Demo Data from EDBT 2026 / reviewers in the wild / expert
Logan Beaver
dblp:232/1735 · also Logan E. Beaver
· DBLP profile ↗
2ranked-venue papers
1as first author
1since 2021 · last 2025
0000-0002-9770-2740ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Multi-agent systems · 100% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Multi-agent systems › task allocation
multi-robot task allocation |
0.9 | 1 | 2025 | Multi-Robot Task Allocation Using Global Games with Negative Feedback: The Colony Maintenance Problem · AAAI 2025 |
Methods — techniques the papers use, named apart from their topics
simulation · 0.9game theory · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Multi-Robot Task Allocation Using Global Games with Negative Feedback: The Colony Maintenance ProblemabstractIn this article we address the multi-robot task allocation problem, where robots must cooperatively assign themselves to accomplish a set of tasks in their environment. We consider the colony maintenance problem as an example, where a team of robots are tasked with continuously maintaining the energy supply of a central colony. We model this as a global game, where each robot measures the energy level of the colony, and the current number of assigned robots, to determine whether or not to forage for energy sources. The key to our approach is introducing a negative feedback term into the robots' utility, which also eliminates the trivial solution where foraging or not foraging are strictly dominant strategies. We compare our approach qualitatively to existing global games, where a positive positive feedback term admits threshold-based decision making, and encourages many robots to forage simultaneously. We show how positive feedback can lead to a cascading failure in the presence of a human who recruits robots, and we demonstrate the resilience of our approach in simulation. Logan Beaver |
AAAI | 1 |
| 2020 | Experimental Validation of a Real-Time Optimal Controller for Coordination of CAVs in a Multi-Lane RoundaboutabstractRoundabouts in conjunction with other traffic scenarios, e.g., intersections, merging roadways, speed reduction zones, can induce congestion in a transportation network due to driver responses to various disturbances. Research efforts have shown that smoothing traffic flow and eliminating stop-and-go driving can both improve fuel efficiency of the vehicles and the throughput of a roundabout. In this paper, we validate an optimal control framework developed earlier in a multilane roundabout scenario using the University of Delaware's scaled smart city (UDSSC). We first provide conditions where the solution is optimal. Then, we demonstrate the feasibility of the solution using experiments at UDSSC, and show that the optimal solution completely eliminates stop-and-go driving while preserving safety. Behdad Chalaki, Logan Beaver, Andreas A. Malikopoulos |
IV | 2 |