EDBT 2026 Demo / reviewers in the wild / expert
Liyi Chen 0002
dblp:228/1335-2
· DBLP profile ↗
8ranked-venue papers
2as first author
8since 2021 · last 2026
0000-0001-6600-5064ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 2 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 2 first-author · 8 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Fast Multi-view Consistent 3D Editing with Video PriorsabstractText-driven 3D editing enables user-friendly 3D object or scene editing with text instructions. Due to the lack of multi-view consistency priors, existing methods typically resort to employ 2D generation or editing models to process per-view individually, followed by iterative 2D-3D-2D updating. However, these methods are not only time-consuming but also prone to yielding over-smoothed results, since iterative process averages the different editing signals gathered from different views. In this paper, we propose, an early and pioneering work of generative Video Prior based 3D Editing, ViP3DE in short, to repurpose the temporal consistency priors from pre-trained video generation models to achieve consistent 3D editing within a single forward pass. Our key insight is to condition the video generation model on a single edited view to generate other consistent edited views for 3D updating directly, thereby bypassing iterative editing paradigm. First, 3D updating requires edited views to be paired with specific camera poses. To this end, we propose \textit{motion-preserved noise blending} for the video model to generate edited views at predefined camera poses. In addition, we introduce \textit{geometrically aware denoising} to further enhance multi-view consistency by integrating 3D geometric priors into video models. Extensive experiments demonstrate that our proposed ViP3DE can achieve high-quality 3D editing results even within a single forward pass, significantly outperforming existing methods in both editing quality and editing time cost. Liyi Chen 0002, Ruihuang Li, Guowen Zhang, Pengfei Wang 0012, Lei Zhang 0006 |
AAAI | 1 |
| 2026 | BEVDilation: LiDAR-Centric Multi-Modal Fusion for 3D Object DetectionabstractIntegrating LiDAR and camera information in the bird's eye view (BEV) representation has demonstrated its effectiveness in 3D object detection. However, because of the fundamental disparity in geometric accuracy between these sensors, indiscriminate fusion in previous methods often leads to degraded performance. In this paper, we propose BEVDilation, a novel LiDAR-centric framework that prioritizes LiDAR information in the fusion. By formulating image BEV features as implicit guidance rather than naive concatenation, our strategy effectively alleviates the spatial misalignment caused by image depth estimation errors. Furthermore, the image guidance can effectively help the LiDAR-centric paradigm to address the sparsity and semantic limitations of point clouds. Specifically, we propose a Sparse Voxel Dilation Block that mitigates the inherent point sparsity by densifying foreground voxels through image priors. Moreover, we introduce a Semantic-Guided BEV Dilation Block to enhance the LiDAR feature diffusion processing with image semantic guidance and long-range context capture. On the challenging nuScenes benchmark, BEVDilation achieves better performance than state-of-the-art methods while maintaining competitive computational efficiency. Importantly, our LiDAR-centric strategy demonstrates greater robustness to depth noise compared to naive fusion. Guowen Zhang, Chenhang He, Liyi Chen 0002, Lei Zhang 0006 |
AAAI | 3 |
| 2025 | SyncNoise: Geometrically Consistent Noise Prediction for Instruction-based 3D EditingabstractText-based 2D diffusion models have demonstrated impressive capabilities in image generation and editing. Meanwhile, the 2D diffusion models also exhibit substantial potentials for 3D editing tasks. However, how to achieve consistent edits across multiple viewpoints remains a challenge. While the iterative dataset update method is capable of achieving global consistency, it suffers from slow convergence and over-smoothed textures. We propose SyncNoise, a novel geometry-guided multi-view consistent noise editing approach for high-fidelity 3D scene editing. SyncNoise synchronously edits multiple views with 2D diffusion models while enforcing multi-view noise predictions to be geometrically consistent, which ensures global consistency in both semantic structure and low-frequency appearance. To further enhance local consistency in high-frequency details, we set a group of anchor views and propagate them to their neighboring frames through cross-view reprojection. To improve the reliability of multi-view correspondences, we introduce depth supervision during training to enhance the reconstruction of precise geometries. Our method achieves high-quality 3D editing results respecting the textual instructions, especially in scenes with complex textures, by enhancing geometric consistency at the noise and pixel levels. Ruihuang Li, Liyi Chen 0002, Zhengqiang Zhang, Varun Jampani, Vishal M. Patel, Lei Zhang 0006 |
AAAI | 2 |
| 2025 | Generalized and Efficient 2D Gaussian Splatting for Arbitrary-Scale Super-Resolution
Liyi Chen 0002, Zhengqiang Zhang, Lei Zhang 0006 |
ICCV | 2 |
| 2025 | InsViE-1M: Effective Instruction-Based Video Editing with Elaborate Dataset ConstructionabstractInstruction-based video editing allows effective and interactive editing of videos using only instructions without extra inputs such as masks or attributes. However, collecting high-quality training triplets (source video, edited video, instruction) is a challenging task. Existing datasets mostly consist of low-resolution, short duration, and limited amount of source videos with unsatisfactory editing quality, limiting the performance of trained editing models. In this work, we present a high-quality Instruction-based Video Editing dataset with 1M triplets, namely InsViE-1M. We first curate high-resolution and high-quality source videos and images, then design an effective editing-filtering pipeline to construct high-quality editing triplets for model training. For a source video, we generate multiple edited samples of its first frame with different intensities of classifier-free guidance, which are automatically filtered by GPT-4o with carefully crafted guidelines. The edited first frame is propagated to subsequent frames to produce the edited video, followed by another round of filtering for frame quality and motion evaluation. We also generate and filter a variety of video editing triplets from high-quality images. With the InsViE-1M dataset, we propose a multi-stage learning strategy to train our InsViE model, progressively enhancing its instruction following and editing ability. Extensive experiments demonstrate the advantages of our InsViE-1M dataset and the trained model over state-of-the-art works. Codes are available at \href{https://github.com/langmanbusi/InsViE}{InsViE}. Yuhui Wu 0001, Liyi Chen 0002, Ruibin Li, Lei Zhang 0006 |
ICCV | 2 |
| 2024 | General Geometry-Aware Weakly Supervised 3D Object Detection
Guowen Zhang, Junsong Fan, Liyi Chen 0002, Zhaoxiang Zhang 0001, Zhen Lei 0001, Lei Zhang 0006 |
ECCV (51) | 3 |
| 2023 | SIM: Semantic-aware Instance Mask Generation for Box-Supervised Instance SegmentationabstractWeakly supervised instance segmentation using only bounding box annotations has recently attracted much re-search attention. Most of the current efforts leverage low-level image features as extra supervision without explicitly exploiting the high-level semantic information of the objects, which will become ineffective when the foreground objects have similar appearances to the background or other objects nearby. We propose a new box-supervised instance segmentation approach by developing a Semantic-aware In-stance Mask (SIM) generation paradigm. Instead of heavily relying on local pair-wise affinities among neighboring pixels, we construct a group of category-wise feature cen-troids as prototypes to identify foreground objects and as-sign them semantic-level pseudo labels. Considering that the semantic-aware prototypes cannot distinguish different instances of the same semantics, we propose a self-correction mechanism to rectify the falsely activated regions while enhancing the correct ones. Furthermore, to handle the occlusions between objects, we tailor the Copy-Paste operation for the weakly-supervised instance segmentation task to augment challenging training data. Extensive experimental results demonstrate the superiority of our proposed SIM approach over other state-of-the-art methods. The source code: https://github.com/1slrh/SIM. Ruihuang Li, Chenhang He, Yabin Zhang 0001, Shuai Li 0014, Liyi Chen 0002, Lei Zhang 0006 |
CVPR | 5 |
| 2023 | FPR: False Positive Rectification for Weakly Supervised Semantic SegmentationabstractMany weakly supervised semantic segmentation (WSSS) methods employ the class activation map (CAM) to generate the initial segmentation results. However, CAM often fails to distinguish the foreground from its co-occurred background (e.g., train and railroad), resulting in inaccurate activation from the background. Previous endeavors address this co-occurrence issue by introducing external supervision and human priors. In this paper, we present a False Positive Rectification (FPR) approach to tackle the co-occurrence problem by leveraging the false positives of CAM. Based on the observation that the CAM-activated regions of absent classes contain class-specific co-occurred background cues, we collect these false positives and utilize them to guide the training of CAM network by proposing a region-level contrast loss and a pixel-level rectification loss. Without introducing any external supervision and human priors, the proposed FPR effectively suppresses wrong activations from the background objects. Extensive experiments on the PASCAL VOC 2012 and MS COCO 2014 demonstrate that FPR brings significant improvements for off-the-shelf methods and achieves state-of-the-art performance. Code is available at https://github.com/mt-cly/FPR. Liyi Chen 0002, Chenyang Lei, Ruihuang Li, Shuai Li 0014, Zhaoxiang Zhang 0001, Lei Zhang 0006 |
ICCV | 1 |