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Ziyin Qu

dblp:224/0667 · DBLP profile ↗
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8ranked-venue papers
3as first author
3since 2021 · last 2023
0009-0004-0421-7917ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 8 · 3 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
8 papers
Computer animation and physical simulation · 100%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation
fluid simulation
2.142023
Power Plastics: A Hybrid Lagrangian/Eulerian Solver for Mesoscale Inelastic Flows · ACM Trans. Graph. 2023
The power particle-in-cell method · ACM Trans. Graph. 2022
Ships, splashes, and waves on a vast ocean · ACM Trans. Graph. 2021
Computer animation and physical simulation › particle-based simulation
material point method
0.932020
AnisoMPM: animating anisotropic damage mechanics · ACM Trans. Graph. 2020
A moving least squares material point method with displacement discontinuity and two-way rigid body coupling · ACM Trans. Graph. 2018
IQ-MPM: an interface quadrature material point method for non-sticky strongly two-way coupled nonlinear solids and fluids · ACM Trans. Graph. 2020
Computer animation and physical simulation › fluid simulation
eulerian-lagrangian simulation
0.712023
Power Plastics: A Hybrid Lagrangian/Eulerian Solver for Mesoscale Inelastic Flows · ACM Trans. Graph. 2023
Computer animation and physical simulation › fluid simulation › eulerian-lagrangian simulation
particle-in-cell method
0.612022
The power particle-in-cell method · ACM Trans. Graph. 2022
Computer animation and physical simulation › fluid simulation › free-surface flow
water wave simulation
0.512021
Ships, splashes, and waves on a vast ocean · ACM Trans. Graph. 2021
Computer animation and physical simulation › fracture simulation
dynamic fracture animation
0.412020
AnisoMPM: animating anisotropic damage mechanics · ACM Trans. Graph. 2020
Computer animation and physical simulation › fluid simulation
solid-fluid coupling
0.412020
IQ-MPM: an interface quadrature material point method for non-sticky strongly two-way coupled nonlinear solids and fluids · ACM Trans. Graph. 2020
Computer animation and physical simulation › fluid simulation › free-surface flow
thin film simulation
0.412020
Chemomechanical simulation of soap film flow on spherical bubbles · ACM Trans. Graph. 2020
Computer animation and physical simulation › fluid simulation › solid-fluid coupling
two-way coupling
0.412020
IQ-MPM: an interface quadrature material point method for non-sticky strongly two-way coupled nonlinear solids and fluids · ACM Trans. Graph. 2020

Methods — techniques the papers use, named apart from their topics

power particle-in-cell · 0.7nonlinear gauss-seidel · 0.7X-PBD · 0.7optimal transportation · 0.6gaussian convolution · 0.6GIMP · 0.6hybrid time-stepping · 0.5fluid-implicit-particle method · 0.5boundary element method · 0.5adaptive remeshing · 0.5
YearPublicationVenuePosition
2023 Power Plastics: A Hybrid Lagrangian/Eulerian Solver for Mesoscale Inelastic Flows
abstract
We present a novel hybrid Lagrangian/Eulerian method for simulating inelastic flows that generates high-quality particle distributions with adaptive volumes. At its core, our approach integrates an updated Lagrangian time discretization of continuum mechanics with the Power Particle-In-Cell geometric representation of deformable materials. As a result, we obtain material points described by optimized density kernels that precisely track the varying particle volumes both spatially and temporally. For efficient CFL-rate simulations, we also propose an implicit time integration for our system using a non-linear Gauss-Seidel solver inspired by X-PBD, viewing Eulerian nodal velocities as primal variables. We demonstrate the versatility of our method with simulations of mesoscale bubbles, sands, liquid, and foams.
Ziyin Qu, Minchen Li, Yin Yang 0002, Chenfanfu Jiang, Fernando de Goes
ACM Trans. Graph.1
2022 The power particle-in-cell method
abstract
This paper introduces a new weighting scheme for particle-grid transfers that generates hybrid Lagrangian/Eulerian fluid simulations with uniform particle distributions and precise volume control. At its core, our approach reformulates the construction of Power Particles [de Goes et al. 2015] by computing volume-constrained density kernels. We employ these optimized kernels as particle domains within the Generalized Interpolation Material Point method (GIMP) in order to incorporate Power Particles into the Particle-In-Cell framework, hence the name the Power Particle-In-Cell method. We address the construction of volume-constrained density kernels as a regularized optimal transportation problem and describe an iterative solver based on localized Gaussian convolutions that leads to a significant performance speedup compared to [de Goes et al. 2015]. We also present novel extensions for handling free surfaces and solid obstacles that bypass the need for cell clipping and ghost particles. We demonstrate the advantages of our transfer weights by improving hybrid schemes for fluid simulation such as the Fluid Implicit Particle (FLIP) method and the Affine Particle-In-Cell (APIC) method with volume preservation and robustness to varying particle-per-cell ratio, while retaining low numerical dissipation, conserving linear and angular momenta, and avoiding particle reseeding or post-process relaxations.
Ziyin Qu, Minchen Li, Fernando de Goes, Chenfanfu Jiang
ACM Trans. Graph.1
2021 Ships, splashes, and waves on a vast ocean
abstract
The simulation of large open water surface is challenging using a uniform volumetric discretization of the Navier-Stokes equations. Simulating water splashes near moving objects, which height field methods for water waves cannot capture, necessitates high resolutions. Such simulations can be carried out using the Fluid-Implicit-Particle (FLIP) method. However, the FLIP method is not efficient for the long-lasting water waves that propagate to long distances, which require sufficient depth for a correct dispersion relationship. This paper presents a new method to tackle this dilemma through an efficient hybridization of volumetric and surface-based advection-projection discretizations. We design a hybrid time-stepping algorithm that combines a FLIP domain and an adaptively remeshed Boundary Element Method (BEM) domain for the incompressible Euler equations. The resulting framework captures the detailed water splashes near moving objects with the FLIP method, and produces convincing water waves with correct dispersion relationships at modest additional costs.
Libo Huang 0003, Ziyin Qu, Xun Tan, Dominik L. Michels, Chenfanfu Jiang
ACM Trans. Graph.2
2020 IQ-MPM: an interface quadrature material point method for non-sticky strongly two-way coupled nonlinear solids and fluids
abstract
We propose a novel scheme for simulating two-way coupled interactions between nonlinear elastic solids and incompressible fluids. The key ingredient of this approach is a ghost matrix operator-splitting scheme for strongly coupled nonlinear elastica and incompressible fluids through the weak form of their governing equations. This leads to a stable and efficient method handling large time steps under the CFL limit while using a single monolithic solve for the coupled pressure fields, even in the case with highly nonlinear elastic solids. The use of the Material Point Method (MPM) is essential in the designing of the scheme, it not only preserves discretization consistency with the hybrid Lagrangian-Eulerian fluid solver, but also works naturally with our novel interface quadrature (IQ) discretization for free-slip boundary conditions. While traditional MPM suffers from sticky numerical artifacts, our framework naturally supports discontinuous tangential velocities at the solid-fluid interface. Our IQ discretization results in an easy-to-implement, fully particle-based treatment of the interfacial boundary, avoiding the additional complexities associated with intermediate level set or explicit mesh representations. The efficacy of the proposed scheme is verified by various challenging simulations with fluid-elastica interactions.
Yu Fang 0010, Ziyin Qu, Minchen Li, Yixin Zhu 0001, Mridul Aanjaneya, Chenfanfu Jiang
ACM Trans. Graph.2
2020 Chemomechanical simulation of soap film flow on spherical bubbles
abstract
Soap bubbles are widely appreciated for their fragile nature and their colorful appearance. The natural sciences and, in extension, computer graphics, have comprehensively studied the mechanical behavior of films and foams, as well as the optical properties of thin liquid layers. In this paper, we focus on the dynamics of material flow within the soap film, which results in fascinating, extremely detailed patterns. This flow is characterized by a complex coupling between surfactant concentration and Marangoni surface tension. We propose a novel chemomechanical simulation framework rooted in lubrication theory, which makes use of a custom semi-Lagrangian advection solver to enable the simulation of soap film dynamics on spherical bubbles both in free flow as well as under body forces such as gravity or external air flow. By comparing our simulated outcomes to videos of real-world soap bubbles recorded in a studio environment, we show that our framework, for the first time, closely recreates a wide range of dynamic effects that are also observed in experiment.
Weizhen Huang, Julian Iseringhausen, Tom Kneiphof, Ziyin Qu, Chenfanfu Jiang, Matthias B. Hullin
ACM Trans. Graph.4
2020 AnisoMPM: animating anisotropic damage mechanics
abstract
Dynamic fracture surrounds us in our day-to-day lives, but animating this phenomenon is notoriously difficult and only further complicated by anisotropic materials---those with underlying structures that dictate preferred fracture directions. Thus, we present AnisoMPM: a robust and general approach for animating the dynamic fracture of isotropic, transversely isotropic, and orthotropic materials. AnisoMPM has three core components: a technique for anisotropic damage evolution, methods for anisotropic elastic response, and a coupling approach. For anisotropic damage, we adopt a non-local continuum damage mechanics (CDM) geometric approach to crack modeling and augment this with structural tensors to encode material anisotropy. Furthermore, we discretize our damage evolution with explicit and implicit integration, giving a high degree of computational efficiency and flexibility. We also utilize a QR-decomposition based anisotropic constitutive model that is inversion safe, more efficient than SVD models, easy to implement, robust to extreme deformations, and that captures all aforementioned modes of anisotropy. Our elasto-damage coupling is enforced through an additive decomposition of our hyperelasticity into a tensile and compressive component in which damage is used to degrade the tensile contribution to allow for material separation. For extremely stiff fibered materials, we further introduce a novel Galerkin weak form discretization that enables embedded directional inextensibility. We present this as a hard-constrained grid velocity solve that poses an alternative to our anisotropic elasticity that is locking-free and can model very stiff materials.
Joshuah Wolper, Yunuo Chen 0001, Minchen Li, Yu Fang 0010, Ziyin Qu, Jiecong Lu, Meggie Cheng, Chenfanfu Jiang
ACM Trans. Graph.5
2019 Efficient and conservative fluids using bidirectional mapping
abstract
In this paper, we introduce BiMocq 2 , an unconditionally stable, pure Eulerianbased advection scheme to efficiently preserve the advection accuracy of all physical quantities for long-term fluid simulations. Our approach is built upon the method of characteristic mapping (MCM). Instead of the costly evaluation of the temporal characteristic integral, we evolve the mapping function itself by solving an advection equation for the mappings. Dual mesh characteristics (DMC) method is adopted to more accurately update the mapping. Furthermore, to avoid visual artifacts like instant blur and temporal inconsistency introduced by re-initialization, we introduce multi-level mapping and back and forth error compensation. We conduct comprehensive 2D and 3D benchmark experiments to compare against alternative advection schemes. In particular, for the vortical flow and level set experiments, our method outperforms almost all state-of-art hybrid schemes, including FLIP, PolyPic and Particle-Level-Set, at the cost of only two Semi-Lagrangian advections. Additionally, our method does not rely on the particle-grid transfer operations, leading to a highly parallelizable pipeline. As a result, more than 45× performance acceleration can be achieved via even a straightforward porting of the code from CPU to GPU.
Ziyin Qu, Ming Gao 0023, Chenfanfu Jiang, Baoquan Chen
ACM Trans. Graph.1
2018 A moving least squares material point method with displacement discontinuity and two-way rigid body coupling
abstract
In this paper, we introduce the Moving Least Squares Material Point Method (MLS-MPM). MLS-MPM naturally leads to the formulation of Affine Particle-In-Cell (APIC) [Jiang et al. 2015] and Polynomial Particle-In-Cell [Fu et al. 2017] in a way that is consistent with a Galerkin-style weak form discretization of the governing equations. Additionally, it enables a new stress divergence discretization that effortlessly allows all MPM simulations to run two times faster than before. We also develop a Compatible Particle-In-Cell (CPIC) algorithm on top of MLS-MPM. Utilizing a colored distance field representation and a novel compatibility condition for particles and grid nodes, our framework enables the simulation of various new phenomena that are not previously supported by MPM, including material cutting, dynamic open boundaries, and two-way coupling with rigid bodies. MLS-MPM with CPIC is easy to implement and friendly to performance optimization.
Yuanming Hu, Yu Fang 0010, Ziheng Ge, Ziyin Qu, Yixin Zhu 0001, Andre Pradhana Tampubolon, Chenfanfu Jiang
ACM Trans. Graph.4