Guillaume Bono

dblp:225/4959 · DBLP profile ↗
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9ranked-venue papers
5as first author
8since 2021 · last 2025
0000-0003-3001-2857ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 4 first-author · 7 since 2021Systems, architecture and hardware · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Robot navigation and mapping · 50% Deep learning architectures and training · 16% Transfer learning and domain adaptation · 15%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping
visual navigation
1.622025
Reasoning in Visual Navigation of End-to-end Trained Agents: A Dynamical Systems Approach · CVPR 2025
End-to-End (Instance)-Image Goal Navigation through Correspondence as an Emergent Phenomenon · ICLR 2024
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer
1.522024
Learning with a Mole: Transferable latent spatial representations for navigation without reconstruction · ICLR 2024
Learning to Navigate Efficiently and Precisely in Real Environments · CVPR 2024
Robotics › Robot navigation and mapping
localization
0.912025
Kinaema: a recurrent sequence model for memory and pose in motion · NeurIPS 2025
Machine learning › Deep learning architectures and training › recurrent neural network
recurrent memory
0.912025
Kinaema: a recurrent sequence model for memory and pose in motion · NeurIPS 2025
Robotics › Robot navigation and mapping › learning-based navigation
end-to-end navigation
0.812024
Learning to Navigate Efficiently and Precisely in Real Environments · CVPR 2024
Computer vision › 3D vision › correspondence estimation
image correspondence
0.812024
End-to-End (Instance)-Image Goal Navigation through Correspondence as an Emergent Phenomenon · ICLR 2024
Robotics › Robot navigation and mapping › visual navigation
image-goal navigation
0.812024
End-to-End (Instance)-Image Goal Navigation through Correspondence as an Emergent Phenomenon · ICLR 2024
Machine learning › Representation and self-supervised learning
transferable representation
0.812024
Learning with a Mole: Transferable latent spatial representations for navigation without reconstruction · ICLR 2024
Machine learning › Deep learning architectures and training › transformer
vision transformer
0.812024
End-to-End (Instance)-Image Goal Navigation through Correspondence as an Emergent Phenomenon · ICLR 2024
Robotics › Motion planning and robot control
robot control
0.312025
Reasoning in Visual Navigation of End-to-end Trained Agents: A Dynamical Systems Approach · CVPR 2025
Robotics › Robot navigation and mapping
SLAM
0.212024
Learning to Navigate Efficiently and Precisely in Real Environments · CVPR 2024

Methods — techniques the papers use, named apart from their topics

value function analysis · 0.9transformer · 0.9recurrent neural network · 0.9post-hoc probing · 0.9dynamical systems analysis · 0.9pretext task · 0.8end-to-end learning · 0.8dual encoder · 0.8domain randomization · 0.8cross-view completion · 0.8
YearPublicationVenuePosition
2025 Reasoning in Visual Navigation of End-to-end Trained Agents: A Dynamical Systems Approach
abstract
Progress in Embodied AI has made it possible for end-to-end-trained agents to navigate in photo-realistic environments with high-level reasoning and zero-shot or language-conditioned behavior, but benchmarks are still dominated by simulation. In this work, we focus on the fine-grained behavior of fast-moving real robots and present a large-scale experimental study involving 262 navigation episodes in a real environment with a physical robot, where we analyze the type of reasoning emerging from end-to-end training. In particular, we study the presence of realistic dynamics which the agent learned for open-loop forecasting, and their interplay with sensing. We analyze the way the agent uses latent memory to hold elements of the scene structure and information gathered during exploration. We probe the planning capabilities of the agent, and find in its memory evidence for somewhat precise plans over a limited horizon. Furthermore, we show in a post-hoc analysis that the value function learned by the agent relates to long-term planning. Put together, our experiments paint a new picture on how using tools from computer vision and sequential decision making have led to new capabilities in robotics and control. An interactive tool is available [here].
Steeven Janny, Hervé Poirier, Leonid Antsfeld, Guillaume Bono, Gianluca Monaci, Boris Chidlovskii, Francesco Giuliari, Alessio Del Bue, Christian Wolf 0001
CVPR4
2025 Kinaema: a recurrent sequence model for memory and pose in motion
abstract
One key aspect of spatially aware robots is the ability to "find their bearings", ie. to correctly situate themselves or previously seen spaces. In this work, we focus on this particular scenario of continuous robotics operations, where information observed before an actual episode start is exploited to optimize efficiency. We introduce a new model, "Kinaema" and agent, capable of integrating a stream of visual observations while moving in a potentially large scene, and upon request, processing a query image and predicting the relative position of the shown space with respect to its current position. Our model does not explicitly store an observation history, therefore does not have hard constraints on context length. It maintains an implicit latent memory, which is updated by a transformer in a recurrent way, compressing the history of sensor readings into a compact representation. We evaluate the impact of this model in a new downstream task we call "Mem-Nav", targeting continuous robotics operations. We show that our large-capacity recurrent model maintains a useful representation of the scene, navigates to goals observed before the actual episode start, and is computationally efficient, in particular compared to classical transformers with attention over an observation history.
Mert Bülent Sariyildiz, Philippe Weinzaepfel, Guillaume Bono, Gianluca Monaci, Christian Wolf 0001
NeurIPS3
2024 Learning to Navigate Efficiently and Precisely in Real Environments
abstract
In the context of autonomous navigation of terrestrial robots, the creation of realistic models for agent dynamics and sensing is a widespread habit in the robotics literature and in commercial applications, where they are used for model based control and/or for localization and mapping. The more recent Embodied AI literature, on the other hand, focuses on modular or end-to-end agents trained in simulators like Habitat or AI-Thor, where the emphasis is put on photo-realistic rendering and scene diversity, but high-fidelity robot motion is assigned a less privileged role. The resulting sim2real gap significantly impacts transfer of the trained models to real robotic platforms. In this work we explore end-to-end training of agents in simulation in settings which minimize the sim2real gap both, in sensing and in actuation. Our agent directly predicts (discretized) velocity commands, which are maintained through closed-loop control in the real robot. The behavior of the real robot (including the underlying low-level controller) is identified and simulated in a modified Habitat simulator. Noise models for odometry and localization further contribute in lowering the sim2real gap. We evaluate on real navigation scenarios, explore different localization and point goal calculation methods and report significant gains in performance and robustness compared to prior work.
Guillaume Bono, Hervé Poirier, Leonid Antsfeld, Gianluca Monaci, Boris Chidlovskii, Christian Wolf 0001
CVPR1
2024 End-to-End (Instance)-Image Goal Navigation through Correspondence as an Emergent Phenomenon
abstract
Most recent work in goal oriented visual navigation resorts to large-scale machine learning in simulated environments. The main challenge lies in learning compact representations generalizable to unseen environments and in learning high-capacity perception modules capable of reasoning on high-dimensional input. The latter is particularly difficult when the goal is not given as a category ("ObjectNav") but as an exemplar image ("ImageNav"), as the perception module needs to learn a comparison strategy requiring to solve an underlying visual correspondence problem. This has been shown to be difficult from reward alone or with standard auxiliary tasks. We address this problem through a sequence of two pretext tasks, which serve as a prior for what we argue is one of the main bottleneck in perception, extremely wide-baseline relative pose estimation and visibility prediction in complex scenes. The first pretext task, cross-view completion is a proxy for the underlying visual correspondence problem, while the second task addresses goal detection and finding directly. We propose a new dual encoder with a large-capacity binocular ViT model and show that correspondence solutions naturally emerge from the training signals. Experiments show significant improvements and SOTA performance on the two benchmarks, ImageNav and the Instance-ImageNav variant, where camera intrinsics and height differ between observation and goal.
Guillaume Bono, Leonid Antsfeld, Boris Chidlovskii, Philippe Weinzaepfel, Christian Wolf 0001
ICLR1
2024 Learning with a Mole: Transferable latent spatial representations for navigation without reconstruction
abstract
Agents navigating in 3D environments require some form of memory, which should hold a compact and actionable representation of the history of observations useful for decision taking and planning. In most end-to-end learning approaches the representation is latent and usually does not have a clearly defined interpretation, whereas classical robotics addresses this with scene reconstruction resulting in some form of map, usually estimated with geometry and sensor models and/or learning. In this work we propose to learn an actionable representation of the scene independently of the targeted downstream task and without explicitly optimizing reconstruction. The learned representation is optimized by a blind auxiliary agent trained to navigate with it on multiple short sub episodes branching out from a waypoint and, most importantly, without any direct visual observation. We argue and show that the blindness property is important and forces the (trained) latent representation to be the only means for planning. With probing experiments we show that the learned representation optimizes navigability and not reconstruction. On downstream tasks we show that it is robust to changes in distribution, in particular the sim2real gap, which we evaluate with a real physical robot in a real office building, significantly improving performance.
Guillaume Bono, Leonid Antsfeld, Assem Sadek, Gianluca Monaci, Christian Wolf 0001
ICLR1
2023 Multi-Object Navigation in real environments using hybrid policies
abstract
Navigation has been classically solved in robotics through the combination of SLAM and planning. More recently, beyond waypoint planning, problems involving significant components of (visual) high-level reasoning have been explored in simulated environments, mostly addressed with large-scale machine learning, in particular RL, offline-RL or imitation learning. These methods require the agent to learn various skills like local planning, mapping objects and querying the learned spatial representations. In contrast to simpler tasks like waypoint planning (PointGoal), for these more complex tasks the current state-of-the-art models have been thoroughly evaluated in simulation but, to our best knowledge, not yet in real environments. In this work we focus on sim2real transfer. We target the challenging Multi-Object Navigation (Multi-ON) task [41] and port it to a physical environment containing real replicas of the originally virtual Multi-ON objects. We introduce a hybrid navigation method, which decomposes the problem into two different skills: (1) waypoint navigation is addressed with classical SLAM combined with a symbolic planner, whereas (2) exploration, semantic mapping and goal retrieval are dealt with deep neural networks trained with a combination of supervised learning and RL. We show the advantages of this approach compared to end-to-end methods both in simulation and a real environment and outperform the SOTA for this task [28].
Assem Sadek, Guillaume Bono, Boris Chidlovskii, Atilla Baskurt, Christian Wolf 0001
ICRA2
2022 An in-depth experimental study of sensor usage and visual reasoning of robots navigating in real environments
abstract
Visual navigation by mobile robots is classically tackled through SLAM plus optimal planning, and more recently through end-to-end training of policies implemented as deep networks. While the former are often limited to waypoint planning, but have proven their efficiency even on real physical environments, the latter solutions are most frequently employed in simulation, but have been shown to be able learn more complex visual reasoning, involving complex semantic regularities. Navigation by real robots in physical environments is still an open problem. End-to-end training approaches have been thoroughly tested in simulation only, with experiments involving real robots being restricted to rare performance evaluations in simplified laboratory conditions. In this work we present an in-depth study of the performance and reasoning capacities of real physical agents, trained in simulation and deployed to two different physical environments. Beyond benchmarking, we provide insights into the generalization capabilities of different agents training in different conditions. We visualize sensor usage and the importance of the different types of signals. We show, that for the PointGoal task, an agent pre-trained on wide variety of tasks and fine-tuned on a simulated version of the target environment can reach competitive performance without modelling any sim2real transfer, i.e. by deploying the trained agent directly from simulation to a real physical robot.
Assem Sadek, Guillaume Bono, Boris Chidlovskii, Christian Wolf 0001
ICRA2
2021 Solving Multi-Agent Routing Problems Using Deep Attention Mechanisms
abstract
Routing delivery vehicles to serve customers in dynamic and uncertain environments like dense city centers is a challenging task that requires robustness and flexibility. Most existing approaches to routing problems produce solutions offline in the form of plans, which only apply to the situation they have been optimized for. Instead, we propose to learn a policy that provides decision rules to build the routes from online measurements of the environment state, including the customers configuration itself. Doing so, we can generalize from past experiences and quickly provide decision rules for new instances of the problem without re-optimizing any parameters of our policy. The difficulty with this approach comes from the complexity to represent this state. In this paper, we introduce a sequential multi-agent decision-making model to formalize the description and the temporal evolution of a Dynamic and Stochastic Vehicle Routing Problem. We propose a variation of Deep Neural Network using Attention Mechanisms to learn generalizable representation of the state and output online decision rules adapted to dynamic and stochastic information. Using artificially-generated data, we show promising results in these dynamic and stochastic environments, while staying competitive in deterministic ones compared to offline classical heuristics.
Guillaume Bono, Jilles Steeve Dibangoye, Olivier Simonin 0001, Laëtitia Matignon, Florian Pereyron
IEEE Trans. Intell. Transp. Syst.1
2018 Cooperative Multi-agent Policy Gradient
Guillaume Bono, Jilles Steeve Dibangoye, Laëtitia Matignon, Florian Pereyron, Olivier Simonin 0001
ECML/PKDD (1)1