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Ezra Tal

dblp:224/8208 · DBLP profile ↗
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6ranked-venue papers
1as first author
3since 2021 · last 2023
0000-0002-3601-0935ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 since 2021Systems, architecture and hardware · 4 · 1 since 2021Computer networks · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Motion planning and robot control · 46% Robot navigation and mapping · 29% Legged, aerial and field robots · 25%
Computer networks
1 paper
Internet of things and sensor networks · 62% Vehicular, aerial and satellite networks · 38%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Performance modeling and evaluation · 100%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
trajectory optimization
1.222023
Aerobatic Trajectory Generation for a VTOL Fixed-Wing Aircraft Using Differential Flatness · IEEE Trans. Robotics 2023
Multi-Modal Motion Planning Using Composite Pose Graph Optimization · ICRA 2021
Robotics › Legged, aerial and field robots
aerial robots
0.712023
Aerobatic Trajectory Generation for a VTOL Fixed-Wing Aircraft Using Differential Flatness · IEEE Trans. Robotics 2023
Internet of things and sensor networks
age of information
0.712023
WiSwarm: Age-of-Information-based Wireless Networking for Collaborative Teams of UAVs · INFOCOM 2023
Robotics › Motion planning and robot control
motion planning
0.512021
Multi-Modal Motion Planning Using Composite Pose Graph Optimization · ICRA 2021
Robotics › Robot navigation and mapping › SLAM › graph optimization
pose graph optimization
0.512021
Multi-Modal Motion Planning Using Composite Pose Graph Optimization · ICRA 2021
Robotics › Legged, aerial and field robots › aerial robots
micro aerial vehicle
0.312018
Visual-Inertial Navigation Algorithm Development Using Photorealistic Camera Simulation in the Loop · ICRA 2018
Robotics › Robot navigation and mapping › localization
visual-inertial navigation
0.312018
Visual-Inertial Navigation Algorithm Development Using Photorealistic Camera Simulation in the Loop · ICRA 2018
Robotics › Robot navigation and mapping
visual navigation
0.312018
Visual-Inertial Navigation Algorithm Development Using Photorealistic Camera Simulation in the Loop · ICRA 2018
Robotics › Motion planning and robot control › trajectory planning
time-optimal trajectory planning
0.212023
Aerobatic Trajectory Generation for a VTOL Fixed-Wing Aircraft Using Differential Flatness · IEEE Trans. Robotics 2023
Vehicular, aerial and satellite networks
aerial networks
0.212023
WiSwarm: Age-of-Information-based Wireless Networking for Collaborative Teams of UAVs · INFOCOM 2023
Vehicular, aerial and satellite networks
UAV swarm
0.212023
WiSwarm: Age-of-Information-based Wireless Networking for Collaborative Teams of UAVs · INFOCOM 2023

Methods — techniques the papers use, named apart from their topics

visual-inertial odometry · 0.7snap minimization · 0.7photorealistic camera simulation · 0.7differential flatness · 0.7age-of-information optimization · 0.7factor graph optimization · 0.5SLAM · 0.5
YearPublicationVenuePosition
2023 WiSwarm: Age-of-Information-based Wireless Networking for Collaborative Teams of UAVs
Vishrant Tripathi, Igor Kadota, Ezra Tal, M. Shahir Rahman, Alexander Warren, Sertac Karaman, Eytan H. Modiano
INFOCOM3
2023 Aerobatic Trajectory Generation for a VTOL Fixed-Wing Aircraft Using Differential Flatness
abstract
This article proposes a novel algorithm for aerobatic trajectory generation for a vertical take-off and landing (VTOL) tailsitter flying wing aircraft. The algorithm differs from existing approaches for fixed-wing trajectory generation, as it considers a realistic six-degree-of-freedom (6-DOF) flight dynamics model, including aerodynamic equations. Using a global dynamics model enables the generation of aerobatics trajectories that exploit the entire flight envelope, allowing agile maneuvering through the stall regime, sideways uncoordinated flight, inverted flight, etc. The method uses the differential flatness property of the global tailsitter flying wing dynamics, which is derived in this work. By performing snap minimization in the differentially flat output space, a computationally efficient algorithm, suitable for online motion planning, is obtained. The algorithm is demonstrated in extensive flight experiments encompassing six aerobatic maneuvers, a time-optimal drone racing trajectory, and an airshowlike aerobatic sequence for three tailsitter aircraft.
Ezra Tal, Gilhyun Ryou, Sertac Karaman
IEEE Trans. Robotics1
2021 Multi-Modal Motion Planning Using Composite Pose Graph Optimization
abstract
In this paper, we present a motion planning framework for multi-modal vehicle dynamics. Our proposed algorithm employs transcription of the optimization objective function, vehicle dynamics, and state and control constraints into sparse factor graphs, which—combined with mode transition constraints—constitute a composite pose graph. By formulating the multi-modal motion planning problem in composite pose graph form, we enable utilization of efficient techniques for optimization on sparse graphs, such as those widely applied in dual estimation problems, e.g., simultaneous localization and mapping (SLAM). The resulting motion planning algorithm optimizes the multi-modal trajectory, including the location of mode transitions, and is guided by the pose graph optimization process to eliminate unnecessary transitions, enabling efficient discovery of optimized mode sequences from rough initial guesses. We demonstrate multi-modal trajectory optimization in both simulation and real-world experiments for vehicles with various dynamics models, such as an airplane with taxi and flight modes, and a vertical take-off and landing (VTOL) fixed-wing aircraft that transitions between hover and horizontal flight modes.
L. Lao Beyer, Nadya Balabanska, Ezra Tal, Sertac Karaman
ICRA3
2019 FlightGoggles: Photorealistic Sensor Simulation for Perception-driven Robotics using Photogrammetry and Virtual Reality
abstract
FlightGoggles is a photorealistic sensor simulator for perception-driven robotic vehicles. The key contributions of FlightGoggles are twofold. First, FlightGoggles provides photorealistic exteroceptive sensor simulation using graphics assets generated with photogrammetry. Second, it provides the ability to combine (i) synthetic exteroceptive measurements generated in silico in real time and (ii) vehicle dynamics and proprioceptive measurements generated in motio by vehicle(s) in flight in a motion-capture facility. FlightGoggles is capable of simulating a virtual-reality environment around autonomous vehicle(s) in flight. While a vehicle is in flight in the Flight-Goggles virtual reality environment, exteroceptive sensors are rendered synthetically in real time while all complex dynamics are generated organically through natural interactions of the vehicle. The FlightGoggles framework allows for researchers to accelerate development by circumventing the need to estimate complex and hard-to-model interactions such as aerodynamics, motor mechanics, battery electrochemistry, and behavior of other agents. The ability to perform vehicle-in-the-loop experiments with photorealistic exteroceptive sensor simulation facilitates novel research directions involving, e.g., fast and agile autonomous flight in obstacle-rich environments, safe human interaction, and flexible sensor selection. FlightGoggles has been utilized as the main test for selecting nine teams that will advance in the AlphaPilot autonomous drone racing challenge. We survey approaches and results from the top AlphaPilot teams, which may be of independent interest. FlightGoggles is distributed as open-source software along with the photorealistic graphics assets for several simulation environments, under the MIT license at http://flightgoggles.mit.edu.
Winter Guerra, Ezra Tal, Varun Murali, Gilhyun Ryou, Sertac Karaman
IROS2
2018 Visual-Inertial Navigation Algorithm Development Using Photorealistic Camera Simulation in the Loop
abstract
The development of fast, agile micro Unmanned Aerial Vehicles (UAVs) has been limited by (i) on-board computing hardware restrictions, (ii) the lack of sophisticated vision-based perception and vision-in-the-loop control algorithms, and (iii) the absence of development environments where such systems and algorithms can be rapidly and easily designed, implemented, and validated. Here, we first present a new micro UAV platform that integrates high-rate cameras, inertial sensors, and an NVIDIA Jetson Tegra X1 system-on-chip compute module that boasts 256 GPU cores. The UAV mechanics and electronics were designed and built in house, and are described in detail. Second, we present a novel “virtual reality” development environment, in which photorealistically-rendered synthetic on-board camera images are generated in real time while the UAV is in flight. This development environment allows us to rapidly prototype computing and sensing hardware as well as perception and control algorithms, using real physics, real interoceptive sensor data (e.g., from the on-board inertial measurement unit), and synthetic exteroceptive sensor data (e.g., from synthetic cameras). Third, we demonstrate repeated agile maneuvering with closed-loop vision-based perception and control algorithms, which we have developed using this environment.
Thomas Sayre-McCord, Winter Guerra, Amado Antonini, Jasper Arneberg, Austin Brown, Guilherme Venturelli Cavalheiro, Yajun Fang, Alex A. Gorodetsky, Dave McCoy, Sebastian Quilter, Fabian Riether, Ezra Tal, Yunus Terzioglu, Luca Carlone, Sertac Karaman
ICRA12
2018 Guidance Laws for Partially-Observable Interception Based on Linear Covariance Analysis
abstract
We consider pursuit-evasion games in which the pursuer is tasked with intercepting the evader using only partial measurements. Motivated by the utilization of visual sensing on board the pursuer, we focus on the case when only bearing measurements are available to the pursuer. The resulting partially-observable interception problem is computationally challenging, and the separation principle does not hold in general. In this paper, we identify a set of maneuvers that improve observability, and we propose an algorithm that utilizes these maneuvers to move the pursuer so that the expected payoff of the differential game is maximized. The algorithm uses in-the-loop uncertainty propagation based on linear covariance analysis to assess the effect of the maneuvers. We evaluate the resulting guidance law in experiments involving a quadcopter in flight representing the pursuer, and a simulated evader.
Jasper Arneberg, Ezra Tal, Sertac Karaman
IROS2