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Jose San Martin

dblp:23/2477 · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 50% Motion planning and robot control · 50%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › robot dynamics › dynamic performance analysis
dynamic manipulability
0.112009
Dynamic Manipulability of Multifingered Grasping · IEEE Trans. Robotics 2009
Robotics › Robot manipulation
grasping
0.112009
Dynamic Manipulability of Multifingered Grasping · IEEE Trans. Robotics 2009
Robotics › Robot manipulation › grasping
multifingered grasping
0.112009
Dynamic Manipulability of Multifingered Grasping · IEEE Trans. Robotics 2009
Robotics › Motion planning and robot control
robot control
0.112009
Dynamic Manipulability of Multifingered Grasping · IEEE Trans. Robotics 2009

Methods — techniques the papers use, named apart from their topics

ellipsoid-based manipulability analysis · 0.1
YearPublicationVenuePosition
2015 Soft finger tactile rendering for wearable haptics
abstract
This paper introduces a tactile rendering algorithm for wearable cutaneous devices that stimulate the skin through local contact surface modulation. The first step in the algorithm simulates contact between a skin model and virtual objects, and computes the contact surface to be rendered. The accuracy of this surface is maximized by simulating soft skin with its characteristic nonlinear behavior. The second step takes the desired contact surface as input, and computes the device configuration by solving an optimization problem, i.e., minimizing the deviation between the contact surface in the virtual environment and the contact surface rendered by the device. The method is implemented on a thimble-like wearable device.
Álvaro G. Pérez, Daniel Lobo, Francesco Chinello, Gabriel Cirio, Monica Malvezzi, Jose San Martin, Domenico Prattichizzo, Miguel A. Otaduy
World Haptics6
2009 Dynamic Manipulability of Multifingered Grasping
abstract
In this paper, we extend the concept of dynamic manipulability to evaluate the dynamic property of multifingered grasping systems consisting of a multifingered hand and a grasped object, and propose a measure of dynamic manipulability of multifingered grasping. Similar to the original dynamic manipulability, the proposed measure evaluates the mapping from a set of realizable joint torques to a set of resultant accelerations of the grasped object, which forms an ellipsoid under a constant internal force constraint. It is clearly shown that the internal forces not only affect the volume of the ellipsoid, but also the amount of offset of the ellipsoid, while the gravity forces simply induce an offset. A new measure, i.e., omnidirectionality, is introduced to add a penalty to the original manipulability measure, which simply evaluates the volume of the ellipsoid, depending on how much the ellipsoid is offset. Numerical examples by using a simple two-fingered robot hand are shown to demonstrate the effectiveness of the proposed measure.
Yasuyoshi Yokokohji, Jose San Martin, Masaki Fujiwara
IEEE Trans. Robotics2
2007 A Fuzzy Logic Approach to the Concept of Manipulability in Mechanics
abstract
Manipulability is a measure of performance for mechanical manipulators. Intuitively, Manipulability at a point of a manipulator workspace measures how easy is to reach the neighbour points. Currently, this value is obtained using an algebraic formula based on the Jacobian of the manipulator that is not very intuitive. Also, this formulation defines Manipulability as a continuous function of the workspace coordinates; however, due to natural restrictions for the mechanical implementation, actual devices include physical limits where this algebraic formulation produces incoherent Manipulability values. This work presents a new formulation based on fuzzy rules that provides a more intuitive definition of Manipulability. This formulation solves the boundary problem, while remains consistent with the algebraic one in those spatial zones where this works correctly. In order to demonstrate the advantage of this new approach, the Manipulability of a well known commercial haptic device has been studied comparing both formulations
Gracián Triviño, Jose San Martin
FUZZ-IEEE2