Demo Data from EDBT 2026 / reviewers in the wild / expert
Pia Bresenitz
dblp:227/2925
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Motion planning and robot control · 50% Reinforcement learning · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › policy search
guided policy search |
0.4 | 1 | 2019 | Learning Robust Manipulation Skills with Guided Policy Search via Generative Motor Reflexes · ICRA 2019 |
Robotics › Motion planning and robot control › robot learning
manipulation skill learning |
0.4 | 1 | 2019 | Learning Robust Manipulation Skills with Guided Policy Search via Generative Motor Reflexes · ICRA 2019 |
Methods — techniques the papers use, named apart from their topics
neural network policy · 0.4generative motor reflexes · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Learning Robust Manipulation Skills with Guided Policy Search via Generative Motor ReflexesabstractGuided Policy Search enables robots to learn control policies for complex manipulation tasks efficiently. Therein, the control policies are represented as high-dimensional neural networks which derive robot actions based on states. However, due to the small number of real-world trajectory samples in Guided Policy Search, the resulting neural networks are only robust in the neighbourhood of the trajectory distribution explored by real-world interactions. In this paper, we present a new policy representation called Generative Motor Reflexes, which is able to generate robust actions over a broader state space compared to previous methods. In contrast to prior state-action policies, Generative Motor Reflexes map states to parameters for a state-dependent motor reflex, which is then used to derive actions. Robustness is achieved by generating similar motor reflexes for many states. We evaluate the presented method in simulated and real-world manipulation tasks, including contact-rich peg-in-hole tasks. Using these evaluation tasks, we show that policies represented as Generative Motor Reflexes lead to robust manipulation skills also outside the explored trajectory distribution with less training needs compared to previous methods. Philipp Ennen, Pia Bresenitz, René Vossen, Frank Hees |
ICRA | 2 |