Daisuke Niizumi

dblp:225/6387 · DBLP profile ↗
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12ranked-venue papers
7as first author
12since 2021 · last 2025
0000-0002-5063-0508ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 9 · 4 first-author · 9 since 2021Artificial intelligence and machine learning · 8 · 6 first-author · 8 since 2021
YearPublicationVenuePosition
2025 SoundBeam meets M2D: Target Sound Extraction with Audio Foundation Model
abstract
Target sound extraction (TSE) consists of isolating a desired sound from a mixture of arbitrary sounds using clues to identify it. A TSE system requires solving two problems at once, identifying the target source and extracting the target signal from the mixture. For increased practicability, the same system should work with various types of sound. The duality of the problem and the wide variety of sounds make it challenging to train a powerful TSE system from scratch. In this paper, to tackle this problem, we explore using a pre-trained audio foundation model that can provide rich feature representations of sounds within a TSE system. We chose the masked-modeling duo (M2D) foundation model, which appears especially suited for the TSE task, as it is trained using a dual objective consisting of sound-label predictions and improved masked prediction. These objectives are related to sound identification and the signal extraction problems of TSE. We propose a new TSE system that integrates the feature representation from M2D into SoundBeam, which is a strong TSE system that can exploit both target sound class labels and pre-recorded enrollments (or audio queries) as clues. We show experimentally that using M2D can increase extraction performance, especially when employing enrollment clues.
Carlos Hernandez-Olivan, Marc Delcroix, Tsubasa Ochiai, Daisuke Niizumi, Naohiro Tawara, Tomohiro Nakatani, Shoko Araki
ICASSP4
2025 Collision-less and Balanced Sampling for Language-Queried Audio Source Separation
abstract
Language-queried audio source separation (LASS) is an emerging research field that has recently received increasing attention. This task aims to isolate individual sources from a mixture of signals using natural language descriptions, enabling applications in various areas such as automatic audio editing. While conventional methods focus on the system architecture, the important aspect of data processing has been overlooked. The data for training LASS are typically created by mixing various audio signals in the dataset to form a mixture. One signal is then used as the target, whereas the others are regarded as interference. However, sound events in the target signal could overlap with those in the interference signals, which may cause confusion that instructs the model to both retain and suppress the same sound events within a single training example. In addition, training LASS with large-scale datasets may suffer from the data imbalance problem, where some sound events appear too frequently while others are rare. In this paper, we address these problems by using data sampling techniques. Specifically, the interference signals are sampled so that their audio tags do not conflict with those of the target signal, where the tags are generated using an audio tagging model. To balance the data, we consider several balanced sampling approaches using tag or caption embedding. By leveraging their distribution information, we use either weighted or group sampling to boost the occurrence of underrepresented samples while reducing the presence of overrepresented ones. Experimental results show the superiority of the proposed method over state-of-the-art LASS systems in DCASE 2024 Challenge Task 9. Pre-trained model is available at: https://github.com/tucothien/LASS-CLBS.
Binh Thien Nguyen, Daiki Takeuchi, Masahiro Yasuda, Daisuke Niizumi, Noboru Harada
ICASSP4
2025 Towards Pre-training an Effective Respiratory Audio Foundation Model
Daisuke Niizumi, Daiki Takeuchi, Masahiro Yasuda, Binh Thien Nguyen, Yasunori Ohishi, Noboru Harada
INTERSPEECH1
2025 CLAP-ART: Automated Audio Captioning with Semantic-rich Audio Representation Tokenizer
Daiki Takeuchi, Binh Thien Nguyen, Masahiro Yasuda, Yasunori Ohishi, Daisuke Niizumi, Noboru Harada
INTERSPEECH5
2024 M2D-CLAP: Masked Modeling Duo Meets CLAP for Learning General-purpose Audio-Language Representation
Daisuke Niizumi, Daiki Takeuchi, Yasunori Ohishi, Noboru Harada, Masahiro Yasuda, Shunsuke Tsubaki, Keisuke Imoto
INTERSPEECH1
2024 Masked Modeling Duo: Towards a Universal Audio Pre-Training Framework
abstract
Self-supervised learning (SSL) using masked prediction has made great strides in general-purpose audio representation. This study proposes Masked Modeling Duo (M2D), an improved masked prediction SSL, which learns by predicting representations of masked input signals that serve as training signals. Unlike conventional methods, M2D obtains a training signal by encoding only the masked part, encouraging the two networks in M2D to model the input. While M2D improves general-purpose audio representations, a specialized representation is essential for real-world applications, such as in industrial and medical domains. The often confidential and proprietary data in such domains is typically limited in size and has a different distribution from that in pre-training datasets. Therefore, we propose M2D for X (M2D-X), which extends M2D to enable the pre-training of specialized representations for an application X. M2D-X learns from M2D and an additional task and inputs background noise. We make the additional task configurable to serve diverse applications, while the background noise helps learn on small data and forms a denoising task that makes representation robust. With these design choices, M2D-X should learn a representation specialized to serve various application needs. Our experiments confirmed that the representations for general-purpose audio, specialized for the highly competitive AudioSet and speech domain, and a small-data medical task achieve top-level performance, demonstrating the potential of using our models as a universal audio pre-training framework. Our code is available online for future studies.
Daisuke Niizumi, Daiki Takeuchi, Yasunori Ohishi, Noboru Harada, Kunio Kashino
IEEE ACM Trans. Audio Speech Lang. Process.1
2023 Masked Modeling Duo: Learning Representations by Encouraging Both Networks to Model the Input
abstract
Masked Autoencoders is a simple yet powerful self-supervised learning method. However, it learns representations indirectly by reconstructing masked input patches. Several methods learn representations directly by predicting representations of masked patches; however, we think using all patches to encode training signal representations is suboptimal. We propose a new method, Masked Modeling Duo (M2D), that learns representations directly while obtaining training signals using only masked patches. In the M2D, the online network encodes visible patches and predicts masked patch representations, and the target network, a momentum encoder, encodes masked patches. To better predict target representations, the online network should model the input well, while the target network should also model it well to agree with online predictions. Then the learned representations should better model the input. We validated the M2D by learning general-purpose audio representations, and M2D set new state-of-the-art performance on tasks such as UrbanSound8K, VoxCeleb1, AudioSet20K, GTZAN, and SpeechCommandsV2.
Daisuke Niizumi, Daiki Takeuchi, Yasunori Ohishi, Noboru Harada, Kunio Kashino
ICASSP1
2023 Masked Modeling Duo for Speech: Specializing General-Purpose Audio Representation to Speech using Denoising Distillation
Daisuke Niizumi, Daiki Takeuchi, Yasunori Ohishi, Noboru Harada, Kunio Kashino
INTERSPEECH1
2023 BYOL for Audio: Exploring Pre-Trained General-Purpose Audio Representations
abstract
Pre-trained models are essential as feature extractors in modern machine learning systems in various domains. In this study, we hypothesize that representations effective for general audio tasks should provide multiple aspects of robust features of the input sound. For recognizing sounds regardless of perturbations such as varying pitch or timbre, features should be robust to these perturbations. For serving the diverse needs of tasks such as recognition of emotions or music genres, representations should provide multiple aspects of information, such as local and global features. To implement our principle, we propose a self-supervised learning method: Bootstrap Your Own Latent (BYOL) for Audio (BYOL-A, pronounced “viola”). BYOL-A pre-trains representations of the input sound invariant to audio data augmentations, which makes the learned representations robust to the perturbations of sounds. Whereas the BYOL-A encoder combines local and global features and calculates their statistics to make the representation provide multi-aspect information. As a result, the learned representations should provide robust and multi-aspect information to serve various needs of diverse tasks. We evaluated the general audio task performance of BYOL-A compared to previous state-of-the-art methods, and BYOL-A demonstrated generalizability with the best average result of 72.4% and the best VoxCeleb1 result of 57.6%. Extensive ablation experiments revealed that the BYOL-A encoder architecture contributes to most performance, and the final critical portion resorts to the BYOL framework and BYOL-A augmentations. Our code is available online for future studies.
Daisuke Niizumi, Daiki Takeuchi, Yasunori Ohishi, Noboru Harada, Kunio Kashino
IEEE ACM Trans. Audio Speech Lang. Process.1
2022 Introducing Auxiliary Text Query-modifier to Content-based Audio Retrieval
Daiki Takeuchi, Yasunori Ohishi, Daisuke Niizumi, Noboru Harada, Kunio Kashino
INTERSPEECH3
2022 ConceptBeam: Concept Driven Target Speech Extraction
abstract
We propose a novel framework for target speech extraction based on semantic information, called ConceptBeam. Target speech extraction means extracting the speech of a target speaker in a mixture. Typical approaches have been exploiting properties of audio signals, such as harmonic structure and direction of arrival. In contrast, ConceptBeam tackles the problem with semantic clues. Specifically, we extract the speech of speakers speaking about a concept, i.e., a topic of interest, using a concept specifier such as an image or speech. Solving this novel problem would open the door to innovative applications such as listening systems that focus on a particular topic discussed in a conversation. Unlike keywords, concepts are abstract notions, making it challenging to directly represent a target concept. In our scheme, a concept is encoded as a semantic embedding by mapping the concept specifier to a shared embedding space. This modality-independent space can be built by means of deep metric learning using paired data consisting of images and their spoken captions. We use it to bridge modality-dependent information, i.e., the speech segments in the mixture, and the specified, modality-independent concept. As a proof of our scheme, we performed experiments using a set of images associated with spoken captions. That is, we generated speech mixtures from these spoken captions and used the images or speech signals as the concept specifiers. We then extracted the target speech using the acoustic characteristics of the identified segments. We compare ConceptBeam with two methods: one based on keywords obtained from recognition systems and another based on sound source separation. We show that ConceptBeam clearly outperforms the baseline methods and effectively extracts speech based on the semantic representation.
Yasunori Ohishi, Marc Delcroix, Tsubasa Ochiai, Shoko Araki, Daiki Takeuchi, Daisuke Niizumi, Akisato Kimura, Noboru Harada, Kunio Kashino
ACM Multimedia6
2021 BYOL for Audio: Self-Supervised Learning for General-Purpose Audio Representation
abstract
Inspired by the recent progress in self-supervised learning for computer vision that generates supervision using data augmentations, we explore a new general-purpose audio representation learning approach. We propose learning general-purpose audio representation from a single audio segment without expecting relationships between different time segments of audio samples. To implement this principle, we introduce Bootstrap Your Own Latent (BYOL) for Audio (BYOL-A, pronounced “viola”), an audio self-supervised learning method based on BYOL for learning general-purpose audio representation. Unlike most previous audio self-supervised learning methods that rely on agreement of vicinity audio segments or disagreement of remote ones, BYOL-A creates contrasts in an augmented audio segment pair derived from a single audio segment. With a combination of normalization and augmentation techniques, BYOL-A achieves state-of-the-art results in various downstream tasks. Extensive ablation studies also clarified the contribution of each component and their combinations.
Daisuke Niizumi, Daiki Takeuchi, Yasunori Ohishi, Noboru Harada, Kunio Kashino
IJCNN1