Demo Data from EDBT 2026 / reviewers in the wild / expert
Daiqing Li
dblp:230/1276
· DBLP profile ↗
11ranked-venue papers
4as first author
8since 2021 · last 2023
0000-0001-5814-0872ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 10 · 3 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 9 · 4 first-author · 6 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
10 papers |
Generative modeling · 36% Segmentation and scene understanding · 17% 3D vision · 16% | |
| Computer graphics and multimedia
5 papers |
Visual content generation and editing · 78% Geometric modeling and processing · 22% |
Topics — the 26 heaviest of 33, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
generative adversarial network |
1.6 | 3 | 2022 | Polymorphic-GAN: Generating Aligned Samples across Multiple Domains with Learned Morph Maps · CVPR 2022 EditGAN: High-Precision Semantic Image Editing · NeurIPS 2021 Semantic Segmentation With Generative Models: Semi-Supervised Learning and Strong Out-of-Domain Generalization · CVPR 2021 |
Machine learning › Generative modeling
diffusion model |
1.3 | 2 | 2023 | DreamTeacher: Pretraining Image Backbones with Deep Generative Models · ICCV 2023 NeuralField-LDM: Scene Generation with Hierarchical Latent Diffusion Models · CVPR 2023 |
Computer vision › Segmentation and scene understanding
semantic segmentation |
1.2 | 3 | 2022 | BigDatasetGAN: Synthesizing ImageNet with Pixel-wise Annotations · CVPR 2022 Semantic Segmentation With Generative Models: Semi-Supervised Learning and Strong Out-of-Domain Generalization · CVPR 2021 EditGAN: High-Precision Semantic Image Editing · NeurIPS 2021 |
Visual content generation and editing
3d content creation |
0.8 | 2 | 2023 | NeuralField-LDM: Scene Generation with Hierarchical Latent Diffusion Models · CVPR 2023 GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images · NeurIPS 2022 |
Computer vision › 3D vision › 3d generation
3d scene generation |
0.7 | 1 | 2023 | NeuralField-LDM: Scene Generation with Hierarchical Latent Diffusion Models · CVPR 2023 |
Computer vision › 3D vision
3d scene understanding |
0.7 | 1 | 2023 | NeuralField-LDM: Scene Generation with Hierarchical Latent Diffusion Models · CVPR 2023 |
Machine learning › Generative modeling › diffusion model
latent diffusion model |
0.7 | 1 | 2023 | NeuralField-LDM: Scene Generation with Hierarchical Latent Diffusion Models · CVPR 2023 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning
self-supervised representation learning |
0.7 | 1 | 2023 | DreamTeacher: Pretraining Image Backbones with Deep Generative Models · ICCV 2023 |
Visual content generation and editing › scene authoring
scene generation |
0.7 | 1 | 2023 | NeuralField-LDM: Scene Generation with Hierarchical Latent Diffusion Models · CVPR 2023 |
Machine learning › Generative modeling › generative adversarial network
3d-aware image synthesis |
0.6 | 1 | 2022 | GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images · NeurIPS 2022 |
Machine learning › Efficient and distributed learning
data requirement estimation |
0.6 | 1 | 2022 | How Much More Data Do I Need? Estimating Requirements for Downstream Tasks · CVPR 2022 |
Machine learning › Generative modeling
labeled data generation |
0.6 | 1 | 2022 | BigDatasetGAN: Synthesizing ImageNet with Pixel-wise Annotations · CVPR 2022 |
Machine learning › Deep learning architectures and training
scaling laws |
0.6 | 1 | 2022 | How Much More Data Do I Need? Estimating Requirements for Downstream Tasks · CVPR 2022 |
Computer vision › 3D vision › 3d shape modeling
textured mesh generation |
0.6 | 1 | 2022 | GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images · NeurIPS 2022 |
Visual content generation and editing
image-to-image translation |
0.6 | 1 | 2022 | Polymorphic-GAN: Generating Aligned Samples across Multiple Domains with Learned Morph Maps · CVPR 2022 |
Geometric modeling and processing
shape representation |
0.6 | 1 | 2022 | GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images · NeurIPS 2022 |
Computer vision › Segmentation and scene understanding › semantic segmentation › transfer learning for semantic segmentation
domain adaptive semantic segmentation |
0.5 | 1 | 2021 | Semantic Segmentation With Generative Models: Semi-Supervised Learning and Strong Out-of-Domain Generalization · CVPR 2021 |
Machine learning › Representation and self-supervised learning › latent space
latent space manipulation |
0.5 | 1 | 2021 | EditGAN: High-Precision Semantic Image Editing · NeurIPS 2021 |
Machine learning › Trustworthy machine learning
out-of-distribution generalization |
0.5 | 1 | 2021 | Semantic Segmentation With Generative Models: Semi-Supervised Learning and Strong Out-of-Domain Generalization · CVPR 2021 |
Computer vision › Segmentation and scene understanding › annotation-efficient segmentation
semi-supervised semantic segmentation |
0.5 | 1 | 2021 | Semantic Segmentation With Generative Models: Semi-Supervised Learning and Strong Out-of-Domain Generalization · CVPR 2021 |
Visual content generation and editing › image editing › local image editing
mask-based image editing |
0.5 | 1 | 2021 | EditGAN: High-Precision Semantic Image Editing · NeurIPS 2021 |
Visual content generation and editing › image editing
semantic image editing |
0.5 | 1 | 2021 | EditGAN: High-Precision Semantic Image Editing · NeurIPS 2021 |
Machine learning › Representation and self-supervised learning
pre-training |
0.4 | 2 | 2023 | DreamTeacher: Pretraining Image Backbones with Deep Generative Models · ICCV 2023 BigDatasetGAN: Synthesizing ImageNet with Pixel-wise Annotations · CVPR 2022 |
Natural language and speech › Question answering and dialogue systems › dialogue modeling
neural conversation model |
0.3 | 1 | 2018 | A Face-to-Face Neural Conversation Model · CVPR 2018 |
Machine learning › Representation and self-supervised learning › pre-training › data-centric pre-training
synthetic pre-training |
0.2 | 1 | 2022 | BigDatasetGAN: Synthesizing ImageNet with Pixel-wise Annotations · CVPR 2022 |
Computer vision › 3D vision
aerial image analysis |
0.1 | 1 | 2019 | Neural Turtle Graphics for Modeling City Road Layouts · ICCV 2019 |
Methods — techniques the papers use, named apart from their topics
neural field · 1.3hierarchical diffusion · 1.3autoencoder · 1.3shared feature learning · 1.1morph layer · 1.1knowledge distillation · 0.7generative model · 0.7diffusion model · 0.7generative adversarial network · 0.6feature segmentation architecture · 0.6differentiable surface modeling · 0.6differentiable rendering · 0.6GAN · 0.6editing vectors · 0.5conditional latent code optimization · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | NeuralField-LDM: Scene Generation with Hierarchical Latent Diffusion ModelsabstractAutomatically generating high-quality real world 3D scenes is of enormous interest for applications such as virtual reality and robotics simulation. Towards this goal, we introduce NeuralField-LDM, a generative model capable of synthesizing complex 3D environments. We leverage Latent Diffusion Models that have been successfully utilized for efficient high-quality 2D content creation. We first train a scene auto-encoder to express a set of image and pose pairs as a neural field, represented as density and feature voxel grids that can be projected to produce novel views of the scene. To further compress this representation, we train a latent-autoencoder that maps the voxel grids to a set of latent representations. A hierarchical diffusion model is then fit to the latents to complete the scene generation pipeline. We achieve a substantial improvement over existing state-of-the-art scene generation models. Additionally, we show how NeuralField-LDM can be used for a variety of 3D content creation applications, including conditional scene generation, scene inpainting and scene style manipulation. Seung Wook Kim 0001, Bradley Brown, Kangxue Yin, Karsten Kreis, Katja Schwarz, Daiqing Li, Robin Rombach, Antonio Torralba 0001, Sanja Fidler |
CVPR | 6 |
| 2023 | DreamTeacher: Pretraining Image Backbones with Deep Generative ModelsabstractIn this work, we introduce a self-supervised feature representation learning framework DreamTeacher that utilizes generative networks for pre-training downstream image backbones. We propose to distill knowledge from a trained generative model into standard image backbones that have been well engineered for specific perception tasks. We investigate two types of knowledge distillation: 1) distilling learned generative features onto target image backbones as an alternative to pretraining these backbones on large labeled datasets such as ImageNet, and 2) distilling labels obtained from generative networks with task heads onto logits of target backbones. We perform extensive analyses on multiple generative models, dense prediction benchmarks, and several pre-training regimes. We empirically find that our DreamTeacher significantly outperforms existing self-supervised representation learning approaches across the board. Unsupervised ImageNet pre-training with DreamTeacher leads to significant improvements over ImageNet classification pre-training on downstream datasets, showcasing generative models, and diffusion generative models specifically, as a promising approach to representation learning on large, diverse datasets without requiring manual annotation. Daiqing Li, Huan Ling, Amlan Kar, David Acuna, Seung Wook Kim 0001, Karsten Kreis, Antonio Torralba 0001, Sanja Fidler |
ICCV | 1 |
| 2022 | Polymorphic-GAN: Generating Aligned Samples across Multiple Domains with Learned Morph MapsabstractModern image generative models show remarkable sample quality when trained on a single domain or class of objects. In this work, we introduce a generative adversarial network that can simultaneously generate aligned image samples from multiple related domains. We leverage the fact that a variety of object classes share common attributes, with certain geometric differences. We propose Polymorphic-GAN which learns shared features across all domains and a per-domain morph layer to morph shared features according to each domain. In contrast to previous works, our framework allows simultaneous modelling of images with highly varying geometries, such as images of human faces, painted and artistic faces, as well as multiple different animal faces. We demonstrate that our model produces aligned samples for all domains and show how it can be used for applications such as segmentation transfer and cross-domain image editing, as well as training in low-data regimes. Additionally, we apply our Polymorphic-GAN on image-to-image translation tasks and show that we can greatly surpass previous approaches in cases where the geometric differences between domains are large. Seung Wook Kim 0001, Karsten Kreis, Daiqing Li, Antonio Torralba 0001, Sanja Fidler |
CVPR | 3 |
| 2022 | BigDatasetGAN: Synthesizing ImageNet with Pixel-wise AnnotationsabstractAnnotating images with pixel-wise labels is a time consuming and costly process. Recently, DatasetGAN [78] showcased a promising alternative - to synthesize a large labeled dataset via a generative adversarial network (GAN) by exploiting a small set of manually labeled, GAN generated images. Here, we scale DatasetGAN to ImageNet scale of class diversity. We take image samples from the class-conditional generative model BigGAN [5] trained on ImageNet, and manually annotate only 5 images per class, for all 1k classes. By training an effective feature segmentation architecture on top of BigGAN, we turn Big GAN into a labeled dataset generator. We further show that VQGAN [18] can similarly serve as a dataset generator, leveraging the already annotated data. We create a new ImageNet benchmark by labeling an additional set of real images and evaluate segmentation performance in a variety of settings. Through an extensive ablation study, we show big gains in leveraging a large generated dataset to train different supervised and self-supervised backbone models on pixel-wise tasks. Furthermore, we demonstrate that using our synthesized datasets for pre-training leads to improvements over standard ImageNet pre-training on several downstream datasets, such as PASCAL-VOC, MS-COCO, Cityscapes and chest X-ray, as well as tasks (detection, segmentation). Our benchmark will be made public and maintain a leaderboard for this challenging task. Project Page: https://nv-tlabs.github.io/big-datasetgan/ Daiqing Li, Huan Ling, Seung Wook Kim 0001, Karsten Kreis, Sanja Fidler, Antonio Torralba 0001 |
CVPR | 1 |
| 2022 | How Much More Data Do I Need? Estimating Requirements for Downstream TasksabstractGiven a small training data set and a learning algorithm, how much more data is necessary to reach a target validation or test performance? This question is of critical importance in applications such as autonomous driving or medical imaging where collecting data is expensive and time-consuming. Overestimating or underestimating data requirements incurs substantial costs that could be avoided with an adequate budget. Prior work on neural scaling laws suggest that the power-law function can fit the validation performance curve and extrapolate it to larger data set sizes. We find that this does not immediately translate to the more difficult downstream task of estimating the required data set size to meet a target performance. In this work, we consider a broad class of computer vision tasks and systematically investigate a family of functions that generalize the power-law function to allow for better estimation of data requirements. Finally, we show that incorporating a tuned correction factor and collecting over multiple rounds significantly improves the performance of the data estimators. Using our guidelines, practitioners can accurately estimate data requirements of machine learning systems to gain savings in both development time and data acquisition costs. Rafid Mahmood, James Lucas, David Acuna, Daiqing Li, Jonah Philion, José M. Álvarez 0004, Zhiding Yu, Sanja Fidler, Marc T. Law |
CVPR | 4 |
| 2022 | GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from ImagesabstractAs several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train performant 3D generative models that synthesize textured meshes which can be directly consumed by 3D rendering engines, thus immediately usable in downstream applications. Prior works on 3D generative modeling either lack geometric details, are limited in the mesh topology they can produce, typically do not support textures, or utilize neural renderers in the synthesis process, which makes their use in common 3D software non-trivial. In this work, we introduce GET3D, a Generative model that directly generates Explicit Textured 3D meshes with complex topology, rich geometric details, and high fidelity textures. We bridge recent success in the differentiable surface modeling, differentiable rendering as well as 2D Generative Adversarial Networks to train our model from 2D image collections. GET3D is able to generate high-quality 3D textured meshes, ranging from cars, chairs, animals, motorbikes and human characters to buildings, achieving significant improvements over previous methods. Jun Gao 0004, Tianchang Shen, Wenzheng Chen, Kangxue Yin, Daiqing Li, Or Litany, Zan Gojcic, Sanja Fidler |
NeurIPS | 6 |
| 2021 | Semantic Segmentation With Generative Models: Semi-Supervised Learning and Strong Out-of-Domain GeneralizationabstractTraining deep networks with limited labeled data while achieving a strong generalization ability is key in the quest to reduce human annotation efforts. This is the goal of semi-supervised learning, which exploits more widely available unlabeled data to complement small labeled data sets. In this paper, we propose a novel framework for discriminative pixel-level tasks using a generative model of both images and labels. Concretely, we learn a generative adversarial network that captures the joint image-label distribution and is trained efficiently using a large set of un-labeled images supplemented with only few labeled ones. We build our architecture on top of StyleGAN2 [45], augmented with a label synthesis branch. Image labeling at test time is achieved by first embedding the target image into the joint latent space via an encoder network and test-time optimization, and then generating the label from the inferred embedding. We evaluate our approach in two important domains: medical image segmentation and part-based face segmentation. We demonstrate strong in-domain performance compared to several baselines, and are the first to showcase extreme out-of-domain generalization, such as transferring from CT to MRI in medical imaging, and photographs of real faces to paintings, sculptures, and even cartoons and animal faces. Project Page: https://nv-tlabs.github.io/semanticGAN/ Daiqing Li, Junlin Yang, Karsten Kreis, Antonio Torralba 0001, Sanja Fidler |
CVPR | 1 |
| 2021 | EditGAN: High-Precision Semantic Image EditingabstractGenerative adversarial networks (GANs) have recently found applications in image editing. However, most GAN-based image editing methods often require large-scale datasets with semantic segmentation annotations for training, only provide high-level control, or merely interpolate between different images. Here, we propose EditGAN, a novel method for high-quality, high-precision semantic image editing, allowing users to edit images by modifying their highly detailed part segmentation masks, e.g., drawing a new mask for the headlight of a car. EditGAN builds on a GAN framework that jointly models images and their semantic segmentation, requiring only a handful of labeled examples – making it a scalable tool for editing. Specifically, we embed an image into the GAN’s latent space and perform conditional latent code optimization according to the segmentation edit, which effectively also modifies the image. To amortize optimization, we find “editing vectors” in latent space that realize the edits. The framework allows us to learn an arbitrary number of editing vectors, which can then be directly applied on other images at interactive rates. We experimentally show that EditGAN can manipulate images with an unprecedented level of detail and freedom while preserving full image quality. We can also easily combine multiple edits and perform plausible edits beyond EditGAN’s training data. We demonstrate EditGAN on a wide variety of image types and quantitatively outperform several previous editing methods on standard editing benchmark tasks. Huan Ling, Karsten Kreis, Daiqing Li, Seung Wook Kim 0001, Antonio Torralba 0001, Sanja Fidler |
NeurIPS | 3 |
| 2020 | Federated Simulation for Medical Imaging
Daiqing Li, Amlan Kar, Nishant Ravikumar, Alejandro F. Frangi, Sanja Fidler |
MICCAI (1) | 1 |
| 2019 | Neural Turtle Graphics for Modeling City Road LayoutsabstractWe propose Neural Turtle Graphics (NTG), a novel generative model for spatial graphs, and demonstrate its applications in modeling city road layouts. Specifically, we represent the road layout using a graph where nodes in the graph represent control points and edges in the graph represents road segments. NTG is a sequential generative model parameterized by a neural network. It iteratively generates a new node and an edge connecting to an existing node conditioned on the current graph. We train NTG on Open Street Map data and show it outperforms existing approaches using a set of diverse performance metrics. Moreover, our method allows users to control styles of generated road layouts mimicking existing cities as well as to sketch a part of the city road layout to be synthesized. In addition to synthesis, the proposed NTG finds uses in an analytical task of aerial road parsing. Experimental results show that it achieves state-of-the-art performance on the SpaceNet dataset. Hang Chu, Daiqing Li, David Acuna, Amlan Kar, Maria Shugrina, Xinkai Wei, Ming-Yu Liu 0001, Antonio Torralba 0001, Sanja Fidler |
ICCV | 2 |
| 2018 | A Face-to-Face Neural Conversation ModelabstractNeural networks have recently become good at engaging in dialog. However, current approaches are based solely on verbal text, lacking the richness of a real face-to-face conversation. We propose a neural conversation model that aims to read and generate facial gestures alongside with text. This allows our model to adapt its response based on the "mood" of the conversation. In particular, we introduce an RNN encoder-decoder that exploits the movement of facial muscles, as well as the verbal conversation. The decoder consists of two layers, where the lower layer aims at generating the verbal response and coarse facial expressions, while the second layer fills in the subtle gestures, making the generated output more smooth and natural. We train our neural network by having it "watch" 250 movies. We showcase our joint face-text model in generating more natural conversations through automatic metrics and a human study. We demonstrate an example application with a face-to-face chatting avatar. Hang Chu, Daiqing Li, Sanja Fidler |
CVPR | 2 |