Demo Data from EDBT 2026 / reviewers in the wild / expert
Yu-Guan Hsieh
dblp:228/6772
· DBLP profile ↗
11ranked-venue papers
9as first author
8since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 11 · 9 first-author · 8 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
7 papers |
Generative modeling · 33% Reinforcement learning · 25% Optimization for machine learning · 9% | |
| Theoretical computer science
5 papers |
Algorithmic game theory and mechanism design · 48% Mathematical optimization · 44% Distributed computing theory · 8% |
Topics — the 30 heaviest of 38, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
1.5 | 2 | 2025 | Simple ReFlow: Improved Techniques for Fast Flow Models · ICLR 2025 Thompson Sampling with Diffusion Generative Prior · ICML 2023 |
Algorithmic game theory and mechanism design
regret minimization |
1.1 | 2 | 2022 | Multi-Agent Online Optimization with Delays: Asynchronicity, Adaptivity, and Optimism · J. Mach. Learn. Res. 2022 No-regret learning in games with noisy feedback: Faster rates and adaptivity via learning rate separation · NeurIPS 2022 |
Machine learning › Generative modeling
flow matching |
0.9 | 1 | 2025 | Simple ReFlow: Improved Techniques for Fast Flow Models · ICLR 2025 |
Machine learning › Reinforcement learning
sample efficiency |
0.9 | 1 | 2025 | Simple ReFlow: Improved Techniques for Fast Flow Models · ICLR 2025 |
Mathematical optimization › continuous optimization
convex optimization |
0.8 | 2 | 2020 | Explore Aggressively, Update Conservatively: Stochastic Extragradient Methods with Variable Stepsize Scaling · NeurIPS 2020 On the convergence of single-call stochastic extra-gradient methods · NeurIPS 2019 |
Mathematical optimization › stochastic optimization › stochastic approximation
stochastic extragradient method |
0.8 | 2 | 2020 | Explore Aggressively, Update Conservatively: Stochastic Extragradient Methods with Variable Stepsize Scaling · NeurIPS 2020 On the convergence of single-call stochastic extra-gradient methods · NeurIPS 2019 |
Machine learning › Optimization for machine learning
bilevel optimization |
0.8 | 1 | 2024 | Careful with that Scalpel: Improving Gradient Surgery with an EMA · ICML 2024 |
Machine learning › Transfer learning and domain adaptation
fine-tuning |
0.8 | 1 | 2024 | Navigating Text-To-Image Customization: From LyCORIS Fine-Tuning to Model Evaluation · ICLR 2024 |
Machine learning › Deep learning architectures and training › training optimization
gradient surgery |
0.8 | 1 | 2024 | Careful with that Scalpel: Improving Gradient Surgery with an EMA · ICML 2024 |
Machine learning › Optimization for machine learning
multi-objective optimization |
0.8 | 1 | 2024 | Careful with that Scalpel: Improving Gradient Surgery with an EMA · ICML 2024 |
Machine learning › Efficient and distributed learning
parameter-efficient fine-tuning |
0.8 | 1 | 2024 | Navigating Text-To-Image Customization: From LyCORIS Fine-Tuning to Model Evaluation · ICLR 2024 |
Machine learning › Generative modeling › diffusion model › diffusion model adaptation
personalized diffusion model |
0.8 | 1 | 2024 | Navigating Text-To-Image Customization: From LyCORIS Fine-Tuning to Model Evaluation · ICLR 2024 |
Machine learning › Generative modeling › diffusion model
text-to-image generation |
0.8 | 1 | 2024 | Navigating Text-To-Image Customization: From LyCORIS Fine-Tuning to Model Evaluation · ICLR 2024 |
Machine learning › Reinforcement learning › exploration
exploration-exploitation tradeoff |
0.7 | 1 | 2023 | Thompson Sampling with Diffusion Generative Prior · ICML 2023 |
Machine learning › Generative modeling › diffusion model › diffusion prior
generative diffusion prior |
0.7 | 1 | 2023 | Thompson Sampling with Diffusion Generative Prior · ICML 2023 |
Machine learning › Reinforcement learning
thompson sampling |
0.7 | 1 | 2023 | Thompson Sampling with Diffusion Generative Prior · ICML 2023 |
Machine learning › Reinforcement learning › bandit
contextual bandit |
0.6 | 1 | 2022 | Uplifting Bandits · NeurIPS 2022 |
Machine learning › Reinforcement learning
multi-armed bandit |
0.6 | 1 | 2022 | Uplifting Bandits · NeurIPS 2022 |
Machine learning › Learning theory › online learning
regret bounds |
0.6 | 1 | 2022 | Uplifting Bandits · NeurIPS 2022 |
Machine learning › Reinforcement learning
regret minimization |
0.6 | 1 | 2022 | No-regret learning in games with noisy feedback: Faster rates and adaptivity via learning rate separation · NeurIPS 2022 |
Machine learning › Probabilistic and Bayesian machine learning › causal inference › heterogeneous treatment effect estimation
uplift modeling |
0.6 | 1 | 2022 | Uplifting Bandits · NeurIPS 2022 |
Distributed computing theory › distributed learning
decentralized online learning |
0.6 | 1 | 2022 | Multi-Agent Online Optimization with Delays: Asynchronicity, Adaptivity, and Optimism · J. Mach. Learn. Res. 2022 |
Algorithmic game theory and mechanism design › multi-agent systems
multi-agent learning |
0.6 | 1 | 2022 | Multi-Agent Online Optimization with Delays: Asynchronicity, Adaptivity, and Optimism · J. Mach. Learn. Res. 2022 |
Algorithmic game theory and mechanism design › regret minimization
no-regret learning in games |
0.6 | 1 | 2022 | No-regret learning in games with noisy feedback: Faster rates and adaptivity via learning rate separation · NeurIPS 2022 |
Mathematical optimization
online optimization |
0.6 | 1 | 2022 | Multi-Agent Online Optimization with Delays: Asynchronicity, Adaptivity, and Optimism · J. Mach. Learn. Res. 2022 |
Algorithmic game theory and mechanism design
learning in games |
0.5 | 1 | 2021 | Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibrium · COLT 2021 |
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts
nash equilibrium |
0.5 | 1 | 2021 | Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibrium · COLT 2021 |
Mathematical optimization
minimax optimization |
0.4 | 1 | 2020 | Explore Aggressively, Update Conservatively: Stochastic Extragradient Methods with Variable Stepsize Scaling · NeurIPS 2020 |
Machine learning › Learning theory
empirical risk minimization |
0.4 | 1 | 2019 | Classification from Positive, Unlabeled and Biased Negative Data · ICML 2019 |
Machine learning › Transfer learning and domain adaptation
instance weighting |
0.4 | 1 | 2019 | Classification from Positive, Unlabeled and Biased Negative Data · ICML 2019 |
Methods — techniques the papers use, named apart from their topics
neural ODE · 0.9flow matching · 0.9orthogonal projection · 0.8exponential moving average · 0.8constrained minimization · 0.8LyCORIS · 0.8LoRA · 0.8thompson sampling · 0.7posterior sampling · 0.7diffusion model · 0.7optimistic online learning · 0.6optimistic gradient descent · 0.6learning rate separation · 0.6adaptive methods · 0.6adaptive dual averaging · 0.6optimistic mirror descent · 0.5no-regret learning · 0.5stepsize scaling · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Simple ReFlow: Improved Techniques for Fast Flow ModelsabstractDiffusion and flow-matching models achieve remarkable generative performance but at the cost of many neural function evaluations (NFE), which slows inference and limits applicability to time-critical tasks. The ReFlow procedure can accelerate sampling by straightening generation trajectories. But it is an iterative procedure, typically requiring training on simulated data, and results in reduced sample quality. To mitigate sample deterioration, we examine the design space of ReFlow and highlight potential pitfalls in prior heuristic practices. We then propose seven improvements for training dynamics, learning and inference, which are verified with thorough ablation studies on CIFAR10 $32 \times 32$, AFHQv2 $64 \times 64$, and FFHQ $64 \times 64$. Combining all our techniques, we achieve state-of-the-art FID scores (without / with guidance, resp.) for fast generation via neural ODEs: $2.23$ / $1.98$ on CIFAR10, $2.30$ / $1.91$ on AFHQv2, $2.84$ / $2.67$ on FFHQ, and $3.49$ / $1.74$ on ImageNet-64, all with merely $9$ NFEs. Yu-Guan Hsieh, Michal Klein, Marco Cuturi, Jong Chul Ye, Bahjat Kawar, James Thornton |
ICLR | 2 |
| 2024 | Navigating Text-To-Image Customization: From LyCORIS Fine-Tuning to Model EvaluationabstractText-to-image generative models have garnered immense attention for their ability to produce high-fidelity images from text prompts. Among these, Stable Diffusion distinguishes itself as a leading open-source model in this fast-growing field. However, the intricacies of fine-tuning these models pose multiple challenges from new methodology integration to systematic evaluation. Addressing these issues, this paper introduces LyCORIS (Lora beYond Conventional methods, Other Rank adaptation Implementations for Stable diffusion), an open-source library that offers a wide selection of fine-tuning methodologies for Stable Diffusion. Furthermore, we present a thorough framework for the systematic assessment of varied fine-tuning techniques. This framework employs a diverse suite of metrics and delves into multiple facets of fine-tuning, including hyperparameter adjustments and the evaluation with different prompt types across various concept categories. Through this comprehensive approach, our work provides essential insights into the nuanced effects of fine-tuning parameters, bridging the gap between state-of-the-art research and practical application. Shih-Ying Yeh, Yu-Guan Hsieh, Zhidong Gao, Bernard B. W. Yang, Giyeong Oh, Yanmin Gong 0001 |
ICLR | 2 |
| 2024 | Careful with that Scalpel: Improving Gradient Surgery with an EMAabstractBeyond minimizing a single training loss, many deep learning estimation pipelines rely on an auxiliary objective to quantify and encourage desirable properties of the model (e.g. performance on another dataset, robustness, agreement with a prior). Although the simplest approach to incorporating an auxiliary loss is to sum it with the training loss as a regularizer, recent works have shown that one can improve performance by blending the gradients beyond a simple sum; this is known as *gradient surgery*. We cast the problem as a constrained minimization problem where the auxiliary objective is minimized among the set of minimizers of the training loss. To solve this bilevel problem, we follow a parameter update direction that combines the training loss gradient and the orthogonal projection of the auxiliary gradient to the training gradient. In a setting where gradients come from mini-batches, we explain how, using a moving average of the training loss gradients, we can carefully maintain this critical orthogonality property. We demonstrate that our method, Bloop, can lead to much better performances on NLP and vision experiments than other gradient surgery methods without EMA. Yu-Guan Hsieh, James Thornton, Eugène Ndiaye, Michal Klein, Marco Cuturi, Pierre Ablin |
ICML | 1 |
| 2023 | Thompson Sampling with Diffusion Generative PriorabstractIn this work, we initiate the idea of using denoising diffusion models to learn priors for online decision making problems. We specifically focus on bandit meta-learning, aiming to learn a policy that performs well across bandit tasks of a same class. To this end, we train a diffusion model that learns the underlying task distribution and combine Thompson sampling with the learned prior to deal with new tasks at test time. Our posterior sampling algorithm carefully balances between the learned prior and the noisy observations that come from the learner's interaction with the environment. To capture realistic bandit scenarios, we propose a novel diffusion model training procedure that trains from incomplete and noisy data, which could be of independent interest. Finally, our extensive experiments clearly demonstrate the potential of the proposed approach. Yu-Guan Hsieh, Shiva Prasad Kasiviswanathan, Branislav Kveton, Patrick Blöbaum |
ICML | 1 |
| 2022 | No-regret learning in games with noisy feedback: Faster rates and adaptivity via learning rate separationabstractWe examine the problem of regret minimization when the learner is involved in a continuous game with other optimizing agents: in this case, if all players follow a no-regret algorithm, it is possible to achieve significantly lower regret relative to fully adversarial environments. We study this problem in the context of variationally stable games (a class of continuous games which includes all convex-concave and monotone games), and when the players only have access to noisy estimates of their individual payoff gradients. If the noise is additive, the game-theoretic and purely adversarial settings enjoy similar regret guarantees; however, if the noise is \emph{multiplicative}, we show that the learners can, in fact, achieve \emph{constant} regret. We achieve this faster rate via an optimistic gradient scheme with \emph{learning rate separation} \textendash\ that is, the method's extrapolation and update steps are tuned to different schedules, depending on the noise profile. Subsequently, to eliminate the need for delicate hyperparameter tuning, we propose a fully adaptive method that smoothly interpolates between worst- and best-case regret guarantees. Yu-Guan Hsieh, Kimon Antonakopoulos, Volkan Cevher, Panayotis Mertikopoulos |
NeurIPS | 1 |
| 2022 | Uplifting BanditsabstractWe introduce a new multi-armed bandit model where the reward is a sum of multiple random variables, and each action only alters the distributions of some of these variables. Upon taking an action, the agent observes the realizations of all variables. This model is motivated by marketing campaigns and recommender systems, where the variables represent outcomes on individual customers, such as clicks. We propose UCB-style algorithms that estimate the uplifts of the actions over a baseline. We study multiple variants of the problem, including when the baseline and affected variables are unknown, and prove sublinear regret bounds for all of these. In addition, we provide regret lower bounds that justify the necessity of our modeling assumptions. Experiments on synthetic and real-world datasets demonstrate the benefit of methods that estimate the uplifts over policies that do not use this structure. Yu-Guan Hsieh, Shiva Prasad Kasiviswanathan, Branislav Kveton |
NeurIPS | 1 |
| 2022 | Multi-Agent Online Optimization with Delays: Asynchronicity, Adaptivity, and OptimismabstractIn this paper, we provide a general framework for studying multi-agent online learning problems in the presence of delays and asynchronicities. Specifically, we propose and analyze a class of adaptive dual averaging schemes in which agents only need to accumulate gradient feedback received from the whole system, without requiring any between-agent coordination. In the single-agent case, the adaptivity of the proposed method allows us to extend a range of existing results to problems with potentially unbounded delays between playing an action and receiving the corresponding feedback. In the multi-agent case, the situation is significantly more complicated because agents may not have access to a global clock to use as a reference point; to overcome this, we focus on the information that is available for producing each prediction rather than the actual delay associated with each feedback. This allows us to derive adaptive learning strategies with optimal regret bounds, even in a fully decentralized, asynchronous environment. Finally, we also analyze an “optimistic” variant of the proposed algorithm which is capable of exploiting the predictability of problems with a slower variation and leads to improved regret bounds. Yu-Guan Hsieh, Franck Iutzeler, Jérôme Malick, Panayotis Mertikopoulos |
J. Mach. Learn. Res. | 1 |
| 2021 | Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash EquilibriumabstractIn game-theoretic learning, several agents are simultaneously following their individual interests, so the environment is non-stationary from each player’s perspective. In this context, the performance of a learning algorithm is often measured by its regret. However, no-regret algorithms are not created equal in terms of game-theoretic guarantees: depending on how they are tuned, some of them may drive the system to an equilibrium, while others could produce cyclic, chaotic, or otherwise divergent trajectories. To account for this, we propose a range of no-regret policies based on optimistic mirror descent, with the following desirable properties: (\emph{i}) they do not require \emph{any} prior tuning or knowledge of the game; (\emph{ii}) they all achieve $\mathcal{O}(\sqrt{T})$ regret against arbitrary, adversarial opponents; and (\emph{iii}) they converge to the best response against convergent opponents. Also, if employed by all players, then (\emph{iv}) they guarantee $\mathcal{O}(1)$ \emph{social} regret; while (\emph{v}) the induced sequence of play converges to Nash equilibirum with $\mathcal{O}(1)$ \emph{individual} regret in all variationally stable games (a class of games that includes all monotone and convex-concave zero-sum games). Yu-Guan Hsieh, Kimon Antonakopoulos, Panayotis Mertikopoulos |
COLT | 1 |
| 2020 | Explore Aggressively, Update Conservatively: Stochastic Extragradient Methods with Variable Stepsize ScalingabstractOwing to their stability and convergence speed, extragradient methods have become a staple for solving large-scale saddle-point problems in machine learning. The basic premise of these algorithms is the use of an extrapolation step before performing an update; thanks to this exploration step, extra-gradient methods overcome many of the non-convergence issues that plague gradient descent/ascent schemes. On the other hand, as we show in this paper, running vanilla extragradient with stochastic gradients may jeopardize its convergence, even in simple bilinear models. To overcome this failure, we investigate a double stepsize extragradient algorithm where the exploration step evolves at a more aggressive time-scale compared to the update step. We show that this modification allows the method to converge even with stochastic gradients, and we derive sharp convergence rates under an error bound condition. Yu-Guan Hsieh, Franck Iutzeler, Jérôme Malick, Panayotis Mertikopoulos |
NeurIPS | 1 |
| 2019 | Classification from Positive, Unlabeled and Biased Negative DataabstractIn binary classification, there are situations where negative (N) data are too diverse to be fully labeled and we often resort to positive-unlabeled (PU) learning in these scenarios. However, collecting a non-representative N set that contains only a small portion of all possible N data can often be much easier in practice. This paper studies a novel classification framework which incorporates such biased N (bN) data in PU learning. We provide a method based on empirical risk minimization to address this PUbN classification problem. Our approach can be regarded as a novel example-weighting algorithm, with the weight of each example computed through a preliminary step that draws inspiration from PU learning. We also derive an estimation error bound for the proposed method. Experimental results demonstrate the effectiveness of our algorithm in not only PUbN learning scenarios but also ordinary PU learning scenarios on several benchmark datasets. Yu-Guan Hsieh, Gang Niu 0001, Masashi Sugiyama |
ICML | 1 |
| 2019 | On the convergence of single-call stochastic extra-gradient methodsabstractVariational inequalities have recently attracted considerable interest in machine learning as a flexible paradigm for models that go beyond ordinary loss function minimization (such as generative adversarial networks and related deep learning systems). In this setting, the optimal O(1/t) convergence rate for solving smooth monotone variational inequalities is achieved by the Extra-Gradient (EG) algorithm and its variants. Aiming to alleviate the cost of an extra gradient step per iteration (which can become quite substantial in deep learning), several algorithms have been proposed as surrogates to Extra-Gradient with a single oracle call per iteration. In this paper, we develop a synthetic view of such algorithms, and we complement the existing literature by showing that they retain a $O(1/t)$ ergodic convergence rate in smooth, deterministic problems. Subsequently, beyond the monotone deterministic case, we also show that the last iterate of single-call, stochastic extra-gradient methods still enjoys a $O(1/t)$ local convergence rate to solutions of non-monotone variational inequalities that satisfy a second-order sufficient condition. Yu-Guan Hsieh, Franck Iutzeler, Jérôme Malick, Panayotis Mertikopoulos |
NeurIPS | 1 |