards certain joint, anchor proposal procedure is also proposed for A2J. Meanwhile 2D CNN (i.e., ResNet- 50) is used as backbone network to drive A2J, without using time-consuming 3D convolutional or deconvolutional layers. The experiments on 3 hand datasets and 2 body datasets verify A2J's superiority. Meanwhile, A2J is of high running speed around 100 FPS on single NVIDIA 1080Ti GPU. Fu Xiong, Boshen Zhang, Yang Xiao 0007, Zhiguo Cao 0001, Taidong Yu, Joey Tianyi Zhou, Junsong Yuan 0001 |
ICCV | 1 |