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Jiaruijue Wang

dblp:225/0342 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Software engineering, system software, and programming languages
1 paper
Empirical software engineering · 100%

Topics — the 1 heaviest of 1, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Empirical software engineering › crowdsourcing
crowdsourcing software development
0.312018
Personalized teammate recommendation for crowdsourced software developers · ASE 2018

Methods — techniques the papers use, named apart from their topics

optimization · 0.3heuristic algorithm · 0.3empirical study · 0.3
YearPublicationVenuePosition
2018 Personalized teammate recommendation for crowdsourced software developers
abstract
Most crowdsourced software development platforms adopt contest paradigm to solicit contributions from the community. To attain competitiveness in complex tasks, crowdsourced software developers often choose to work with others collaboratively. However, existing crowdsourcing platforms generally assume independent contributions from developers and do not provide effective support for team formation. Prior studies on team recommendation aim at optimizing task outcomes by recommending the most suitable team for a task instead of finding appropriate collaborators for a specific person. In this work, we are concerned with teammate recommendation for crowdsourcing developers. First, we present the results of an empirical study of Kaggle, which shows that developers’personal teammate preferences are mainly affected by three factors. Second, we give a collaboration willingness model to characterize developers’ teammate preferences and formulate teammate recommendation as an optimization problem. Then we design a heuristic algorithm to find suitable teammates for a developer. Finally, we have conducted a set of experiments on a Kaggle dataset to evaluate the effectiveness of our approach.
Luting Ye, Hailong Sun 0001, Xu Wang 0007, Jiaruijue Wang
ASE4