Demo Data from EDBT 2026 / reviewers in the wild / expert
Dengsheng Chen
dblp:227/3038
· DBLP profile ↗
7ranked-venue papers
6as first author
5since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 6 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 4 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
7 papers |
Generative modeling · 37% 3D vision · 15% Efficient and distributed learning · 14% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 23 heaviest of 25, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
1.6 | 2 | 2025 | Denoising with a Joint-Embedding Predictive Architecture · ICLR 2025 Real3D: The Curious Case of Neural Scene Degeneration · AAAI 2024 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning › predictive learning
joint-embedding predictive architecture |
0.9 | 1 | 2025 | Denoising with a Joint-Embedding Predictive Architecture · ICLR 2025 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning › masked modeling
masked image modeling |
0.9 | 1 | 2025 | Denoising with a Joint-Embedding Predictive Architecture · ICLR 2025 |
Computer vision › 3D vision › 3d generation
3d scene generation |
0.8 | 1 | 2024 | Real3D: The Curious Case of Neural Scene Degeneration · AAAI 2024 |
Machine learning › Generative modeling › video generation
image animation |
0.8 | 1 | 2024 | Animating General Image with Large Visual Motion Model · CVPR 2024 |
Machine learning › Generative modeling
image generation |
0.8 | 1 | 2024 | Animating General Image with Large Visual Motion Model · CVPR 2024 |
Machine learning › Generative modeling › diffusion model › 3d shape generation
text-to-3d generation |
0.8 | 1 | 2024 | Real3D: The Curious Case of Neural Scene Degeneration · AAAI 2024 |
Machine learning › Generative modeling › diffusion model › text-to-image generation
text-to-image diffusion model |
0.8 | 1 | 2024 | Real3D: The Curious Case of Neural Scene Degeneration · AAAI 2024 |
Visual content generation and editing
image animation |
0.8 | 1 | 2024 | Animating General Image with Large Visual Motion Model · CVPR 2024 |
Visual content generation and editing › image animation
portrait animation |
0.8 | 1 | 2024 | Animating General Image with Large Visual Motion Model · CVPR 2024 |
Machine learning › Efficient and distributed learning
federated learning |
0.7 | 1 | 2023 | Elastic Aggregation for Federated Optimization · CVPR 2023 |
Machine learning › Efficient and distributed learning › federated learning
federated optimization |
0.7 | 1 | 2023 | Elastic Aggregation for Federated Optimization · CVPR 2023 |
Machine learning › Probabilistic and Bayesian machine learning › stochastic processes
markov chain |
0.7 | 1 | 2023 | Rethinking skip connection model as a learnable Markov chain · ICLR 2023 |
Machine learning › Efficient and distributed learning › federated learning
model aggregation |
0.7 | 1 | 2023 | Elastic Aggregation for Federated Optimization · CVPR 2023 |
Computer vision › 3D vision › object pose estimation › 6d object pose estimation
category-level pose and size estimation |
0.4 | 1 | 2020 | Learning Canonical Shape Space for Category-Level 6D Object Pose and Size Estimation · CVPR 2020 |
Computer vision › 3D vision
object pose estimation |
0.4 | 1 | 2020 | Learning Canonical Shape Space for Category-Level 6D Object Pose and Size Estimation · CVPR 2020 |
Machine learning › Generative modeling
variational autoencoder |
0.4 | 1 | 2020 | Learning Canonical Shape Space for Category-Level 6D Object Pose and Size Estimation · CVPR 2020 |
Machine learning › Deep learning architectures and training
convolutional neural network |
0.4 | 1 | 2019 | Deformable Object Tracking With Gated Fusion · IEEE Trans. Image Process. 2019 |
Machine learning › Deep learning architectures and training › convolutional neural network › convolution design
deformable convolution |
0.4 | 1 | 2019 | Deformable Object Tracking With Gated Fusion · IEEE Trans. Image Process. 2019 |
Computer vision › Video understanding and tracking › object tracking
non-rigid object tracking |
0.4 | 1 | 2019 | Deformable Object Tracking With Gated Fusion · IEEE Trans. Image Process. 2019 |
Computer vision › Video understanding and tracking
object tracking |
0.4 | 1 | 2019 | Deformable Object Tracking With Gated Fusion · IEEE Trans. Image Process. 2019 |
Computer vision › 3D vision
neural radiance field |
0.2 | 1 | 2024 | Real3D: The Curious Case of Neural Scene Degeneration · AAAI 2024 |
Computer vision › 3D vision › 3d generation
point cloud generation |
0.1 | 1 | 2020 | Learning Canonical Shape Space for Category-Level 6D Object Pose and Size Estimation · CVPR 2020 |
Methods — techniques the papers use, named apart from their topics
large visual motion model · 1.5next-token prediction · 0.9flow matching · 0.9diffusion loss · 0.9tetrahedrons-based explicit renderer · 0.8discriminator · 0.8NeRF-like implicit renderer · 0.8parameter sensitivity · 0.7learnable skip connections · 0.7elastic aggregation · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Denoising with a Joint-Embedding Predictive ArchitectureabstractJoint-embedding predictive architectures (JEPAs) have shown substantial promise in self-supervised representation learning, yet their application in generative modeling remains underexplored. Conversely, diffusion models have demonstrated significant efficacy in modeling arbitrary probability distributions. In this paper, we introduce Denoising with a Joint-Embedding Predictive Architecture (D-JEPA), pioneering the integration of JEPA within generative modeling. By recognizing JEPA as a form of masked image modeling, we reinterpret it as a generalized next-token prediction strategy, facilitating data generation in an auto-regressive manner. Furthermore, we incorporate diffusion loss to model the per-token probability distribution, enabling data generation in a continuous space. We also adapt flow matching loss as an alternative to diffusion loss, thereby enhancing the flexibility of D-JEPA. Empirically, with increased GFLOPs, D-JEPA consistently achieves lower FID scores with fewer training epochs, indicating its good scalability. Our base, large, and huge models outperform all previous generative models across all scales on ImageNet conditional generation benchmarks. Beyond image generation, D-JEPA is well-suited for other continuous data modeling, including video and audio. Dengsheng Chen, Jie Hu 0019, Xiaoming Wei, Enhua Wu |
ICLR | 1 |
| 2024 | Real3D: The Curious Case of Neural Scene DegenerationabstractDespite significant progress in utilizing pre-trained text-to-image diffusion models to guide the creation of 3D scenes, these methods often struggle to generate scenes that are sufficiently realistic, leading to "neural scene degeneration". In this work, we propose a new 3D scene generation model called Real3D. Specifically, Real3D designs a pipeline from a NeRF-like implicit renderer to a tetrahedrons-based explicit renderer, greatly improving the neural network's ability to generate various neural scenes. Moreover, Real3D introduces an additional discriminator to prevent neural scenes from falling into undesirable local optima, thus avoiding the degeneration phenomenon. Our experimental results demonstrate that Real3D outperforms all existing state-of-the-art text-to-3D generation methods, providing valuable insights to facilitate the development of learning-based 3D scene generation approaches. Dengsheng Chen, Jie Hu 0019, Xiaoming Wei, Enhua Wu |
AAAI | 1 |
| 2024 | Animating General Image with Large Visual Motion ModelabstractWe present the pioneering Large Visual Motion Model (LVMM), meticulously engineered to analyze the intrinsic dynamics encapsulated within real-world imagery. Our model, fortified with a wealth of prior knowledge extracted from billions of image pairs, demonstrates promising results in predicting a diverse spectrum of scene dynamics. As a result, it can infuse any generic image with authentic dynamic effects, enhancing its visual allure. Project page: https://github.com/densechen/LVMM. Dengsheng Chen, Xiaoming Wei, Xiaolin Wei |
CVPR | 1 |
| 2023 | Elastic Aggregation for Federated OptimizationabstractFederated learning enables the privacy-preserving training of neural network models using real-world data across distributed clients. FedAvg has become the preferred optimizer for federated learning because of its simplicity and effectiveness. FedAvg uses naïve aggregation to update the server model, interpolating client models based on the number of instances used in their training. However, naïve aggregation suffers from client drift when the data is heterogenous (non-IID), leading to unstable and slow convergence. In this work, we propose a novel aggregation approach, elastic aggregation, to overcome these issues. Elastic aggregation interpolates client models adaptively according to parameter sensitivity, which is measured by computing how much the overall prediction function output changes when each parameter is changed. This measurement is performed in an unsupervised and online manner. Elastic aggregation reduces the magnitudes of updates to the more sensitive parameters so as to prevent the server model from drifting to any one client distribution, and conversely boosts updates to the less sensitive parameters to better explore different client distributions. Empirical results on real and synthetic data as well as analytical results show that elastic aggregation leads to efficient training in both convex and nonconvex settings while being fully agnostic to client heterogeneity and robust to large numbers of clients, partial participation, and imbalanced data. Finally, elastic aggregation works well with other federated optimizers and achieves significant improvements across the board. Dengsheng Chen, Jie Hu 0019, Vince Junkai Tan, Xiaoming Wei, Enhua Wu |
CVPR | 1 |
| 2023 | Rethinking skip connection model as a learnable Markov chain
Dengsheng Chen, Jie Hu 0019, Wenwen Qiang, Xiaoming Wei, Enhua Wu |
ICLR | 1 |
| 2020 | Learning Canonical Shape Space for Category-Level 6D Object Pose and Size EstimationabstractWe present a novel approach to category-level 6D object pose and size estimation. To tackle intra-class shape variations, we learn canonical shape space (CASS), a unified representation for a large variety of instances of a certain object category. In particular, CASS is modeled as the latent space of a deep generative model of canonical 3D shapes with normalized pose. We train a variational auto-encoder (VAE) for generating 3D point clouds in the canonical space from an RGBD image. The VAE is trained in a cross-category fashion, exploiting the publicly available large 3D shape repositories. Since the 3D point cloud is generated in normalized pose (with actual size), the encoder of the VAE learns view-factorized RGBD embedding. It maps an RGBD image in arbitrary view into a pose-independent 3D shape representation. Object pose is then estimated via contrasting it with a pose-dependent feature of the input RGBD extracted with a separate deep neural networks. We integrate the learning of CASS and pose and size estimation into an end-to-end trainable network, achieving the state-of-the-art performance. Dengsheng Chen, Jun Li 0042, Kai Xu 0004 |
CVPR | 1 |
| 2019 | Deformable Object Tracking With Gated FusionabstractThe tracking-by-detection framework receives growing attention through the integration with the convolutional neural networks (CNNs). Existing tracking-by-detection-based methods, however, fail to track objects with severe appearance variations. This is because the traditional convolutional operation is performed on fixed grids, and thus may not be able to find the correct response while the object is changing pose or under varying environmental conditions. In this paper, we propose a deformable convolution layer to enrich the target appearance representations in the tracking-by-detection framework. We aim to capture the target appearance variations via deformable convolution, which adaptively enhances its original features. In addition, we also propose a gated fusion scheme to control how the variations captured by the deformable convolution affect the original appearance. The enriched feature representation through deformable convolution facilitates the discrimination of the CNN classifier on the target object and background. The extensive experiments on the standard benchmarks show that the proposed tracker performs favorably against the state-of-the-art methods. Wenxi Liu, Yibing Song, Dengsheng Chen, Shengfeng He, Yuanlong Yu 0001, Tao Yan 0001, Gerhard P. Hancke 0002, Rynson W. H. Lau |
IEEE Trans. Image Process. | 3 |