Demo Data from EDBT 2026 / reviewers in the wild / expert
Sishan Long
dblp:224/6023
· DBLP profile ↗
3ranked-venue papers
0as first author
1since 2021 · last 2023
0000-0001-8417-3248ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2Security and privacy · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Distributed systems · 100% | |
| Artificial intelligence
1 paper |
Reinforcement learning · 56% Question answering and dialogue systems · 44% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Distributed systems › consensus
byzantine agreement |
0.7 | 1 | 2023 | Themis: Fast, Strong Order-Fairness in Byzantine Consensus · CCS 2023 |
Distributed systems › consensus › byzantine agreement
order-fairness |
0.7 | 1 | 2023 | Themis: Fast, Strong Order-Fairness in Byzantine Consensus · CCS 2023 |
Natural language and speech › Question answering and dialogue systems
dialogue management |
0.4 | 1 | 2019 | AgentGraph: Toward Universal Dialogue Management With Structured Deep Reinforcement Learning · IEEE ACM Trans. Audio Speech Lang. Process. 2019 |
Machine learning › Reinforcement learning
multi-agent reinforcement learning |
0.4 | 1 | 2019 | AgentGraph: Toward Universal Dialogue Management With Structured Deep Reinforcement Learning · IEEE ACM Trans. Audio Speech Lang. Process. 2019 |
Machine learning › Reinforcement learning › transfer learning in reinforcement learning
policy transfer |
0.1 | 1 | 2019 | AgentGraph: Toward Universal Dialogue Management With Structured Deep Reinforcement Learning · IEEE ACM Trans. Audio Speech Lang. Process. 2019 |
Methods — techniques the papers use, named apart from their topics
byzantine fault tolerance · 0.7graph neural network · 0.4deep reinforcement learning · 0.4actor-critic · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Themis: Fast, Strong Order-Fairness in Byzantine ConsensusabstractWe introduce Themis, a scheme for introducing fair ordering of transactions into (permissioned) Byzantine consensus protocols with at most ƒ faulty nodes among n ≥ 4ƒ + 1. Themis enforces the strongest notion of fair ordering proposed to date. It also achieves standard liveness, rather than the weaker notion of previous work with the same fair ordering property. Mahimna Kelkar, Soubhik Deb, Sishan Long, Ari Juels, Sreeram Kannan |
CCS | 3 |
| 2019 | AgentGraph: Toward Universal Dialogue Management With Structured Deep Reinforcement LearningabstractDialogue policy plays an important role in task-oriented spoken dialogue systems. It determines how to respond to users. The recently proposed deep reinforcement learning (DRL) approaches have been used for policy optimization. However, these deep models are still challenging for two reasons: first, many DRL-based policies are not sample efficient; and second, most models do not have the capability of policy transfer between different domains. In this paper, we propose a universal framework, AgentGraph, to tackle these two problems. The proposed AgentGraph is the combination of graph neural network (GNN) based architecture and DRL-based algorithm. It can be regarded as one of the multi-agent reinforcement learning approaches. Each agent corresponds to a node in a graph, which is defined according to the dialogue domain ontology. When making a decision, each agent can communicate with its neighbors on the graph. Under AgentGraph framework, we further propose dual GNN-based dialogue policy, which implicitly decomposes the decision in each turn into a high-level global decision and a low-level local decision. Experiments show that AgentGraph models significantly outperform traditional reinforcement learning approaches on most of the 18 tasks of the PyDial benchmark. Moreover, when transferred from the source task to a target task, these models not only have acceptable initial performance but also converge much faster on the target task. Lu Chen 0002, Zhi Chen 0006, Bowen Tan, Sishan Long, Milica Gasic, Kai Yu 0004 |
IEEE ACM Trans. Audio Speech Lang. Process. | 4 |
| 2018 | Structured Dialogue Policy with Graph Neural NetworksabstractRecently, deep reinforcement learning (DRL) has been used for dialogue policy optimization. However, many DRL-based policies are not sample-efficient. Most recent advances focus on improving DRL optimization algorithms to address this issue. Here, we take an alternative route of designing neural network structure that is better suited for DRL-based dialogue management. The proposed structured deep reinforcement learning is based on graph neural networks (GNN), which consists of some sub-networks, each one for a node on a directed graph. The graph is defined according to the domain ontology and each node can be considered as a sub-agent. During decision making, these sub-agents have internal message exchange between neighbors on the graph. We also propose an approach to jointly optimize the graph structure as well as the parameters of GNN. Experiments show that structured DRL significantly outperforms previous state-of-the-art approaches in almost all of the 18 tasks of the PyDial benchmark. Lu Chen 0002, Bowen Tan, Sishan Long, Kai Yu 0004 |
COLING | 3 |