EDBT 2026 Demo / reviewers in the wild / expert
Allan Raventos
dblp:232/1768
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2Graphics, computer vision, multimedia, augmented reality and games · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 57% Segmentation and scene understanding · 19% Image recognition and object detection · 19% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Image recognition and object detection › object detection › multi-object detection
dense object detection |
0.4 | 1 | 2020 | Real-Time Panoptic Segmentation From Dense Detections · CVPR 2020 |
Computer vision › 3D vision
depth estimation |
0.4 | 1 | 2020 | 3D Packing for Self-Supervised Monocular Depth Estimation · CVPR 2020 |
Computer vision › 3D vision › depth estimation
monocular depth estimation |
0.4 | 1 | 2020 | 3D Packing for Self-Supervised Monocular Depth Estimation · CVPR 2020 |
Computer vision › Segmentation and scene understanding
panoptic segmentation |
0.4 | 1 | 2020 | Real-Time Panoptic Segmentation From Dense Detections · CVPR 2020 |
Computer vision › 3D vision › depth estimation
self-supervised depth estimation |
0.4 | 1 | 2020 | 3D Packing for Self-Supervised Monocular Depth Estimation · CVPR 2020 |
Machine learning › Efficient and distributed learning
inference efficiency |
0.1 | 1 | 2020 | Real-Time Panoptic Segmentation From Dense Detections · CVPR 2020 |
Methods — techniques the papers use, named apart from their topics
self-attention · 0.4packing and unpacking blocks · 0.4mask construction · 0.43d convolution · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | 3D Packing for Self-Supervised Monocular Depth EstimationabstractAlthough cameras are ubiquitous, robotic platforms typically rely on active sensors like LiDAR for direct 3D perception. In this work, we propose a novel self-supervised monocular depth estimation method combining geometry with a new deep network, PackNet, learned only from unlabeled monocular videos. Our architecture leverages novel symmetrical packing and unpacking blocks to jointly learn to compress and decompress detail-preserving representations using 3D convolutions. Although self-supervised, our method outperforms other self, semi, and fully supervised methods on the KITTI benchmark. The 3D inductive bias in PackNet enables it to scale with input resolution and number of parameters without overfitting, generalizing better on out-of-domain data such as the NuScenes dataset. Furthermore, it does not require large-scale supervised pretraining on ImageNet and can run in real-time. Finally, we release DDAD (Dense Depth for Automated Driving), a new urban driving dataset with more challenging and accurate depth evaluation, thanks to longer-range and denser ground-truth depth generated from high-density LiDARs mounted on a fleet of self-driving cars operating world-wide. Vitor Campagnolo Guizilini, Rares Ambrus, Sudeep Pillai, Allan Raventos, Adrien Gaidon |
CVPR | 4 |
| 2020 | Real-Time Panoptic Segmentation From Dense DetectionsabstractPanoptic segmentation is a complex full scene parsing task requiring simultaneous instance and semantic segmentation at high resolution. Current state-of-the-art approaches cannot run in real-time, and simplifying these architectures to improve efficiency severely degrades their accuracy. In this paper, we propose a new single-shot panoptic segmentation network that leverages dense detections and a global self-attention mechanism to operate in real-time with performance approaching the state of the art. We introduce a novel parameter-free mask construction method that substantially reduces computational complexity by efficiently reusing information from the object detection and semantic segmentation sub-tasks. The resulting network has a simple data flow that requires no feature map re-sampling, enabling significant hardware acceleration. Our experiments on the Cityscapes and COCO benchmarks show that our network works at 30 FPS on 1024x2048 resolution, trading a 3% relative performance degradation from the current state of the art for up to 440% faster inference. Rui Hou 0007, Jie Li 0031, Arjun Bhargava, Allan Raventos, Vitor Campagnolo Guizilini, Jerome P. Lynch, Adrien Gaidon |
CVPR | 4 |