EDBT 2026 Demo / reviewers in the wild / expert
Ju-Mi Kang
dblp:226/2660
· DBLP profile ↗
5ranked-venue papers
1as first author
4since 2021 · last 2026
0000-0002-0873-8558ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 100% | |
| Computer graphics and multimedia
3 papers |
Visual content generation and editing · 45% Computational photography and imaging · 39% Geometric modeling and processing · 16% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d human reconstruction |
1.4 | 2 | 2024 | CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Images · ECCV (23) 2024 High-fidelity 3D Human Digitization from Single 2K Resolution Images · CVPR 2023 |
Computer vision › 3D vision › 3d reconstruction › object reconstruction
3d head reconstruction |
0.9 | 1 | 2025 | WarpHE4D: Dense 4D Head Map Toward Full Head Reconstruction · ICCV 2025 |
Visual content generation and editing › avatar generation
3d human avatar generation |
0.8 | 1 | 2024 | CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Images · ECCV (23) 2024 |
Computational photography and imaging
depth estimation |
0.7 | 1 | 2023 | High-fidelity 3D Human Digitization from Single 2K Resolution Images · CVPR 2023 |
Geometric modeling and processing
deformable models |
0.3 | 1 | 2025 | WarpHE4D: Dense 4D Head Map Toward Full Head Reconstruction · ICCV 2025 |
Methods — techniques the papers use, named apart from their topics
warping · 1.74d representation · 1.7neural radiance field · 1.5part-wise image-to-normal network · 1.3multi-resolution depth network · 1.3SMPL · 1.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Towards robust 3D human reconstruction with uncertainty-aware low-rank adaptation
Inho Chang, Ju-Mi Kang, Yong-Hoon Kwon, Ju Hong Yoon, Min-Gyu Park |
Comput. Vis. Image Underst. | 2 |
| 2025 | WarpHE4D: Dense 4D Head Map Toward Full Head Reconstruction
Jong Seob Yun, Yong-Hoon Kwon, Min-Gyu Park, Ju-Mi Kang, Min-Ho Lee, Inho Chang, Ju Hong Yoon, Kuk-Jin Yoon |
ICCV | 4 |
| 2024 | CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Images
Jisu Shin 0002, Junmyeong Lee, Seongmin Lee 0009, Min-Gyu Park, Ju-Mi Kang, Ju Hong Yoon, Hae-Gon Jeon |
ECCV (23) | 5 |
| 2023 | High-fidelity 3D Human Digitization from Single 2K Resolution ImagesabstractHigh-quality 3D human body reconstruction requires high-fidelity and large-scale training data and appropriate network design that effectively exploits the high-resolution input images. To tackle these problems, we propose a simple yet effective 3D human digitization method called 2K2K, which constructs a large-scale 2K human dataset and infers 3D human models from 2K resolution images. The proposed method separately recovers the global shape of a human and its details. The low-resolution depth network predicts the global structure from a low-resolution image, and the part-wise image-to-normal network predicts the details of the 3D human body structure. The high-resolution depth network merges the global 3D shape and the detailed structures to infer the high-resolution front and back side depth maps. Finally, an off-the-shelf mesh generator reconstructs the full 3D human model, which are available at https://github.com/SangHunHan92/2K2K. In addition, we also provide 2,050 3D human models, including texture maps, 3D joints, and SMPL parameters for research purposes. In experiments, we demonstrate competitive performance over the recent works on various datasets. Sang-Hun Han, Min-Gyu Park, Ju Hong Yoon, Ju-Mi Kang, Young-Jae Park, Hae-Gon Jeon |
CVPR | 4 |
| 2018 | Hierarchical Palette Extraction Based on Local Distinctiveness and Cluster Validation for Image RecoloringabstractPalette-based image recoloring is one of the popular color manipulation methods by transforming dominant scene colors into corresponding user-specific colors intuitively. Because conventional palette extraction methods are based only on global color distribution, they cannot deal with local distinctive colors, which can cause not only the degraded result of image recoloring, but also the limitation of user selection. In this paper, we propose a new palette extraction method by iterative palette partitioning based on cluster validation. To find candidate colors for palette partitioning, we compute patch uniformity for local patches. For image recoloring with extracted palette, we use a statistics-based color transfer method by considering the pixel-wise weight from palette colors. In the experiments, our automatic or user-specific palette extraction shows more plausible palette representation than previous methods. Furthermore, image recoloring results show the effectiveness of the proposed method in terms of quality of color transfer and user experience. Ju-Mi Kang, Youngbae Hwang |
ICIP | 1 |