Demo Data from EDBT 2026 / reviewers in the wild / expert
Manish Prajapat
dblp:227/2093
· DBLP profile ↗
6ranked-venue papers
3as first author
5since 2021 · last 2025
0000-0002-3867-4575ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 3 first-author · 5 since 2021Systems, architecture and hardware · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Reinforcement learning · 46% Motion planning and robot control · 33% Robot manipulation · 11% | |
| Theoretical computer science
2 papers |
Mathematical optimization · 100% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Medical and health informatics · 100% |
Topics — the 13 heaviest of 15, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Mathematical optimization
submodular optimization |
1.0 | 2 | 2024 | Global Reinforcement Learning : Beyond Linear and Convex Rewards via Submodular Semi-gradient Methods · ICML 2024 Submodular Reinforcement Learning · ICLR 2024 |
Robotics › Motion planning and robot control › robot learning › robotic reinforcement learning
reinforcement learning for robot control |
0.9 | 1 | 2025 | SonoGym: High Performance Simulation for Challenging Surgical Tasks with Robotic Ultrasound · NeurIPS 2025 |
Robotics › Motion planning and robot control
robot control |
0.9 | 1 | 2025 | SonoGym: High Performance Simulation for Challenging Surgical Tasks with Robotic Ultrasound · NeurIPS 2025 |
Robotics › Robot manipulation › medical robotics
robotic ultrasound |
0.9 | 1 | 2025 | SonoGym: High Performance Simulation for Challenging Surgical Tasks with Robotic Ultrasound · NeurIPS 2025 |
Robotics › Motion planning and robot control
robot learning |
0.9 | 1 | 2025 | SonoGym: High Performance Simulation for Challenging Surgical Tasks with Robotic Ultrasound · NeurIPS 2025 |
Machine learning › Reinforcement learning › policy optimization
policy gradient |
0.8 | 1 | 2024 | Submodular Reinforcement Learning · ICLR 2024 |
Machine learning › Reinforcement learning
reward design |
0.8 | 1 | 2024 | Global Reinforcement Learning : Beyond Linear and Convex Rewards via Submodular Semi-gradient Methods · ICML 2024 |
Machine learning › Reinforcement learning › safe reinforcement learning
safe exploration |
0.6 | 1 | 2022 | Near-Optimal Multi-Agent Learning for Safe Coverage Control · NeurIPS 2022 |
Machine learning › Reinforcement learning
safe reinforcement learning |
0.6 | 1 | 2022 | Near-Optimal Multi-Agent Learning for Safe Coverage Control · NeurIPS 2022 |
Medical and health informatics
computer-assisted surgery |
0.3 | 1 | 2025 | SonoGym: High Performance Simulation for Challenging Surgical Tasks with Robotic Ultrasound · NeurIPS 2025 |
Medical and health informatics
surgical robotics |
0.3 | 1 | 2025 | SonoGym: High Performance Simulation for Challenging Surgical Tasks with Robotic Ultrasound · NeurIPS 2025 |
Knowledge, reasoning and agents › Multi-agent systems
multi-agent learning |
0.2 | 1 | 2022 | Near-Optimal Multi-Agent Learning for Safe Coverage Control · NeurIPS 2022 |
Machine learning › Reinforcement learning
regret minimization |
0.2 | 1 | 2022 | Near-Optimal Multi-Agent Learning for Safe Coverage Control · NeurIPS 2022 |
Methods — techniques the papers use, named apart from their topics
vision transformer · 1.7submodular reinforcement learning · 1.7safe reinforcement learning · 1.7imitation learning · 1.7generative adversarial network · 1.7diffusion policy · 1.7deep reinforcement learning · 1.7semi-gradient methods · 1.5policy gradient · 1.5greedy algorithm · 1.5submodular optimization · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | SonoGym: High Performance Simulation for Challenging Surgical Tasks with Robotic UltrasoundabstractUltrasound (US) is a widely used medical imaging modality due to its real-time capabilities, non-invasive nature, and cost-effectiveness. By reducing operator dependency and enhancing access to complex anatomical regions, robotic ultrasound can help improve workflow efficiency. Recent studies have demonstrated the potential of deep reinforcement learning (DRL) and imitation learning (IL) to enable more autonomous and intelligent robotic ultrasound navigation. However, the application of learning-based robotic ultrasound to computer-assisted surgical tasks, such as anatomy reconstruction and surgical guidance, remains largely unexplored. A key bottleneck for this is the lack of realistic and efficient simulation environments tailored to these tasks. In this work, we present SonoGym, a scalable simulation platform for robotic ultrasound, enabling parallel simulation across tens to hundreds of environments. Our framework supports realistic and real-time simulation of US data from CT-derived 3D models of the anatomy through both a physics-based and a Generative Adversarial Network (GAN) approach. Our framework enables the training of DRL and recent IL agents (vision transformers and diffusion policies) for relevant tasks in robotic orthopedic surgery by integrating common robotic platforms and orthopedic end effectors. We further incorporate submodular DRL---a recent method that handles history-dependent rewards---for anatomy reconstruction and safe reinforcement learning for surgery. Our results demonstrate successful policy learning across a range of scenarios, while also highlighting the limitations of current methods in clinically relevant environments. We believe our simulation can facilitate research in robot learning approaches for such challenging robotic surgery applications. Dataset, codes and videos are publicly available at https://sonogym.github.io/. Yunke Ao, Masoud Moghani, Mayank Mittal, Manish Prajapat, Luohong Wu, Frédéric H. Giraud, Fabio Carrillo, Andreas Krause 0001, Philipp Fürnstahl |
NeurIPS | 4 |
| 2024 | Submodular Reinforcement LearningabstractIn reinforcement learning (RL), rewards of states are typically considered additive, and following the Markov assumption, they are independent of states visited previously. In many important applications, such as coverage control, experiment design and informative path planning, rewards naturally have diminishing returns, i.e., their value decreases in light of similar states visited previously. To tackle this, we propose Submodular RL (subRL), a paradigm which seeks to optimize more general, non-additive (and history-dependent) rewards modelled via submodular set functions, which capture diminishing returns. Unfortunately, in general, even in tabular settings, we show that the resulting optimization problem is hard to approximate. On the other hand, motivated by the success of greedy algorithms in classical submodular optimization, we propose subPO, a simple policy gradient-based algorithm for subRL that handles non-additive rewards by greedily maximizing marginal gains. Indeed, under some assumptions on the underlying Markov Decision Process (MDP), subPO recovers optimal constant factor approximations of submodular bandits. Moreover, we derive a natural policy gradient approach for locally optimizing subRL instances even in large state- and action- spaces. We showcase the versatility of our approach by applying subPO to several applications, such as biodiversity monitoring, Bayesian experiment design, informative path planning, and coverage maximization. Our results demonstrate sample efficiency, as well as scalability to high-dimensional state-action spaces. Manish Prajapat, Mojmír Mutný, Melanie Nicole Zeilinger, Andreas Krause 0001 |
ICLR | 1 |
| 2024 | Global Reinforcement Learning : Beyond Linear and Convex Rewards via Submodular Semi-gradient MethodsabstractIn classic Reinforcement Learning (RL), the agent maximizes an additive objective of the visited states, e.g., a value function. Unfortunately, objectives of this type cannot model many real-world applications such as experiment design, exploration, imitation learning, and risk-averse RL to name a few. This is due to the fact that additive objectives disregard interactions between states that are crucial for certain tasks. To tackle this problem, we introduce Global RL (GRL), where rewards are globally defined over trajectories instead of locally over states. Global rewards can capture negative interactions among states, e.g., in exploration, via submodularity, positive interactions, e.g., synergetic effects, via supermodularity, while mixed interactions via combinations of them. By exploiting ideas from submodular optimization, we propose a novel algorithmic scheme that converts any GRL problem to a sequence of classic RL problems and solves it efficiently with curvature-dependent approximation guarantees. We also provide hardness of approximation results and empirically demonstrate the effectiveness of our method on several GRL instances. Riccardo De Santi, Manish Prajapat, Andreas Krause 0001 |
ICML | 2 |
| 2022 | Near-Optimal Multi-Agent Learning for Safe Coverage ControlabstractIn multi-agent coverage control problems, agents navigate their environment to reach locations that maximize the coverage of some density. In practice, the density is rarely known $\textit{a priori}$, further complicating the original NP-hard problem. Moreover, in many applications, agents cannot visit arbitrary locations due to $\textit{a priori}$ unknown safety constraints. In this paper, we aim to efficiently learn the density to approximately solve the coverage problem while preserving the agents' safety. We first propose a conditionally linear submodular coverage function that facilitates theoretical analysis. Utilizing this structure, we develop MacOpt, a novel algorithm that efficiently trades off the exploration-exploitation dilemma due to partial observability, and show that it achieves sublinear regret. Next, we extend results on single-agent safe exploration to our multi-agent setting and propose SafeMac for safe coverage and exploration. We analyze SafeMac and give first of its kind results: near optimal coverage in finite time while provably guaranteeing safety. We extensively evaluate our algorithms on synthetic and real problems, including a bio-diversity monitoring task under safety constraints, where SafeMac outperforms competing methods. Manish Prajapat, Matteo Turchetta, Melanie Nicole Zeilinger, Andreas Krause 0001 |
NeurIPS | 1 |
| 2021 | Competitive policy optimizationabstractA core challenge in policy optimization in competitive Markov decision processes is the design of efficient optimization methods with desirable convergence and stability properties. We propose competitive policy optimization (CoPO), a novel policy gradient approach that exploits the game-theoretic nature of competitive games to derive policy updates. Motivated by the competitive gradient optimization method, we derive a bilinear approximation of the game objective. In contrast, off-the-shelf policy gradient methods utilize only linear approximations, and hence do not capture players’ interactions. We instantiate CoPO in two ways: (i) competitive policy gradient, and (ii) trust-region competitive policy optimization. We theoretically study these methods, and empirically investigate their behavior on a set of comprehensive, yet challenging, competitive games. We observe that they provide stable optimization, convergence to sophisticated strategies, and higher scores when played against baseline policy gradient methods. Manish Prajapat, Kamyar Azizzadenesheli, Alexander Liniger, Yisong Yue, Anima Anandkumar |
UAI | 1 |
| 2019 | Redundant Perception and State Estimation for Reliable Autonomous RacingabstractIn autonomous racing, vehicles operate close to the limits of handling and a sensor failure can have critical consequences. To limit the impact of such failures, this paper presents the redundant perception and state estimation approaches developed for an autonomous race car. Redundancy in perception is achieved by estimating the color and position of the track delimiting objects using two sensor modalities independently. Specifically, learning-based approaches are used to generate color and pose estimates, from LiDAR and camera data respectively. The redundant perception inputs are fused by a particle filter based SLAM algorithm that operates in real-time. Velocity is estimated using slip dynamics, with reliability being ensured through a probabilistic failure detection algorithm. The sub-modules are extensively evaluated in real-world racing conditions using the autonomous race car gotthard driverless, achieving lateral accelerations up to 1. 7G and a top speed of 90km/h. Nikhil Bharadwaj Gosala, Andreas Bühler, Manish Prajapat, Claas Ehmke, Mehak Gupta 0002, Ramya Sivanesan, Abel Gawel, Mark Pfeiffer, Mathias Bürki, Inkyu Sa, Renaud Dubé, Roland Siegwart |
ICRA | 3 |