Jack Dippel

dblp:228/7828 · DBLP profile ↗
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6ranked-venue papers
3as first author
5since 2021 · last 2025
0000-0002-8087-3009ORCID · verified

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Theory of computation · 5 · 2 first-author · 4 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
YearPublicationVenuePosition
2025 Eliminating Majority Illusion Is Easy
abstract
Majority illusion is a phenomenon in social networks wherein the decision by the majority of the network is not the same as one's personal social circle's majority, leading to an incorrect perception of the majority in a large network. We present polynomial-time algorithms which completely eliminate majority illusion by altering as few connections in the network as possible. Eliminating majority illusion ensures each neighbourhood in the network has at least a 1/2-fraction of the majority winner. This result is surprising as partially eliminating majority illusion is NP-hard. We generalize the majority illusion problem to an arbitrary fraction p and show that the problem of ensuring all neighbourhoods in the network contain at least a p-fraction of nodes consistent with a given preference is NP-hard, for nearly all values of p.
Jack Dippel, Max Dupré la Tour, April Niu, Sanjukta Roy 0001, Adrian Vetta
AAAI1
2024 One n Remains to Settle the Tree Conjecture
abstract
In the famous network creation game of Fabrikant et al. a set of agents play a game to build a connected graph. The $n$ agents form the vertex set $V$ of the graph and each vertex $v\in V$ buys a set $E_v$ of edges inducing a graph $G=(V,\bigcup\limits_{v\in V} E_v)$. The private objective of each vertex is to minimize the sum of its building cost (the cost of the edges it buys) plus its connection cost (the total distance from itself to every other vertex). Given a cost of $α$ for each individual edge, a long-standing conjecture, called the tree conjecture, states that if $α> n$ then every Nash equilibrium graph in the game is a spanning tree. After a plethora of work, it is known that the conjecture holds for any $α>3n-3$. In this paper we prove the tree conjecture holds for $α>2n$. This reduces by half the open range for $α$ with only $[n, 2n)$ remaining in order to settle the conjecture.
Jack Dippel, Adrian Vetta
STACS1
2023 An Improved Approximation Algorithm for the Matching Augmentation Problem
abstract
Abstract. We present a [Formula: see text]-approximation algorithm for the matching augmentation problem (MAP): given a multigraph with edges of cost either zero or one such that the edges of cost zero form a matching, find a 2-edge connected spanning subgraph (2-ECSS) of minimum cost. A [Formula: see text]-approximation algorithm for the same problem was presented recently; see Cheriyan et al. [ Math. Program., 182 (2020), pp. 315–354]. Our improvement is based on new algorithmic techniques, and some of these may lead to advances on related problems.
Joseph Cheriyan, Robert Cummings, Jack Dippel, Jasper Zhu
SIAM J. Discret. Math.3
2022 An Improved Bound for the Tree Conjecture in Network Creation Games
Jack Dippel, Adrian Vetta
SAGT1
2021 An Improved Approximation Algorithm for the Matching Augmentation Problem
abstract
We present a $\frac53$-approximation algorithm for the matching augmentation problem (MAP): given a multi-graph with edges of cost either zero or one such that the edges of cost zero form a matching, find a 2-edge connected spanning subgraph (2-ECSS) of minimum cost. A $\frac74$-approximation algorithm for the same problem was presented recently, see Cheriyan, et al., "The matching augmentation problem: a $\frac{7}{4}$-approximation algorithm," {\em Math. Program.}, 182(1):315--354, 2020; arXiv:1810.07816. Our improvement is based on new algorithmic techniques, and some of these may lead to advances on related problems.
Joseph Cheriyan, Robert Cummings, Jack Dippel, Jasper Zhu
ISAAC3
2020 One Dollar Each Eliminates Envy
abstract
We study the fair division of a collection of mindivisible goods amongst a set of nagents. Whilst envy-free allocations typically do not exist in the indivisible-goods setting, envy-freeness can be achieved if some amount of a divisible good (money) is introduced. Specifically, Halpern and Shah (SAGT 2019, pp.374-389) showed that, given additive valuation functions where the marginal value of each good is at most one dollar for each agent, there always exists an envy-free allocation requiring a subsidy of at most (n-1)·m dollars. The authors also conjectured that a subsidy of $n-1$ dollars is sufficient for additive valuations. We prove this conjecture. In fact, a subsidy of at most one dollar per agent is sufficient to guarantee the existence of an envy-free allocation. Further, we prove that for general monotonic valuation functions an envy-free allocation always exists with a subsidy of at most 2(n-1) dollars per agent. In particular, the total subsidy required for monotonic valuations is independent of the number of goods.
Johannes Brustle, Jack Dippel, Vishnu V. Narayan, Mashbat Suzuki, Adrian Vetta
EC2