Huanyu Zuo

dblp:229/6762 · DBLP profile ↗
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3ranked-venue papers
3as first author
1since 2021 · last 2021
0000-0003-2958-6001ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Audio and music processing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing
microphone array processing
0.922020
Intensity Based Spatial Soundfield Reproduction Using an Irregular Loudspeaker Array · IEEE ACM Trans. Audio Speech Lang. Process. 2020
Particle Velocity Assisted Three Dimensional Sound Field Reproduction Using a Modal-Domain Approach · IEEE ACM Trans. Audio Speech Lang. Process. 2020
Audio and music processing › spatial audio
sound field reproduction
0.922020
Intensity Based Spatial Soundfield Reproduction Using an Irregular Loudspeaker Array · IEEE ACM Trans. Audio Speech Lang. Process. 2020
Particle Velocity Assisted Three Dimensional Sound Field Reproduction Using a Modal-Domain Approach · IEEE ACM Trans. Audio Speech Lang. Process. 2020
Audio and music processing
spatial audio
0.922020
Intensity Based Spatial Soundfield Reproduction Using an Irregular Loudspeaker Array · IEEE ACM Trans. Audio Speech Lang. Process. 2020
Particle Velocity Assisted Three Dimensional Sound Field Reproduction Using a Modal-Domain Approach · IEEE ACM Trans. Audio Speech Lang. Process. 2020

Methods — techniques the papers use, named apart from their topics

weighted cost function · 0.4spherical harmonic decomposition · 0.4pressure matching · 0.4particle velocity · 0.4higher order microphone · 0.4HOA max-rE decoding · 0.4
YearPublicationVenuePosition
2021 3D Multizone Soundfield Reproduction in a Reverberant Environment Using Intensity Matching Method
abstract
Sound intensity is a good predictor of human perception of sound location, which can be controlled to provide impressive direction perception to humans in soundfield reproduction systems, especially when the loudspeakers are non-uniformly distributed. However, the previous works in this field are all constrained to a single sweet spot/spatial zone. We address this challenge and propose a multizone reproduction method for 3D soundfield in a reverberant room based on intensity matching. We develop spatial sound intensity expressions in a reververant room using spherical harmonic decomposition, and build a cost function to optimize sound intensity within multiple spatial zones. Finally, simulation results showing the performance are presented.
Huanyu Zuo, Thushara D. Abhayapala, Prasanga N. Samarasinghe
ICASSP1
2020 Particle Velocity Assisted Three Dimensional Sound Field Reproduction Using a Modal-Domain Approach
abstract
In literature, particle velocity has been introduced to improve performance of spatial sound field reproduction systems. However, all existing work requires to have accurate particle velocity measurements at all of the discrete control points, which is difficult to obtain in real-world applications. In this work, we formulate continuous particle velocity expressions over space as a function of pressure coefficients in the modal domain that can be easily extracted by using a higher order microphone. The sound field within a target region is controlled by a weighted cost function we built to optimize the continuous particle velocity, as well as sound pressure, on the boundary of the region. In contrast to the conventional spatial sound field reproduction methods in the modal domain, the proposed method allows for non-uniform loudspeaker geometry with a limited number of loudspeakers, thus providing a flexible array arrangement. The performance of the proposed method is evaluated through numerical simulations in both a free field and a reverberant room. Finally, we prove the proposed method in an objective experiment with real-world measurements of room impulse response.
Huanyu Zuo, Thushara D. Abhayapala, Prasanga N. Samarasinghe
IEEE ACM Trans. Audio Speech Lang. Process.1
2020 Intensity Based Spatial Soundfield Reproduction Using an Irregular Loudspeaker Array
abstract
Sound intensity is an acoustic quantity closely linked with human perception of sound location, and it can be controlled to create a high level of realism to humans in soundfield reproduction systems. In this article, we present an intensity matching technique to optimally reproduce sound intensity over a continuous spatial region using an irregular loudspeaker array. This avoids several known limitations in the previous works on intensity based soundfield reproduction, such as a single sweet spot for the listener and a regular loudspeaker geometry that is difficult to implement in real-world applications. In contrast to the previous works, the new technique uses a cost function we built to optimize sound intensity over space by exploiting spatial sound intensity distributions. The spatial sound intensity distribution is represented by spherical harmonic coefficients of sound pressure, which are widely used to describe a spatial soundfield. Compared to the conventional spatial soundfield reproduction method of pressure matching in the spherical harmonic domain and the HOA max-rE decoding method optimizing sound intensity at a single position, we show that the intensity matching technique has better overall performance with two different irregular loudspeaker layouts through simulations. The impact of microphone noise on reproduction performance is also assessed. Finally, we carry out perceptual localization experiments to validate the proposed method.
Huanyu Zuo, Prasanga N. Samarasinghe, Thushara D. Abhayapala
IEEE ACM Trans. Audio Speech Lang. Process.1