Demo Data from EDBT 2026 / reviewers in the wild / expert
Philipp Ruppel
dblp:226/6214
· DBLP profile ↗
8ranked-venue papers
2as first author
3since 2021 · last 2024
0000-0002-1336-8483ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 2 first-author · 2 since 2021Systems, architecture and hardware · 6 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Motion planning and robot control · 59% Robot manipulation · 16% Reinforcement learning · 16% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 8 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing › motion analysis › motion reconstruction
human motion reconstruction |
0.7 | 1 | 2023 | Efficient Human Motion Reconstruction from Monocular Videos with Physical Consistency Loss · SIGGRAPH Asia 2023 |
Robotics › Robot manipulation
grasping |
0.4 | 1 | 2019 | Vision-based Teleoperation of Shadow Dexterous Hand using End-to-End Deep Neural Network · ICRA 2019 |
Machine learning › Reinforcement learning
imitation learning |
0.4 | 1 | 2019 | Vision-based Teleoperation of Shadow Dexterous Hand using End-to-End Deep Neural Network · ICRA 2019 |
Robotics › Motion planning and robot control › teleoperation
vision-based teleoperation |
0.4 | 1 | 2019 | Vision-based Teleoperation of Shadow Dexterous Hand using End-to-End Deep Neural Network · ICRA 2019 |
Robotics › Motion planning and robot control › robot control
inverse kinematics |
0.3 | 1 | 2018 | Cost Functions to Specify Full-Body Motion and Multi-Goal Manipulation Tasks · ICRA 2018 |
Robotics › Motion planning and robot control
motion planning |
0.3 | 1 | 2018 | Cost Functions to Specify Full-Body Motion and Multi-Goal Manipulation Tasks · ICRA 2018 |
Robotics › Motion planning and robot control › whole-body control
whole-body motion generation |
0.3 | 1 | 2018 | Cost Functions to Specify Full-Body Motion and Multi-Goal Manipulation Tasks · ICRA 2018 |
Computer vision › Face, body and person analysis
human pose estimation |
0.2 | 1 | 2023 | Efficient Human Motion Reconstruction from Monocular Videos with Physical Consistency Loss · SIGGRAPH Asia 2023 |
Methods — techniques the papers use, named apart from their topics
trajectory optimization · 1.3differentiable physical consistency loss · 1.3bilevel optimization · 0.7bi-level optimization · 0.7end-to-end learning · 0.4deep neural network · 0.4consistency loss · 0.4particle swarm optimization · 0.3memetic algorithm · 0.3gradient methods · 0.3evolutionary optimization · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | A Dexterous Hand-Arm Teleoperation System Based on Hand Pose Estimation and Active VisionabstractMarkerless vision-based teleoperation that leverages innovations in computer vision offers the advantages of allowing natural and noninvasive finger motions for multifingered robot hands. However, current pose estimation methods still face inaccuracy issues due to the self-occlusion of the fingers. Herein, we develop a novel vision-based hand-arm teleoperation system that captures the human hands from the best viewpoint and at a suitable distance. This teleoperation system consists of an end-to-end hand pose regression network and a controlled active vision system. The end-to-end pose regression network (Transteleop), combined with an auxiliary reconstruction loss function, captures the human hand through a low-cost depth camera and predicts joint commands of the robot based on the image-to-image translation method. To obtain the optimal observation of the human hand, an active vision system is implemented by a robot arm at the local site that ensures the high accuracy of the proposed neural network. Human arm motions are simultaneously mapped to the slave robot arm under relative control. Quantitative network evaluation and a variety of complex manipulation tasks, for example, tower building, pouring, and multitable cup stacking, demonstrate the practicality and stability of the proposed teleoperation system. Shuang Li 0014, Norman Hendrich, Hongzhuo Liang, Philipp Ruppel, Changshui Zhang, Jianwei Zhang 0001 |
IEEE Trans. Cybern. | 4 |
| 2023 | Efficient Human Motion Reconstruction from Monocular Videos with Physical Consistency LossabstractVision-only motion reconstruction from monocular videos often produces artifacts such as foot sliding and jittering. Existing physics-based methods typically either simplify the problem to focus solely on foot-ground contacts, or they reconstruct full-body contacts within a physics simulator, necessitating the solution of a time-consuming bilevel optimization problem. To overcome these limitations, we present an efficient gradient-based method for reconstructing complex human motions (including highly dynamic and acrobatic movements) with physical constraints. Our approach reformulates human motion dynamics through a differentiable physical consistency loss within an augmented search space that accounts both for contacts and camera alignment. This enables us to transform the motion reconstruction task into a single-level trajectory optimization problem. Experimental results demonstrate that our method can reconstruct complex human motions from real-world videos in minutes, which is substantially faster than previous approaches. Additionally, the reconstructed results show enhanced physical realism compared to existing methods. Philipp Ruppel, Yizhou Wang 0001, Norman Hendrich, Jianwei Zhang 0001 |
SIGGRAPH Asia | 2 |
| 2021 | A Low-Cost Modular System of Customizable, Versatile, and Flexible Tactile Sensor ArraysabstractThe key role of tactile sensing for human grasping and manipulation is widely acknowledged, but most industrial robot grippers and even multi-fingered hands are still designed and used without any tactile sensors. While the basic design principles for resistive or capacitive sensors are well known, several factors keep tactile sensing from large-scale deployment — high sensor costs, short lifespan, poor reliability, difficult production processes, a lack of suitable software and tools for system integration, and the unique requirement for tactile sensors to conform to application-specific shapes.In this work, we describe a very simple but efficient approach to design low-cost resistive matrix sensors, where sensor layout and geometry, taxel-size, and measurement sensitivity can be customized over a wide range. Sensor assembly needs nothing more than a hobby cutting plotter for precise cutting of aluminum tape and Velostat foils, as well as adhesive plastic tape. Our electronics combines transimpedance amplifiers with common Arduino microcontrollers, supporting standard communication protocols, and using either cabled or wireless data transfer to the host. We present three different application examples and sketch our ROS software for sensor calibration and visualization. All parts of our project, including detailed building instructions, bill-of-materials, electronics, and firmware are available open-source. Niklas Fiedler, Philipp Ruppel, Yannick Jonetzko, Norman Hendrich, Jianwei Zhang 0001 |
IROS | 2 |
| 2020 | Self-Adapting Recurrent Models for Object Pushing from Learning in SimulationabstractPlanar pushing remains a challenging research topic, where building the dynamic model of the interaction is the core issue. Even an accurate analytical dynamic model is inherently unstable because physics parameters such as inertia and friction can only be approximated. Data-driven models usually rely on large amounts of training data, but data collection is time consuming when working with real robots.In this paper, we collect all training data in a physics simulator and build an LSTM-based model to fit the pushing dynamics. Domain Randomization is applied to capture the pushing trajectories of a generalized class of objects. When executed on the real robot, the trained recursive model adapts to the tracked object's real dynamics within a few steps. We propose the algorithm Recurrent Model Predictive Path Integral (RMPPI) as a variation of the original MPPI approach, employing state-dependent recurrent models. As a comparison, we also train a Deep Deterministic Policy Gradient (DDPG) network as a model-free baseline, which is also used as the action generator in the data collection phase. During policy training, Hindsight Experience Replay is used to improve exploration efficiency. Pushing experiments on our UR5 platform demonstrate the model's adaptability and the effectiveness of the proposed framework. Michael Görner, Philipp Ruppel, Hongzhuo Liang, Norman Hendrich, Jianwei Zhang 0001 |
IROS | 3 |
| 2020 | A Mobile Robot Hand-Arm Teleoperation System by Vision and IMUabstractIn this paper, we present a multimodal mobile teleoperation system that consists of a novel vision-based hand pose regression network (Transteleop) and an IMU (inertial measurement units)-based arm tracking method. Transteleop observes the human hand through a low-cost depth camera and generates not only joint angles but also depth images of paired robot hand poses through an image-to-image translation process. A keypoint-based reconstruction loss explores the resemblance in appearance and anatomy between human and robotic hands and enriches the local features of reconstructed images. A wearable camera holder enables simultaneous hand-arm control and facilitates the mobility of the whole teleoperation system. Network evaluation results on a test dataset and a variety of complex manipulation tasks that go beyond simple pick-and-place operations show the efficiency and stability of our multimodal teleoperation system. Shuang Li 0014, Jiaxi Jiang, Philipp Ruppel, Hongzhuo Liang, Xiaojian Ma 0001, Norman Hendrich, Fuchun Sun 0001, Jianwei Zhang 0001 |
IROS | 3 |
| 2020 | Learning Object Manipulation with Dexterous Hand-Arm Systems from Human DemonstrationabstractWe present a novel learning and control framework that combines artificial neural networks with online trajectory optimization to learn dexterous manipulation skills from human demonstration and to transfer the learned behaviors to real robots. Humans can perform the demonstrations with their own hands and with real objects. An instrumented glove is used to record motions and tactile data. Our system learns neural control policies that generalize to modified object poses directly from limited amounts of demonstration data. Outputs from the neural policy network are combined at runtime with kinematic and dynamic safety and feasibility constraints as well as a learned regularizer to obtain commands for a real robot through online trajectory optimization. We test our approach on multiple tasks and robots. Philipp Ruppel, Jianwei Zhang 0001 |
IROS | 1 |
| 2019 | Vision-based Teleoperation of Shadow Dexterous Hand using End-to-End Deep Neural NetworkabstractIn this paper, we present TeachNet, a novel neural network architecture for intuitive and markerless vision-based teleoperation of dexterous robotic hands. Robot joint angles are directly generated from depth images of the human hand that produce visually similar robot hand poses in an end-to-end fashion. The special structure of TeachNet, combined with a consistency loss function, handles the differences in appearance and anatomy between human and robotic hands. A synchronized human-robot training set is generated from an existing dataset of labeled depth images of the human hand and simulated depth images of a robotic hand. The final training set includes 400K pairwise depth images and joint angles of a Shadow C6 robotic hand. The network evaluation results verify the superiority of TeachNet, especially regarding the high-precision condition. Imitation experiments and grasp tasks teleoperated by novice users demonstrate that TeachNet is more reliable and faster than the state-of-the-art vision-based teleoperation method. Shuang Li 0014, Xiaojian Ma 0001, Hongzhuo Liang, Michael Görner, Philipp Ruppel, Bin Fang 0003, Fuchun Sun 0001, Jianwei Zhang 0001 |
ICRA | 5 |
| 2018 | Cost Functions to Specify Full-Body Motion and Multi-Goal Manipulation TasksabstractWhile the problem of inverse kinematics on serial kinematic chains is well researched, solving motion tasks quickly on more complex robots remains an open problem. Examples include dual-arm manipulation, grasping with multi-finger hands, and full-body motion generation for humanoids. In this paper, we introduce an open-source software package for ROS and MoveIt! that solves inverse kinematics and motion tasks on robots with arbitrary kinematic trees. The underlying memetic algorithm integrates evolutionary optimization, particle swarm optimization, and gradient methods. The optimization respects joint limits, effectively avoids local minima, and achieves fast convergence to accurate solutions. More importantly, the overall motion goal is specified using a set of weighted sub-goals, providing great flexibility and control of secondary objectives. Several application examples demonstrate how to combine the predefined sub-goals to achieve complex motion tasks. Philipp Ruppel, Norman Hendrich, Sebastian Starke, Jianwei Zhang 0001 |
ICRA | 1 |