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David G. Heath

dblp:23/777 · DBLP profile ↗
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6ranked-venue papers
4as first author
0since 2021 · last 1996
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Learning theory · 61% Kernel, tree and ensemble methods · 39%
Theoretical computer science
2 papers
Computational complexity · 85% Algorithms and data structures · 15%
Databases, data mining, and information retrieval
1 paper
Data mining · 100%

Topics — the 5 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Kernel, tree and ensemble methods
nearest neighbor methods
0.011995
Best-Case Results for Nearest-Neighbor Learning · IEEE Trans. Pattern Anal. Mach. Intell. 1995
Machine learning › Learning theory
sample complexity
0.011995
Best-Case Results for Nearest-Neighbor Learning · IEEE Trans. Pattern Anal. Mach. Intell. 1995
Data mining › predictive modeling › classification
decision tree learning
0.011993
Induction of Oblique Decision Trees · IJCAI 1993
Machine learning › Learning theory › computational learning theory
concept class learning
0.011991
Learning Nested Concept Classes with Limited Storage · IJCAI 1991
Data mining › predictive modeling
tree-based models
0.011993
Induction of Oblique Decision Trees · IJCAI 1993

Methods — techniques the papers use, named apart from their topics

nearest neighbor algorithms · 0.0decision tree learning · 0.0
YearPublicationVenuePosition
1996 Learning nested concept classes with limited storage
abstract
Resource limitations have played an important role in the development and verification of theories about intelligent behaviour. This paper is a step towards answering the question of what effect limited memory has on the ability of intelligent machines to learn from data. Our analysis is applicable to many existing learning methods, especially those that incrementally construct a generalization by making repeated passes through a set of training data (e.g. some implementations of perceptrons, neural nets, and decision trees). Most of these methods do not store the entire training set, since they allow themselves only limited storage, a restriction that forces them to produce a compressed representation. The question we address is, how much (if any) additional processing time is required for methods with limited storage ? We measure processing time for learning algorithms by the number of passes through a data set necessary to obtain a correct generalization. Researchers have observed that for some learning methods (e.g. neural nets) the number of passes through a data set gets smaller as the size of the network is increased ; however, no analytical study that explains this behaviour has been published. We examine limited storage algorithms for a particular concept class, nested hyperrectangles. We prove bounds that illustrate the fundamental trade-off between storage requirements and processing time required to learn an optimal structure. It turns out that our lower bounds apply to other algorithms and concept classes as well (e.g. decision trees). We discuss applications of our analysis to learning and to problems in human perception. We also briefly discuss parallel learning algorithms.
David G. Heath, Simon Kasif, S. Rao Kosaraju, Steven Salzberg, Gregory F. Sullivan
J. Exp. Theor. Artif. Intell.1
1995 Best-Case Results for Nearest-Neighbor Learning
abstract
Proposes a theoretical model for analysis of classification methods, in which the teacher knows the classification algorithm and chooses examples in the best way possible. The authors apply this model using the nearest-neighbor learning algorithm, and develop upper and lower bounds on sample complexity for several different concept classes. For some concept classes, the sample complexity turns out to be exponential even using this best-case model, which implies that the concept class is inherently difficult for the NN algorithm. The authors identify several geometric properties that make learning certain concepts relatively easy. Finally the authors discuss the relation of their work to helpful teacher models, its application to decision tree learning algorithms, and some of its implications for experimental work.>
Steven Salzberg, Arthur L. Delcher, David G. Heath, Simon Kasif
IEEE Trans. Pattern Anal. Mach. Intell.3
1993 Induction of Oblique Decision Trees
David G. Heath, Simon Kasif, Steven Salzberg
IJCAI1
1993 The Complexity of Finding Minimal Voronoi Covers with Applications to Machine Learning
abstract
Our goal in this paper is to examine the application of Voronoi diagrams, a fundamental concept of computational geometry, to the nearest neighbor algorithm used in machine learning. We consider the question “Given a planar polygonal tessellation T and an integer k, is there a set of k points whose Voronoi diagram contains every edge in T?” We show that this question is NP-hard. We encountered this problem while studying a learning model in which we seek the minimum sized set of training examples needed to teach a given geometric concept to a nearest neighbor learning program. That is, given a concept which can be described by a planar tessellation, we are seeking to construct the smallest set of points whose Voronoi diagram is consistent with the given tessellation. In a sense, this question captures the difficulty of teaching the nearest neighbor algorithm a simple structure, using a minimal number of examples. In addition, we consider the natural inverse to the problem of computing Voronoi diagrams. Given a planar polygonal tessellation T, we describe an algorithm to find a set of points whose Voronoi diagram is T, if such a set exists.
David G. Heath, Simon Kasif
Comput. Geom.1
1991 Learning Nested Concept Classes with Limited Storage
David G. Heath, Simon Kasif, S. Rao Kosaraju, Steven Salzberg, Gregory F. Sullivan
IJCAI1
1991 Learning with a Helpful Teacher
Steven Salzberg, Arthur L. Delcher, David G. Heath, Simon Kasif
IJCAI3