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Shirsendu Sukanta Halder

dblp:230/8041 · DBLP profile ↗
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4ranked-venue papers
2as first author
1since 2021 · last 2021
0000-0002-6548-8663ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Rendering · 100%
Artificial intelligence
2 papers
Trustworthy machine learning · 52% Image recognition and object detection · 37% Segmentation and scene understanding · 11%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering › participating media rendering
rain rendering
0.922021
Rain Rendering for Evaluating and Improving Robustness to Bad Weather · Int. J. Comput. Vis. 2021
Physics-Based Rendering for Improving Robustness to Rain · ICCV 2019
Rendering
photorealistic rendering
0.512021
Rain Rendering for Evaluating and Improving Robustness to Bad Weather · Int. J. Comput. Vis. 2021
Machine learning › Trustworthy machine learning › robustness › corruption robustness
adverse weather robustness
0.412019
Physics-Based Rendering for Improving Robustness to Rain · ICCV 2019
Computer vision › Image recognition and object detection › object detection
robust object detection
0.412019
Physics-Based Rendering for Improving Robustness to Rain · ICCV 2019
Rendering
physically based rendering
0.412019
Physics-Based Rendering for Improving Robustness to Rain · ICCV 2019
Computer vision › Segmentation and scene understanding › semantic segmentation
robust semantic segmentation
0.112019
Physics-Based Rendering for Improving Robustness to Rain · ICCV 2019

Methods — techniques the papers use, named apart from their topics

data augmentation · 1.8simulation · 1.0rain photometric modeling · 0.8physical particle simulator · 0.8
YearPublicationVenuePosition
2021 Rain Rendering for Evaluating and Improving Robustness to Bad Weather
Maxime Tremblay, Shirsendu Sukanta Halder, Raoul de Charette, Jean-François Lalonde
Int. J. Comput. Vis.2
2020 Enhancing Perceptual Loss with Adversarial Feature Matching for Super-Resolution
abstract
Single image super-resolution (SISR) is an ill-posed problem with an indeterminate number of valid solutions. Solving this problem with neural networks would require access to extensive experience, either presented as a large training set over natural images or a condensed representation from another pre-trained network. Perceptual loss functions, which belong to the latter category, have achieved breakthrough success in SISR and several other computer vision tasks. While perceptual loss plays a central role in the generation of photo-realistic images, it also produces undesired pattern artifacts in the super-resolved outputs. In this paper, we show that the root cause of these pattern artifacts can be traced back to a mismatch between the pre-training objective of perceptual loss and the super-resolution objective. To address this issue, we propose to augment the existing perceptual loss formulation with a novel content loss function that uses the latent features of a discriminator network to filter the unwanted artifacts across several levels of adversarial similarity. Further, our modification has a stabilizing effect on non-convex optimization in adversarial training. The proposed approach offers notable gains in perceptual quality based on an extensive human evaluation study and a competent reconstruction fidelity when tested on objective evaluation metrics.
Ravi Tej Akella, Shirsendu Sukanta Halder, Arunav Pratap Shandeelya, Vinod Pankajakshan
IJCNN2
2019 Physics-Based Rendering for Improving Robustness to Rain
abstract
To improve the robustness to rain, we present a physically-based rain rendering pipeline for realistically inserting rain into clear weather images. Our rendering relies on a physical particle simulator, an estimation of the scene lighting and an accurate rain photometric modeling to augment images with arbitrary amount of realistic rain or fog. We validate our rendering with a user study, proving our rain is judged 40% more realistic that state-of-the-art. Using our generated weather augmented Kitti and Cityscapes dataset, we conduct a thorough evaluation of deep object detection and semantic segmentation algorithms and show that their performance decreases in degraded weather, on the order of 15% for object detection and 60% for semantic segmentation. Furthermore, we show refining existing networks with our augmented images improves the robustness of both object detection and semantic segmentation algorithms. We experiment on nuScenes and measure an improvement of 15% for object detection and 35% for semantic segmentation compared to original rainy performance. Augmented databases and code are available on the project page.
Shirsendu Sukanta Halder, Jean-François Lalonde, Raoul de Charette
ICCV1
2018 Perceptual Conditional Generative Adversarial Networks for End-to-End Image Colourization
Shirsendu Sukanta Halder, Kanjar De, Partha Pratim Roy 0001
ACCV (2)1