Demo Data from EDBT 2026 / reviewers in the wild / expert
Yunsheng Tian
dblp:224/0723
· DBLP profile ↗
10ranked-venue papers
3as first author
7since 2021 · last 2024
0000-0002-6471-7575ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 2 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
7 papers |
Optimization for machine learning · 41% Motion planning and robot control · 18% Legged, aerial and field robots · 11% | |
| Computer graphics and multimedia
3 papers |
Computer animation and physical simulation · 46% Geometric modeling and processing · 27% Computational fabrication · 27% |
Topics — the 18 heaviest of 21, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Optimization for machine learning › model-based optimization
bayesian optimization |
1.2 | 2 | 2024 | Boundary Exploration for Bayesian Optimization With Unknown Physical Constraints · ICML 2024 Diversity-Guided Multi-Objective Bayesian Optimization With Batch Evaluations · NeurIPS 2020 |
Robotics › Motion planning and robot control
assembly planning |
0.8 | 1 | 2024 | ASAP: Automated Sequence Planning for Complex Robotic Assembly with Physical Feasibility · ICRA 2024 |
Machine learning › Optimization for machine learning
black-box optimization |
0.8 | 1 | 2024 | Boundary Exploration for Bayesian Optimization With Unknown Physical Constraints · ICML 2024 |
Machine learning › Optimization for machine learning › model-based optimization › bayesian optimization
constrained bayesian optimization |
0.8 | 1 | 2024 | Boundary Exploration for Bayesian Optimization With Unknown Physical Constraints · ICML 2024 |
Machine learning › Probabilistic and Bayesian machine learning › stochastic processes
gaussian process |
0.8 | 1 | 2024 | Boundary Exploration for Bayesian Optimization With Unknown Physical Constraints · ICML 2024 |
Machine learning › Optimization for machine learning › model-based optimization › bayesian optimization
surrogate model |
0.8 | 1 | 2024 | Boundary Exploration for Bayesian Optimization With Unknown Physical Constraints · ICML 2024 |
Robotics › Motion planning and robot control
task and motion planning |
0.8 | 1 | 2024 | ASAP: Automated Sequence Planning for Complex Robotic Assembly with Physical Feasibility · ICRA 2024 |
Computer vision › 3D vision › 3d shape analysis
3d shape understanding |
0.6 | 1 | 2022 | JoinABLe: Learning Bottom-up Assembly of Parametric CAD Joints · CVPR 2022 |
Computational fabrication
assembly planning |
0.6 | 1 | 2022 | Assemble Them All: Physics-Based Planning for Generalizable Assembly by Disassembly · ACM Trans. Graph. 2022 |
Geometric modeling and processing › computer-aided design › assembly modeling
CAD model assembly |
0.6 | 1 | 2022 | JoinABLe: Learning Bottom-up Assembly of Parametric CAD Joints · CVPR 2022 |
Robotics › Legged, aerial and field robots
locomotion |
0.5 | 1 | 2021 | Evolution Gym: A Large-Scale Benchmark for Evolving Soft Robots · NeurIPS 2021 |
Robotics › Legged, aerial and field robots › robot locomotion
soft robot locomotion |
0.5 | 1 | 2021 | Evolution Gym: A Large-Scale Benchmark for Evolving Soft Robots · NeurIPS 2021 |
Machine learning › Optimization for machine learning › model-based optimization › bayesian optimization
multi-objective bayesian optimization |
0.4 | 1 | 2020 | Diversity-Guided Multi-Objective Bayesian Optimization With Batch Evaluations · NeurIPS 2020 |
Machine learning › Reinforcement learning
multi-objective reinforcement learning |
0.4 | 1 | 2020 | Prediction-Guided Multi-Objective Reinforcement Learning for Continuous Robot Control · ICML 2020 |
Computer animation and physical simulation › fluid simulation
fluid control |
0.3 | 1 | 2018 | Fluid directed rigid body control using deep reinforcement learning · ACM Trans. Graph. 2018 |
Computer animation and physical simulation
fluid simulation |
0.3 | 1 | 2018 | Fluid directed rigid body control using deep reinforcement learning · ACM Trans. Graph. 2018 |
Robotics › Robot manipulation
assembly |
0.2 | 1 | 2022 | Assemble Them All: Physics-Based Planning for Generalizable Assembly by Disassembly · ACM Trans. Graph. 2022 |
Robotics › Motion planning and robot control › robot learning › robotic reinforcement learning
deep reinforcement learning for robot control |
0.1 | 1 | 2021 | Evolution Gym: A Large-Scale Benchmark for Evolving Soft Robots · NeurIPS 2021 |
Methods — techniques the papers use, named apart from their topics
graph neural network · 1.9weak supervision · 1.1physics-based simulation · 1.1assembly-by-disassembly · 1.1deep reinforcement learning · 0.8tree search · 0.8physics-based planning · 0.8neural network ensemble · 0.8acquisition function · 0.8co-evolution algorithms · 0.5neural network · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Boundary Exploration for Bayesian Optimization With Unknown Physical ConstraintsabstractBayesian optimization has been successfully applied to optimize black-box functions where the number of evaluations is severely limited. However, in many real-world applications, it is hard or impossible to know in advance which designs are feasible due to some physical or system limitations. These issues lead to an even more challenging problem of optimizing an unknown function with unknown constraints. In this paper, we observe that in such scenarios optimal solution typically lies on the boundary between feasible and infeasible regions of the design space, making it considerably more difficult than that with interior optima. Inspired by this observation, we propose BE-CBO, a new Bayesian optimization method that efficiently explores the boundary between feasible and infeasible designs. To identify the boundary, we learn the constraints with an ensemble of neural networks that outperform the standard Gaussian Processes for capturing complex boundaries. Our method demonstrates superior performance against state-of-the-art methods through comprehensive experiments on synthetic and real-world benchmarks. Code available at: https://github.com/yunshengtian/BE-CBO Yunsheng Tian, Ane Zuniga, Xinwei Zhang 0001, Johannes P. Dürholt, Jie Chen 0007, Wojciech Matusik, Mina Konakovic-Lukovic |
ICML | 1 |
| 2024 | ASAP: Automated Sequence Planning for Complex Robotic Assembly with Physical FeasibilityabstractThe automated assembly of complex products requires a system that can automatically plan a physically feasible sequence of actions for assembling many parts together. In this paper, we present ASAP, a physics-based planning approach for automatically generating such a sequence for general-shaped assemblies. ASAP accounts for gravity to design a sequence where each sub-assembly is physically stable with a limited number of parts being held and a support surface. We apply efficient tree search algorithms to reduce the combinatorial complexity of determining such an assembly sequence. The search can be guided by either geometric heuristics or graph neural networks trained on data with simulation labels. Finally, we show the superior performance of ASAP at generating physically realistic assembly sequence plans on a large dataset of hundreds of complex product assemblies. We further demonstrate the applicability of ASAP on both simulation and real-world robotic setups. Project website: asap.csail.mit.edu Yunsheng Tian, Karl D. D. Willis, Bassel Al Omari, Jieliang Luo, Pingchuan Ma 0004, Yichen Li 0004, Farhad Javid, Edward Gu, Joshua Jacob, Shinjiro Sueda, Sachin Chitta, Wojciech Matusik |
ICRA | 1 |
| 2024 | Modified salp swarm algorithm based on competition mechanism and variable shifted windows for feature selection
Xiwen Qin, Xueliang Gao, Yunsheng Tian |
Soft Comput. | 5 |
| 2022 | JoinABLe: Learning Bottom-up Assembly of Parametric CAD JointsabstractPhysical products are often complex assemblies combining a multitude of 3D parts modeled in computer-aided design (CAD) software. CAD designers build up these assemblies by aligning individual parts to one another using constraints called joints. In this paper we introduce JoinABLe, a learning-based method that assembles parts together to form joints. JoinABLe uses the weak supervision available in standard parametric CAD files without the help of object class labels or human guidance. Our results show that by making network predictions over a graph representation of solid models we can outperform multiple baseline methods with an accuracy (79.53%) that approaches human performance (80%). Finally, to support future research we release the Fusion 360 Gallery assembly dataset, containing assemblies with rich information on joints, contact surfaces, holes, and the underlying assembly graph structure. Karl D. D. Willis, Pradeep Kumar Jayaraman, Hang Chu, Yunsheng Tian, Yifei Li 0002, Daniele Grandi, Aditya Sanghi, Joseph G. Lambourne, Armando Solar-Lezama, Wojciech Matusik |
CVPR | 4 |
| 2022 | Coarse-fine point cloud registration based on local point-pair features and the iterative closest point algorithm
Xiaofeng Yue, Zeyuan Liu, Juan Zhu, Xueliang Gao, Baojin Yang, Yunsheng Tian |
Appl. Intell. | 6 |
| 2022 | Assemble Them All: Physics-Based Planning for Generalizable Assembly by DisassemblyabstractAssembly planning is the core of automating product assembly, maintenance, and recycling for modern industrial manufacturing. Despite its importance and long history of research, planning for mechanical assemblies when given the final assembled state remains a challenging problem. This is due to the complexity of dealing with arbitrary 3D shapes and the highly constrained motion required for real-world assemblies. In this work, we propose a novel method to efficiently plan physically plausible assembly motion and sequences for real-world assemblies. Our method leverages the assembly-by-disassembly principle and physics-based simulation to efficiently explore a reduced search space. To evaluate the generality of our method, we define a large-scale dataset consisting of thousands of physically valid industrial assemblies with a variety of assembly motions required. Our experiments on this new benchmark demonstrate we achieve a state-of-the-art success rate and the highest computational efficiency compared to other baseline algorithms. Our method also generalizes to rotational assemblies (e.g., screws and puzzles) and solves 80-part assemblies within several minutes. Yunsheng Tian, Jie Xu 0028, Yichen Li 0004, Jieliang Luo, Shinjiro Sueda, Karl D. D. Willis, Wojciech Matusik |
ACM Trans. Graph. | 1 |
| 2021 | Evolution Gym: A Large-Scale Benchmark for Evolving Soft RobotsabstractBoth the design and control of a robot play equally important roles in its task performance. However, while optimal control is well studied in the machine learning and robotics community, less attention is placed on finding the optimal robot design. This is mainly because co-optimizing design and control in robotics is characterized as a challenging problem, and more importantly, a comprehensive evaluation benchmark for co-optimization does not exist. In this paper, we propose Evolution Gym, the first large-scale benchmark for co-optimizing the design and control of soft robots. In our benchmark, each robot is composed of different types of voxels (e.g., soft, rigid, actuators), resulting in a modular and expressive robot design space. Our benchmark environments span a wide range of tasks, including locomotion on various types of terrains and manipulation. Furthermore, we develop several robot co-evolution algorithms by combining state-of-the-art design optimization methods and deep reinforcement learning techniques. Evaluating the algorithms on our benchmark platform, we observe robots exhibiting increasingly complex behaviors as evolution progresses, with the best evolved designs solving many of our proposed tasks. Additionally, even though robot designs are evolved autonomously from scratch without prior knowledge, they often grow to resemble existing natural creatures while outperforming hand-designed robots. Nevertheless, all tested algorithms fail to find robots that succeed in our hardest environments. This suggests that more advanced algorithms are required to explore the high-dimensional design space and evolve increasingly intelligent robots -- an area of research in which we hope Evolution Gym will accelerate progress. Our website with code, environments, documentation, and tutorials is available at http://evogym.csail.mit.edu/. Jagdeep Singh Bhatia, Holly Jackson, Yunsheng Tian, Jie Xu 0028, Wojciech Matusik |
NeurIPS | 3 |
| 2020 | Prediction-Guided Multi-Objective Reinforcement Learning for Continuous Robot ControlabstractMany real-world control problems involve conflicting objectives where we desire a dense and high-quality set of control policies that are optimal for different objective preferences (called Pareto-optimal). While extensive research in multi-objective reinforcement learning (MORL) has been conducted to tackle such problems, multi-objective optimization for complex continuous robot control is still under-explored. In this work, we propose an efficient evolutionary learning algorithm to find the Pareto set approximation for continuous robot control problems, by extending a state-of-the-art RL algorithm and presenting a novel prediction model to guide the learning process. In addition to efficiently discovering the individual policies on the Pareto front, we construct a continuous set of Pareto-optimal solutions by Pareto analysis and interpolation. Furthermore, we design seven multi-objective RL environments with continuous action space, which is the first benchmark platform to evaluate MORL algorithms on various robot control problems. We test the previous methods on the proposed benchmark problems, and the experiments show that our approach is able to find a much denser and higher-quality set of Pareto policies than the existing algorithms. Jie Xu 0028, Yunsheng Tian, Pingchuan Ma 0002, Daniela Rus, Shinjiro Sueda, Wojciech Matusik |
ICML | 2 |
| 2020 | Diversity-Guided Multi-Objective Bayesian Optimization With Batch EvaluationsabstractMany science, engineering, and design optimization problems require balancing the trade-offs between several conflicting objectives. The objectives are often black-box functions whose evaluations are time-consuming and costly. Multi-objective Bayesian optimization can be used to automate the process of discovering the set of optimal solutions, called Pareto-optimal, while minimizing the number of performed evaluations. To further reduce the evaluation time in the optimization process, testing of several samples in parallel can be deployed. We propose a novel multi-objective Bayesian optimization algorithm that iteratively selects the best batch of samples to be evaluated in parallel. Our algorithm approximates and analyzes a piecewise-continuous Pareto set representation. This representation allows us to introduce a batch selection strategy that optimizes for both hypervolume improvement and diversity of selected samples in order to efficiently advance promising regions of the Pareto front. Experiments on both synthetic test functions and real-world benchmark problems show that our algorithm predominantly outperforms relevant state-of-the-art methods. Code is available at https://github.com/yunshengtian/DGEMO. Mina Konakovic-Lukovic, Yunsheng Tian, Wojciech Matusik |
NeurIPS | 2 |
| 2018 | Fluid directed rigid body control using deep reinforcement learningabstractWe present a learning-based method to control a coupled 2D system involving both fluid and rigid bodies. Our approach is used to modify the fluid/rigid simulator's behavior by applying control forces only at the simulation domain boundaries. The rest of the domain, corresponding to the interior, is governed by the Navier-Stokes equation for fluids and Newton-Euler's equation for the rigid bodies. We represent our controller using a general neural-net, which is trained using deep reinforcement learning. Our formulation decomposes a control task into two stages: a precomputation training stage and an online generation stage. We utilize various fluid properties, e.g., the liquid's velocity field or the smoke's density field, to enhance the controller's performance. We set up our evaluation benchmark by letting controller drive fluid jets move on the domain boundary and allowing them to shoot fluids towards a rigid body to accomplish a set of challenging 2D tasks such as keeping a rigid body balanced, playing a two-player ping-pong game, and driving a rigid body to sequentially hit specified points on the wall. In practice, our approach can generate physically plausible animations. Pingchuan Ma 0002, Yunsheng Tian, Zherong Pan, Bo Ren 0003, Dinesh Manocha |
ACM Trans. Graph. | 2 |