EDBT 2026 Demo / reviewers in the wild / expert
Takashi Shibuya 0001
dblp:23/6390-1
· DBLP profile ↗
22ranked-venue papers
4as first author
19since 2021 · last 2026
0000-0002-4277-0164ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 17 · 2 first-author · 15 since 2021Graphics, computer vision, multimedia, augmented reality and games · 10 · 2 first-author · 9 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Video Camera Trajectory Editing with Generative Rendering from Estimated GeometryabstractWe introduce a novel framework for video camera trajectory editing, enabling the re-synthesis of monocular videos along user-defined camera paths. This task is challenging due to its ill-posed nature and the limited multi-view video data for training. Traditional reconstruction methods struggle with extreme trajectory changes, and existing generative models for dynamic novel view synthesis cannot handle in-the-wild videos. Our approach consists of two steps: estimating temporally consistent geometry, and generative rendering guided by this geometry. By integrating geometric priors, the generative model focuses on synthesizing realistic details where the estimated geometry is uncertain. We eliminate the need for extensive 4D training data through a factorized fine-tuning framework that separately trains spatial and temporal components using multi-view image and video data. Our method outperforms baselines in producing plausible videos from novel camera trajectories, especially in extreme extrapolation scenarios on real-world footage. Junyoung Seo, Jisang Han, Jaewoo Jung, Siyoon Jin, Joungbin Lee, Takuya Narihira, Kazumi Fukuda, Takashi Shibuya 0001, Donghoon Ahn, Shoukang Hu, Seungryong Kim, Yuki Mitsufuji |
AAAI | 8 |
| 2025 | Classifier-Free Guidance Inside the Attraction Basin May Cause MemorizationabstractDiffusion models are prone to exactly reproduce images from the training data. This exact reproduction of the training data is concerning as it can lead to copyright infringement and/or leakage of privacy-sensitive information. In this paper, we present a novel perspective on the memorization phenomenon and propose a simple yet effective approach to mitigate it. We argue that memorization occurs because of an attraction basin in the denoising process which steers the diffusion trajectory towards a memorized image. However, this can be mitigated by guiding the diffusion trajectory away from the attraction basin by not applying classifier-free guidance until an ideal transition point occurs from which classifier-free guidance is applied. This leads to the generation of non-memorized images that are high in image quality and well-aligned with the conditioning mechanism. To further improve on this, we present a new guidance technique, opposite guidance, that escapes the attraction basin sooner in the denoising process. We demonstrate the existence of attraction basins in various scenarios in which memorization occurs, and we show that our proposed approach successfully mitigates memorization. Our codebase is publicly available at https://github.com/SonyResearch/mitigating_memorization. Anubhav Jain 0002, Yuya Kobayashi, Takashi Shibuya 0001, Yuhta Takida, Nasir Memon, Julian Togelius, Yuki Mitsufuji |
CVPR | 3 |
| 2025 | MMAudio: Taming Multimodal Joint Training for High-Quality Video-to-Audio SynthesisabstractWe propose to synthesize high-quality and synchronized audio, given video and optional text conditions, using a novel multimodal joint training framework (MMAudio). In contrast to single-modality training conditioned on (limited) video data only, MMAudio is jointly trained with larger-scale, readily available text-audio data to learn to generate semantically aligned high-quality audio samples. Additionally, we improve audio-visual synchrony with a conditional synchronization module that aligns video conditions with audio latents at the frame level. Trained with a flow matching objective, MMAudio achieves new video-to-audio state-of-the-art among public models in terms of audio quality, semantic alignment, and audio-visual synchronization, while having a low inference time (1.23s to generate an 8s clip) and just 157M parameters. MMAudio also achieves surprisingly competitive performance in text-to-audio generation, showing that joint training does not hinder single-modality performance. Code, models, and demo are available at: hkchengrex.github.io/MMAudio. Ho Kei Cheng, Masato Ishii, Akio Hayakawa, Takashi Shibuya 0001, Alexander G. Schwing, Yuki Mitsufuji |
CVPR | 4 |
| 2025 | TITAN-Guide: Taming Inference-Time Alignment for Guided Text-to-Video Diffusion ModelsabstractIn the recent development of conditional diffusion models still require heavy supervised fine-tuning for performing control on a category of tasks. Training-free conditioning via guidance with off-the-shelf models is a favorable alternative to avoid further fine-tuning on the base model. However, the existing training-free guidance frameworks either have heavy memory requirements or offer sub-optimal control due to rough estimation. These shortcomings limit the applicability to control diffusion models that require intense computation, such as Text-to-Video (T2V) diffusion models. In this work, we propose Taming Inference Time Alignment for Guided Text-to-Video Diffusion Model, so-called TITAN-Guide, which overcomes memory space issues, and provides more optimal control in the guidance process compared to the counterparts. In particular, we develop an efficient method for optimizing diffusion latents without backpropagation from a discriminative guiding model. In particular, we study forward gradient descents for guided diffusion tasks with various options on directional directives. In our experiments, we demonstrate the effectiveness of our approach in efficiently managing memory during latent optimization, while previous methods fall short. Our proposed approach not only minimizes memory requirements but also significantly enhances T2V performance across a range of diffusion guidance benchmarks. Code, models, and demo are available at https://titanguide.github.io. Christian Simon, Masato Ishii, Akio Hayakawa, Shusuke Takahashi, Takashi Shibuya 0001, Yuki Mitsufuji |
ICCV | 6 |
| 2025 | MMDisCo: Multi-Modal Discriminator-Guided Cooperative Diffusion for Joint Audio and Video GenerationabstractThis study aims to construct an audio-video generative model with minimal computational cost by leveraging pre-trained single-modal generative models for audio and video.
To achieve this, we propose a novel method that guides single-modal models to cooperatively generate well-aligned samples across modalities.
Specifically, given two pre-trained base diffusion models, we train a lightweight joint guidance module to adjust scores separately estimated by the base models to match the score of joint distribution over audio and video.
We show that this guidance can be computed using the gradient of the optimal discriminator, which distinguishes real audio-video pairs from fake ones independently generated by the base models.
Based on this analysis, we construct a joint guidance module by training this discriminator.
Additionally, we adopt a loss function to stabilize the discriminator's gradient and make it work as a noise estimator, as in standard diffusion models.
Empirical evaluations on several benchmark datasets demonstrate that our method improves both single-modal fidelity and multimodal alignment with relatively few parameters.
The code is available at: [https://github.com/SonyResearch/MMDisCo](https://github.com/SonyResearch/MMDisCo). Akio Hayakawa, Masato Ishii, Takashi Shibuya 0001, Yuki Mitsufuji |
ICLR | 3 |
| 2025 | HERO: Human-Feedback Efficient Reinforcement Learning for Online Diffusion Model FinetuningabstractControllable generation through Stable Diffusion (SD) fine-tuning aims to improve fidelity, safety, and alignment with human guidance. Existing reinforcement learning from human feedback methods usually rely on predefined heuristic reward functions or pretrained reward models built on large-scale datasets, limiting their applicability to scenarios where collecting such data is costly or difficult. To effectively and efficiently utilize human feedback, we develop a framework, HERO, which leverages online human feedback collected on the fly during model learning. Specifically, HERO features two key mechanisms: (1) Feedback-Aligned Representation Learning, an online training method that captures human feedback and provides informative learning signals for fine-tuning, and (2) Feedback-Guided Image Generation, which involves generating images from SD's refined initialization samples, enabling faster convergence towards the evaluator's intent. We demonstrate that HERO is 4x more efficient in online feedback for body part anomaly correction compared to the best existing method. Additionally, experiments show that HERO can effectively handle tasks like reasoning, counting, personalization, and reducing NSFW content with only 0.5K online feedback. The code and project page are available at [https://hero-dm.github.io/](https://hero-dm.github.io/). Ayano Hiranaka, Shang-Fu Chen, Chieh-Hsin Lai, Naoki Murata, Takashi Shibuya 0001, Wei-Hsiang Liao 0001, Shao-Hua Sun, Yuki Mitsufuji |
ICLR | 6 |
| 2025 | SoundCTM: Unifying Score-based and Consistency Models for Full-band Text-to-Sound GenerationabstractSound content creation, essential for multimedia works such as video games and films, often involves extensive trial-and-error, enabling creators to semantically reflect their artistic ideas and inspirations, which evolve throughout the creation process, into the sound.
Recent high-quality diffusion-based Text-to-Sound (T2S) generative models provide valuable tools for creators. However, these models often suffer from slow inference speeds, imposing an undesirable burden that hinders the trial-and-error process.
While existing T2S distillation models address this limitation through $1$-step generation, the sample quality of $1$-step generation remains insufficient for production use.
Additionally, while multi-step sampling in those distillation models improves sample quality itself, the semantic content changes due to their lack of deterministic sampling capabilities.
Thus, developing a T2S generative model that allows creators to efficiently conduct trial-and-error while producing high-quality sound remains a key challenge.
To address these issues, we introduce Sound Consistency Trajectory Models (SoundCTM), which allow flexible transitions between high-quality $1$-step sound generation and superior sound quality through multi-step deterministic sampling.
This allows creators to efficiently conduct trial-and-error with $1$-step generation to semantically align samples with their intention, and subsequently refine sample quality with preserving semantic content through deterministic multi-step sampling.
To develop SoundCTM, we reframe the CTM training framework, originally proposed in computer vision, and introduce a novel feature distance using the teacher network for a distillation loss.
Additionally, while distilling classifier-free guided trajectories, we introduce a $\nu$-sampling, a new algorithm that offers another source of quality improvement. For the $\nu$-sampling, we simultaneously train both conditional and unconditional student models.
For production-level generation, we scale up our model to 1B trainable parameters, making SoundCTM-DiT-1B the first large-scale distillation model in the sound community to achieve both promising high-quality $1$-step and multi-step full-band (44.1kHz) generation.
Audio samples are available at \url{https://anonymus-soundctm.github.io/soundctm_iclr/}. Koichi Saito, Takashi Shibuya 0001, Chieh-Hsin Lai, Yuhta Takida, Yuki Mitsufuji |
ICLR | 3 |
| 2025 | A Simple but Strong Baseline for Sounding Video Generation: Effective Adaptation of Audio and Video Diffusion Models for Joint GenerationabstractIn this work, we build a simple but strong baseline for sounding video generation. Given base diffusion models for audio and video, we integrate them with additional modules into a single model and train it to make the model jointly generate audio and video. To enhance alignment between audio-video pairs, we introduce two novel mechanisms in our model. The first one is timestep adjustment, which provides different timestep information to each base model. It is designed to align how samples are generated along with timesteps across modalities. The second one is a new design of the additional modules, termed Cross-Modal Conditioning as Positional Encoding (CMC-PE). In CMC-PE, cross-modal information is embedded as if it represents temporal position information, and the embeddings are fed into the model like positional encoding. Compared with the popular cross-attention mechanism, CMC-PE provides a better inductive bias for temporal alignment in the generated data. Experimental results validate the effectiveness of the two newly introduced mechanisms and also demonstrate that our method outperforms existing methods. Masato Ishii, Akio Hayakawa, Takashi Shibuya 0001, Yuki Mitsufuji |
IJCNN | 3 |
| 2025 | Efficiency without Compromise: CLIP-aided Text-to-Image GANs with Increased DiversityabstractRecently, Generative Adversarial Networks (GANs) have been successfully scaled to billion-scale large text-to-image datasets. However, training such models entails a high training cost, limiting some applications and research usage. To reduce the cost, one promising direction is the incorporation of pre-trained models. The existing method of utilizing pre-trained models for a generator significantly reduced the training cost compared with the other large-scale GANs, but we found the model loses the diversity of generation for a given prompt by a large margin. To build an efficient and high-fidelity text-to-image GAN without compromise, we propose to use two specialized discriminators with Slicing Adversarial Networks (SANs) adapted for text-to-image tasks. Our proposed model, called SCAD, shows a notable enhancement in diversity for a given prompt with better sample fidelity. We also propose to use a metric called Per-Prompt Diversity (PPD) to evaluate the diversity of text-to-image models quantitatively. SCAD achieved a zero-shot FID competitive with the latest large-scale GANs at two orders of magnitude less training cost. Yuya Kobayashi, Yuhta Takida, Takashi Shibuya 0001, Yuki Mitsufuji |
IJCNN | 3 |
| 2025 | StereoSync: Spatially-Aware Stereo Audio Generation from Video
Christian Marinoni, Riccardo F. Gramaccioni, Kazuki Shimada, Takashi Shibuya 0001, Yuki Mitsufuji, Danilo Comminiello |
IJCNN | 4 |
| 2025 | CCStereo: Audio-Visual Contextual and Contrastive Learning for Binaural Audio GenerationabstractBinaural audio generation (BAG) aims to convert monaural audio to stereo audio using visual prompts, requiring a deep understanding of spatial and semantic information. The success of the BAG systems depends on the effectiveness of cross-modal reasoning and spatial understanding. Current methods have explored the use of visual information as guidance for binaural audio generation. However, they rely solely on cross-attention mechanisms to guide the generation process and under-utilise the temporal and spatial information in video data during training and inference. These limitations result in the loss of fine-grained spatial details and risk overfitting to specific environments, ultimately constraining model performance. In this paper, we address the aforementioned issues by introducing a new audio-visual binaural generation model with an audio-visual conditional normalisation layer that dynamically aligns the target difference audio features using visual context. To enhance spatial sensitivity, we also introduce a contrastive learning method that mines negatives from shuffled visual features. We also introduce a cost-efficient way to utilise test-time augmentation in video data to enhance performance. Our approach achieves state-of-the-art generation accuracy on the FAIR-Play, MUSIC-Stereo, and YT-MUSIC benchmarks. Code is available at https://github.com/SonyResearch/CCStereo. Yuanhong Chen, Kazuki Shimada, Christian Simon, Yukara Ikemiya, Takashi Shibuya 0001, Yuki Mitsufuji |
ACM Multimedia | 5 |
| 2024 | BIGVSAN: Enhancing Gan-Based Neural Vocoders with Slicing Adversarial NetworkabstractGenerative adversarial network (GAN)-based vocoders have been intensively studied because they can synthesize high-fidelity audio waveforms faster than real-time. However, it has been reported that most GANs fail to obtain the optimal projection for discriminating between real and fake data in the feature space. In the literature, it has been demonstrated that slicing adversarial network (SAN), an improved GAN training framework that can find the optimal projection, is effective in the image generation task. In this paper, we investigate the effectiveness of SAN in the vocoding task. For this purpose, we propose a scheme to modify least-squares GAN, which most GAN-based vocoders adopt, so that their loss functions satisfy the requirements of SAN. Through our experiments, we demonstrate that SAN can improve the performance of GAN-based vocoders, including BigVGAN, with small modifications. Our code is available at https://github.com/sony/bigvsan. Takashi Shibuya 0001, Yuhta Takida, Yuki Mitsufuji |
ICASSP | 1 |
| 2024 | Diffusion-Based Speech Enhancement with Joint Generative and Predictive DecodersabstractDiffusion-based generative speech enhancement (SE) has recently received attention, but reverse diffusion remains time-consuming. One solution is to initialize the reverse diffusion process with enhanced features estimated by a predictive SE system. However, the pipeline structure currently does not consider for a combined use of generative and predictive decoders. The predictive decoder allows us to use the further complementarity between predictive and diffusion-based generative SE. In this paper, we propose a unified system that use jointly generative and predictive decoders across two levels. The encoder encodes both generative and predictive information at the shared encoding level. At the decoded feature level, we fuse the two decoded features by generative and predictive decoders. Specifically, the two SE modules are fused in the initial and final diffusion steps: the initial fusion initializes the diffusion process with the predictive SE to improve convergence, and the final fusion combines the two complementary SE outputs to enhance SE performance. Experiments conducted on the Voice-Bank dataset demonstrate that incorporating predictive information leads to faster decoding and higher PESQ scores compared with other score-based diffusion SE (StoRM and SGMSE+). Kazuki Shimada, Masato Hirano, Takashi Shibuya 0001, Yuichiro Koyama, Shusuke Takahashi, Tatsuya Kawahara, Yuki Mitsufuji |
ICASSP | 4 |
| 2024 | Zero- and Few-Shot Sound Event Localization and DetectionabstractSound event localization and detection (SELD) systems estimate direction-of-arrival (DOA) and temporal activation for sets of target classes. Neural network (NN)-based SELD systems have performed well in various sets of target classes, but they only output the DOA and temporal activation of preset classes trained before inference. To customize target classes after training, we tackle zero- and few-shot SELD tasks, in which we set new classes with a text sample or a few audio samples. While zero-shot sound classification tasks are achievable by embedding from contrastive language-audio pretraining (CLAP), zero-shot SELD tasks require assigning an activity and a DOA to each embedding, especially in overlapping cases. To tackle the assignment problem in overlapping cases, we propose an embed-ACCDOA model, which is trained to output track-wise CLAP embedding and corresponding activity-coupled Cartesian direction-of-arrival (ACCDOA). In our experimental evaluations on zero- and few-shot SELD tasks, the embed-ACCDOA model showed better location-dependent scores than a straightforward combination of the CLAP audio encoder and a DOA estimation model. Moreover, the proposed combination of the embed-ACCDOA model and CLAP audio encoder with zero-or few-shot samples performed comparably to an official baseline system trained with complete train data in an evaluation dataset. Kazuki Shimada, Kengo Uchida, Yuichiro Koyama, Takashi Shibuya 0001, Shusuke Takahashi, Yuki Mitsufuji, Tatsuya Kawahara |
ICASSP | 4 |
| 2024 | SAN: Inducing Metrizability of GAN with Discriminative Normalized Linear LayerabstractGenerative adversarial networks (GANs) learn a target probability distribution by optimizing a generator and a discriminator with minimax objectives. This paper addresses the question of whether such optimization actually provides the generator with gradients that make its distribution close to the target distribution. We derive *metrizable conditions*, sufficient conditions for the discriminator to serve as the distance between the distributions, by connecting the GAN formulation with the concept of sliced optimal transport. Furthermore, by leveraging these theoretical results, we propose a novel GAN training scheme called the Slicing Adversarial Network (SAN). With only simple modifications, a broad class of existing GANs can be converted to SANs. Experiments on synthetic and image datasets support our theoretical results and the effectiveness of SAN as compared to the usual GANs. We also apply SAN to StyleGAN-XL, which leads to a state-of-the-art FID score amongst GANs for class conditional generation on CIFAR10 and ImageNet 256$\times$256. The code is available at https://github.com/sony/san. Yuhta Takida, Masaaki Imaizumi, Takashi Shibuya 0001, Chieh-Hsin Lai, Toshimitsu Uesaka, Naoki Murata, Yuki Mitsufuji |
ICLR | 3 |
| 2024 | GenWarp: Single Image to Novel Views with Semantic-Preserving Generative WarpingabstractGenerating novel views from a single image remains a challenging task due to the complexity of 3D scenes and the limited diversity in the existing multi-view datasets to train a model on. Recent research combining large-scale text-to-image (T2I) models with monocular depth estimation (MDE) has shown promise in handling in-the-wild images. In these methods, an input view is geometrically warped to novel views with estimated depth maps, then the warped image is inpainted by T2I models. However, they struggle with noisy depth maps and loss of semantic details when warping an input view to novel viewpoints. In this paper, we propose a novel approach for single-shot novel view synthesis, a semantic-preserving generative warping framework that enables T2I generative models to learn where to warp and where to generate, through augmenting cross-view attention with self-attention. Our approach addresses the limitations of existing methods by conditioning the generative model on source view images and incorporating geometric warping signals. Qualitative and quantitative evaluations demonstrate that our model outperforms existing methods in both in-domain and out-of-domain scenarios. Project page is available at https://GenWarp-NVS.github.io. Junyoung Seo, Kazumi Fukuda, Takashi Shibuya 0001, Takuya Narihira, Naoki Murata, Shoukang Hu, Chieh-Hsin Lai, Seungryong Kim, Yuki Mitsufuji |
NeurIPS | 3 |
| 2023 | Diffiner: A Versatile Diffusion-based Generative Refiner for Speech EnhancementabstractAlthough deep neural network (DNN)-based speech enhancement (SE) methods outperform the previous non-DNN-based ones, they often degrade the perceptual quality of generated outputs.To tackle this problem, we introduce a DNN-based generative refiner, Diffiner, aiming to improve perceptual speech quality pre-processed by an SE method.We train a diffusionbased generative model by utilizing a dataset consisting of clean speech only.Then, our refiner effectively mixes clean parts newly generated via denoising diffusion restoration into the degraded and distorted parts caused by a preceding SE method, resulting in refined speech.Once our refiner is trained on a set of clean speech, it can be applied to various SE methods without additional training specialized for each SE module.Therefore, our refiner can be a versatile post-processing module w.r.t.SE methods and has high potential in terms of modularity.Experimental results show that our method improved perceptual speech quality regardless of the preceding SE methods used.Our code is available at https://github.com/sony/diffiner. Ryosuke Sawata, Naoki Murata, Yuhta Takida, Toshimitsu Uesaka, Takashi Shibuya 0001, Shusuke Takahashi, Yuki Mitsufuji |
INTERSPEECH | 5 |
| 2022 | Good Examples Make A Faster Learner: Simple Demonstration-based Learning for Low-resource NERabstractDong-Ho Lee, Akshen Kadakia, Kangmin Tan, Mahak Agarwal, Xinyu Feng, Takashi Shibuya, Ryosuke Mitani, Toshiyuki Sekiya, Jay Pujara, Xiang Ren. Proceedings of the 60th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2022. Akshen Kadakia, Kangmin Tan, Mahak Agarwal, Takashi Shibuya 0001, Ryosuke Mitani, Toshiyuki Sekiya, Jay Pujara, Xiang Ren 0001 |
ACL (1) | 6 |
| 2022 | SQ-VAE: Variational Bayes on Discrete Representation with Self-annealed Stochastic QuantizationabstractOne noted issue of vector-quantized variational autoencoder (VQ-VAE) is that the learned discrete representation uses only a fraction of the full capacity of the codebook, also known as codebook collapse. We hypothesize that the training scheme of VQ-VAE, which involves some carefully designed heuristics, underlies this issue. In this paper, we propose a new training scheme that extends the standard VAE via novel stochastic dequantization and quantization, called stochastically quantized variational autoencoder (SQ-VAE). In SQ-VAE, we observe a trend that the quantization is stochastic at the initial stage of the training but gradually converges toward a deterministic quantization, which we call self-annealing. Our experiments show that SQ-VAE improves codebook utilization without using common heuristics. Furthermore, we empirically show that SQ-VAE is superior to VAE and VQ-VAE in vision- and speech-related tasks. Yuhta Takida, Takashi Shibuya 0001, Wei-Hsiang Liao 0001, Chieh-Hsin Lai, Junki Ohmura, Toshimitsu Uesaka, Naoki Murata, Shusuke Takahashi, Toshiyuki Kumakura, Yuki Mitsufuji |
ICML | 2 |
| 2020 | Nested Named Entity Recognition via Second-best Sequence Learning and DecodingabstractWhen an entity name contains other names within it, the identification of all combinations of names can become difficult and expensive. We propose a new method to recognize not only outermost named entities but also inner nested ones. We design an objective function for training a neural model that treats the tag sequence for nested entities as the second best path within the span of their parent entity. In addition, we provide the decoding method for inference that extracts entities iteratively from outermost ones to inner ones in an outside-to-inside way. Our method has no additional hyperparameters to the conditional random field based model widely used for flat named entity recognition tasks. Experiments demonstrate that our method performs better than or at least as well as existing methods capable of handling nested entities, achieving F1-scores of 85.82%, 84.34%, and 77.36% on ACE-2004, ACE-2005, and GENIA datasets, respectively. Takashi Shibuya 0001, Eduard H. Hovy |
Trans. Assoc. Comput. Linguistics | 1 |
| 2013 | Audio fingerprinting robust against reverberation and noise based on quantification of sinusoidalityabstractThe implementation of second-screen service requires a technology for quick, accurate content identification. This enables the service to trace the channel of a broadcast program that a user is watching or listening to. One approach is to record an audio signal from the user's mobile device, and match it with one in a reference database. However, reverberation and exogenous noise distort a recorded audio signal, making accurate identification more difficult. This paper presents a new fingerprinting method for content identification that is robust against reverberation and noise. It employs pseudo-sinusoidal components, which are components that can be regarded as sinusoidal over a short period of time. The method generates a fingerprint that represents the distribution of pseudosinusoidal components in the time-frequency domain. Experimental results show that the method can match a 5-s-long input signal against 792 hours of reference signals in 1.29 s on a single PC, and can identify the correct program with a recall of over 92% and a precision of 100% in a realistic setting. Takashi Shibuya 0001, Mototsugu Abe, Masayuki Nishiguchi |
ICME | 1 |
| 2009 | Causality quantification and its applications: structuring and modeling of multivariate time seriesabstractTime series prediction is an important issue in a wide range of areas. There are various real world processes whose states vary continuously, and those processes may have influences on each other. If the past information of one process X improves the predictability of another process Y, X is said to have a causal influence on Y. In order to make good predictions, it is necessary to identify the appropriate causal relationships. In addition, the processes to be modeled may include symbolic data as well as numerical data. Therefore, it is important to deal with symbolic and numerical time series seamlessly when attempting to detect causality. Takashi Shibuya 0001, Tatsuya Harada, Yasuo Kuniyoshi |
KDD | 1 |