Demo Data from EDBT 2026 / reviewers in the wild / expert
Juan C. Martínez Mori
dblp:230/7885 · also Juan Carlos Martínez Mori
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2025
0000-0002-6714-221XORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Theory of computation · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 93% Mathematical optimization · 7% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Algorithmic game theory and mechanism design
cooperative game theory |
0.9 | 1 | 2025 | Cooperation and the Design of Public Goods · EC 2025 |
Algorithmic game theory and mechanism design › cooperative game theory › solution concepts
core |
0.9 | 1 | 2025 | Cooperation and the Design of Public Goods · EC 2025 |
Algorithmic game theory and mechanism design
mechanism design |
0.9 | 1 | 2025 | Cooperation and the Design of Public Goods · EC 2025 |
Algorithmic game theory and mechanism design › cooperative game theory
non-transferable utility game |
0.9 | 1 | 2025 | Cooperation and the Design of Public Goods · EC 2025 |
Mathematical optimization
linear programming |
0.3 | 1 | 2025 | Cooperation and the Design of Public Goods · EC 2025 |
Methods — techniques the papers use, named apart from their topics
cutting-plane algorithm · 0.9cooperative game theory · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Cooperation and the Design of Public GoodsabstractWe consider the cooperative elements that arise in the design of public goods, such as transportation policies and infrastructure. These involve a variety of stakeholders: governments, businesses, advocates, and users. Their eventual deployment depends on the decision maker's ability to garner sufficient support from each of these groups; we formalize these strategic requirements from the perspective of cooperative game theory. Specifically, we introduce non-transferable utility, linear production (NTU LP) games, which combine the game-theoretic tensions inherent in public decision-making with the modeling flexibility of linear programming. We derive structural properties regarding the non-emptiness, representability and complexity of the core, a solution concept that models the viability of cooperation. In particular, we provide fairly general sufficient conditions under which the core of an NTU LP game is guaranteed to be non-empty, prove that determining membership in the core is co-NP-complete, and develop a cutting plane algorithm to optimize various social welfare objectives subject to core membership. Lastly, we apply these results in a data-driven case study on service plan optimization for the Chicago bus system. As our study illustrates, cooperation is necessary for the successful deployment of transportation service plans and similar public goods, but it may also have adverse or counterintuitive distributive implications. Juan C. Martínez Mori, Alejandro Toriello |
EC | 1 |