Mathieu Lehaut

dblp:227/0877 · DBLP profile ↗
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8ranked-venue papers
1as first author
6since 2021 · last 2026
0000-0002-6205-0682ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 6 · 1 first-author · 4 since 2021Theory of computation · 5 · 1 first-author · 4 since 2021Computer networks · 1 · 1 since 2021
YearPublicationVenuePosition
2026 From Trees to Tree-Like: Distribution and Synthesis for Asynchronous Automata
Mathieu Lehaut, Anca Muscholl, Nir Piterman
FoSSaCS1
2026 One-Clock Synthesis Problems
abstract
We study a generalisation of Büchi-Landweber games to the timed setting. The winning condition is specified by a non-deterministic timed automaton, and one of the players can elapse time. We perform a systematic study of synthesis problems in all variants of timed games, depending on which player’s winning condition is specified, and which player’s strategy (or controller, a finite-memory strategy) is sought. As our main result we prove ubiquitous undecidability in all the variants, both for strategy and controller synthesis, already for winning conditions specified by one-clock automata. This strengthens and generalises previously known undecidability results. We also fully characterise those cases where finite memory is sufficient to win, namely existence of a strategy implies existence of a controller. All our results are stated in the timed setting, while analogous results hold in the data setting where one-clock automata are replaced by one-register ones.
Slawomir Lasota 0001, Mathieu Lehaut, Julie Parreaux, Radoslaw Piórkowski
STACS2
2024 Distribution of Reconfiguration Languages Maintaining Tree-Like Communication Topology
Daniel Hausmann 0001, Mathieu Lehaut, Nir Piterman
ATVA2
2024 Synthesis for Prefix First-Order Logic on Data Words
Julien Grange, Mathieu Lehaut
FORTE2
2024 Symbolic Solution of Emerson-Lei Games for Reactive Synthesis
abstract
Abstract Emerson-Lei conditions have recently attracted attention due to both their succinctness and their favorable closure properties. In the current work, we show how infinite-duration games with Emerson-Lei objectives can be analyzed in two different ways. First, we show that the Zielonka tree of the Emerson-Lei condition naturally gives rise to a new reduction to parity games. This reduction, however, does not result in optimal analysis. Second, we show based on the first reduction (and the Zielonka tree) how to provide a direct fixpoint-based characterization of the winning region. The fixpoint-based characterization allows for symbolic analysis. It generalizes the solutions of games with known winning conditions such as Büchi, GR[1], parity, Streett, Rabin and Muller objectives, and in the case of these conditions reproduces previously known symbolic algorithms and complexity results. We also show how the capabilities of the proposed algorithm can be exploited in reactive synthesis, suggesting a new expressive fragment of LTL that can be handled symbolically. Our fragment combines a safety specification and a liveness part. The safety part is unrestricted and the liveness part allows to define Emerson-Lei conditions on occurrences of letters. The symbolic treatment is enabled due to the simplicity of determinization in the case of safety languages and by using our new algorithm for game solving. This approach maximizes the number of steps solved symbolically in order to maximize the potential for efficient symbolic implementations.
Daniel Hausmann 0001, Mathieu Lehaut, Nir Piterman
FoSSaCS (1)2
2024 Round- and context-bounded control of dynamic pushdown systems
abstract
Abstract We consider systems with unboundedly many processes that communicate through shared memory. In that context, simple verification questions have a high complexity or, in the case of pushdown processes, are even undecidable. Good algorithmic properties are recovered under round-bounded verification, which restricts the system behavior to a bounded number of round-robin schedules. In this paper, we extend this approach to a game-based setting. This allows one to solve synthesis and control problems and constitutes a further step towards a theory of languages over infinite alphabets.
Benedikt Bollig, Mathieu Lehaut, Nathalie Sznajder
Formal Methods Syst. Des.2
2020 Parameterized Synthesis for Fragments of First-Order Logic Over Data Words
Béatrice Bérard, Benedikt Bollig, Mathieu Lehaut, Nathalie Sznajder
FoSSaCS3
2018 Round-Bounded Control of Parameterized Systems
Benedikt Bollig, Mathieu Lehaut, Nathalie Sznajder
ATVA2