Demo Data from EDBT 2026 / reviewers in the wild / expert
Andras Banki-Horvath
dblp:225/4640
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Robot navigation and mapping · 62% Vision and language · 19% Reinforcement learning · 19% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot navigation and mapping › visual navigation
language-guided navigation |
0.4 | 1 | 2020 | Learning to Follow Directions in Street View · AAAI 2020 |
Machine learning › Reinforcement learning › deep reinforcement learning
deep reinforcement learning for navigation |
0.1 | 1 | 2020 | Learning to Follow Directions in Street View · AAAI 2020 |
Computer vision › Vision and language › visual grounding
language grounding |
0.1 | 1 | 2020 | Learning to Follow Directions in Street View · AAAI 2020 |
Methods — techniques the papers use, named apart from their topics
deep reinforcement learning · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Learning to Follow Directions in Street ViewabstractNavigating and understanding the real world remains a key challenge in machine learning and inspires a great variety of research in areas such as language grounding, planning, navigation and computer vision. We propose an instruction-following task that requires all of the above, and which combines the practicality of simulated environments with the challenges of ambiguous, noisy real world data. StreetNav is built on top of Google Street View and provides visually accurate environments representing real places. Agents are given driving instructions which they must learn to interpret in order to successfully navigate in this environment. Since humans equipped with driving instructions can readily navigate in previously unseen cities, we set a high bar and test our trained agents for similar cognitive capabilities. Although deep reinforcement learning (RL) methods are frequently evaluated only on data that closely follow the training distribution, our dataset extends to multiple cities and has a clean train/test separation. This allows for thorough testing of generalisation ability. This paper presents the StreetNav environment and tasks, models that establish strong baselines, and extensive analysis of the task and the trained agents. Karl Moritz Hermann, Mateusz Malinowski, Piotr Mirowski, Andras Banki-Horvath, Keith Anderson, Raia Hadsell |
AAAI | 4 |