Demo Data from EDBT 2026 / reviewers in the wild / expert
Yiheng Zhu 0003
dblp:232/1993-3
· DBLP profile ↗
5ranked-venue papers
0as first author
4since 2021 · last 2023
0000-0002-3857-1533ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5 · 4 since 2021Artificial intelligence and machine learning · 3 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 69% Video understanding and tracking · 23% Generative modeling · 8% | |
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d reconstruction › object reconstruction
3d head reconstruction |
0.7 | 1 | 2023 | PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of Anime Characters · CVPR 2023 |
Computer vision › 3D vision › 3d reconstruction
single-view 3d reconstruction |
0.7 | 1 | 2023 | PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of Anime Characters · CVPR 2023 |
Computer animation and physical simulation › motion synthesis
human motion synthesis |
0.5 | 1 | 2021 | A Unified 3D Human Motion Synthesis Model via Conditional Variational Auto-Encoder∗ · ICCV 2021 |
Computer vision › Video understanding and tracking
human motion prediction |
0.4 | 1 | 2020 | Learning Progressive Joint Propagation for Human Motion Prediction · ECCV (7) 2020 |
Machine learning › Generative modeling › diffusion model
conditional generation |
0.1 | 1 | 2021 | A Unified 3D Human Motion Synthesis Model via Conditional Variational Auto-Encoder∗ · ICCV 2021 |
Methods — techniques the papers use, named apart from their topics
cross-attention · 1.0action-adaptive modulation · 1.0volumetric radiance field · 0.7line-filling model · 0.7deep learning · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of Anime CharactersabstractWe propose PAniC-3D, a system to reconstruct stylized 3D character heads directly from illustrated (p)ortraits of (ani)me (c)haracters. Our anime-style domain poses unique challenges to single-view reconstruction; compared to natural images of human heads, character portrait illustrations have hair and accessories with more complex and diverse geometry, and are shaded with non-photorealistic contour lines. In addition, there is a lack of both 3D model and portrait illustration data suitable to train and evaluate this ambiguous stylized reconstruction task. Facing these challenges, our proposed PAniC-3D architecture crosses the illustration-to-3D domain gap with a line-filling model, and represents sophisticated geometries with a volumetric radiance field. We train our system with two large new datasets (11.2k Vroid 3D models, 1k Vtuber portrait illustrations), and evaluate on a novel AnimeRecon benchmark of illustration-to-3D pairs. PAniC-3D significantly outper-forms baseline methods, and provides data to establish the task of stylized reconstruction from portrait illustrations. Shuhong Chen, Kevin Zhang 0003, Yichun Shi, Yiheng Zhu 0003, Guoxian Song, Sizhe An, Janus Kristjansson, Matthias Zwicker |
CVPR | 5 |
| 2022 | Adversarial Open Domain Adaptation for Sketch-to-Photo SynthesisabstractIn this paper, we explore open-domain sketch-to-photo translation, which aims to synthesize a realistic photo from a freehand sketch with its class label, even if the sketches of that class are missing in the training data. It is challenging due to the lack of training supervision and the large geometric distortion between the freehand sketch and photo domains. To synthesize the absent freehand sketches from photos, we propose a framework that jointly learns sketch-to-photo and photo-to-sketch generation. However, the generator trained from fake sketches might lead to unsatisfying results when dealing with sketches of missing classes, due to the domain gap between synthesized sketches and real ones. To alleviate this issue, we further propose a simple yet effective open-domain sampling and optimization strategy to "fool" the generator into treating fake sketches as real ones. Our method takes advantage of the learned sketch-to-photo and photo-to-sketch mapping of in-domain data and generalizes it to the open-domain classes. We validate our method on the Scribble and SketchyCOCO datasets. Compared with the recent competing methods, our approach shows impressive results in synthesizing realistic color, texture, and maintaining the geometric composition for various categories of open-domain sketches. Xiaoyu Xiang, Ding Liu 0001, Yiheng Zhu 0003, Xiaohui Shen, Jan P. Allebach |
WACV | 4 |
| 2022 | Anatomy-Aware 3D Human Pose Estimation With Bone-Based Pose DecompositionabstractIn this work, we propose a new solution to 3D human pose estimation in videos. Instead of directly regressing the 3D joint locations, we draw inspiration from the human skeleton anatomy and decompose the task into bone direction prediction and bone length prediction, from which the 3D joint locations can be completely derived. Our motivation is the fact that the bone lengths of a human skeleton remain consistent across time. This promotes us to develop effective techniques to utilize global information acrossallthe frames in a video for high-accuracy bone length prediction. Moreover, for the bone direction prediction network, we propose a fully-convolutional propagating architecture with long skip connections. Essentially, it predicts the directions of different bones hierarchically without using any time-consuming memory units (e.g.LSTM). A novel joint shift loss is further introduced to bridge the training of the bone length and bone direction prediction networks. Finally, we employ an implicit attention mechanism to feed the 2D keypoint visibility scores into the model as extra guidance, which significantly mitigates the depth ambiguity in many challenging poses. Our full model outperforms the previous best results on Human3.6M and MPI-INF-3DHP datasets, where comprehensive evaluation validates the effectiveness of our model. Xiaohui Shen, Yiheng Zhu 0003, Jiebo Luo 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 4 |
| 2021 | A Unified 3D Human Motion Synthesis Model via Conditional Variational Auto-Encoder∗abstractWe present a unified and flexible framework to address the generalized problem of 3D motion synthesis that covers the tasks of motion prediction, completion, interpolation, and spatial-temporal recovery. Since these tasks have different input constraints and various fidelity and diversity requirements, most existing approaches only cater to a specific task or use different architectures to address various tasks. Here we propose a unified framework based on Conditional Variational Auto-Encoder (CVAE), where we treat any arbitrary input as a masked motion series. Notably, by considering this problem as a conditional generation process, we estimate a parametric distribution of the missing regions based on the input conditions, from which to sample and synthesize the full motion series. To further allow the flexibility of manipulating the motion style of the generated series, we design an Action-Adaptive Modulation (AAM) to propagate the given semantic guidance through the whole sequence. We also introduce a cross-attention mechanism to exploit distant relations among decoder and encoder features for better realism and global consistency. We conducted extensive experiments on Human 3.6M and CMU-Mocap. The results show that our method produces coherent and realistic results for various motion synthesis tasks, with the synthesized motions distinctly adapted by the given action labels. Yujun Cai, Yiwei Wang 0001, Yiheng Zhu 0003, Tat-Jen Cham, Jianfei Cai 0001, Junsong Yuan 0001, Jun Liu 0036, Chuanxia Zheng, Sijie Yan, Henghui Ding, Xiaohui Shen, Ding Liu 0001, Nadia Magnenat-Thalmann |
ICCV | 3 |
| 2020 | Learning Progressive Joint Propagation for Human Motion Prediction
Yujun Cai, Lin Huang 0004, Yiwei Wang 0001, Tat-Jen Cham, Jianfei Cai 0001, Junsong Yuan 0001, Jun Liu 0036, Xu Yang 0021, Yiheng Zhu 0003, Xiaohui Shen, Ding Liu 0001, Jing Liu 0050, Nadia Magnenat-Thalmann |
ECCV (7) | 9 |