EDBT 2026 Demo / reviewers in the wild / expert
Zetong Yang
dblp:232/2108
· DBLP profile ↗
14ranked-venue papers
7as first author
11since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 14 · 7 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 12 · 7 first-author · 9 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Test-Time Correction: An Online 3D Detection System via Visual PromptingabstractThis paper introduces Test-time Correction (TTC), an online 3D detection system designed to rectify test-time errors using various auxiliary feedback, aiming to enhance the safety of deployed autonomous driving systems. Unlike conventional offline 3D detectors that remain fixed during inference, TTC enables immediate online error correction without retraining, allowing autonomous vehicles to adapt to new scenarios and reduce deployment risks. To achieve this, we equip existing 3D detectors with an Online Adapter (OA) module-a prompt-driven query generator for real-time correction. At the core of OA module are visual prompts: image-based descriptions of objects of interest derived from auxiliary feedback such as mismatches with 2D detections, road descriptions, or user clicks. These visual prompts, collected from risky objects during inference, are maintained in a visual prompt buffer to enable continuous correction in future frames. By leveraging this mechanism, TTC consistently detects risky objects, achieving reliable, adaptive, and versatile driving autonomy. Extensive experiments show that TTC significantly improves instant error rectification over frozen 3D detectors, even under limited labels, zero-shot settings, and adverse conditions. We hope this work inspires future research on post-deployment online rectification systems for autonomous driving. Hanxue Zhang, Zetong Yang, Yanan Sun 0005, Li Chen 0008, Fatma Güney, Hongyang Li 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2025 | ETA: Efficiency through Thinking Ahead, a Dual Approach to Self-Driving with Large ModelsabstractHow can we benefit from large models without sacrificing inference speed, a common dilemma in self-driving systems? A prevalent solution is a dual-system architecture, employing a small model for rapid, reactive decisions and a larger model for slower but more informative analyses. Existing dual-system designs often implement parallel architectures where inference is either directly conducted using the large model at each current frame or retrieved from previously stored inference results. However, these works still struggle to enable large models for a timely response to every online frame. Our key insight is to shift intensive computations of the current frame to previous time steps and perform a batch inference of multiple time steps to make large models respond promptly to each time step. To achieve the shifting, we introduce Efficiency through Thinking Ahead (ETA), an asynchronous system designed to: (1) propagate informative features from the past to the current frame using future predictions from the large model, (2) extract current frame features using a small model for real-time responsiveness, and (3) integrate these dual features via an action mask mechanism that emphasizes action-critical image regions. Evaluated on the Bench2Drive CARLA Leaderboard-v2 benchmark, ETA advances state-of-the-art performance by 8% with a driving score of 69.53 while maintaining a near-real-time inference speed at 50 ms. Shadi Hamdan, Chonghao Sima, Zetong Yang, Hongyang Li 0001, Fatma Güney |
ICCV | 3 |
| 2025 | Detect Anything 3D in the Wild
Hanxue Zhang, Qingsong Yao, Yanan Sun 0005, Renrui Zhang, Hao Zhao 0002, Hongyang Li 0001, Hongzi Zhu, Zetong Yang |
ICCV | 9 |
| 2025 | Decoupled Diffusion Sparks Adaptive Scene GenerationabstractControllable scene generation could reduce the cost of diverse data collection substantially for autonomous driving. Prior works formulate the traffic layout generation as predictive progress, either by denoising entire sequences at once or by iteratively predicting the next frame. However, full sequence denoising hinders online reaction, while the latter's short-sighted next-frame prediction lacks precise goal-state guidance. Further, the learned model struggles to generate complex or challenging scenarios due to a large number of safe and ordinal driving behaviors from open datasets. To overcome these, we introduce Nexus, a decoupled scene generation framework that improves reactivity and goal conditioning by simulating both ordinal and challenging scenarios from fine-grained tokens with independent noise states. At the core of the decoupled pipeline is the integration of a partial noise-masking training strategy and a noise-aware schedule that ensures timely environmental updates throughout the denoising process. To complement challenging scenario generation, we collect a dataset consisting of complex corner cases. It covers 540 hours of simulated data, including high-risk interactions such as cut-in, sudden braking, and collision. Nexus achieves superior generation realism while preserving reactivity and goal orientation, with a 40% reduction in displacement error. We further demonstrate that Nexus improves closed-loop planning by 20% through data augmentation and showcase its capability in safety-critical data generation. Yunsong Zhou, Naisheng Ye, William Ljungbergh, Tianyu Li 0004, Jiazhi Yang, Zetong Yang, Hongzi Zhu, Christoffer Petersson, Hongyang Li 0001 |
ICCV | 6 |
| 2024 | Visual Point Cloud Forecasting Enables Scalable Autonomous DrivingabstractIn contrast to extensive studies on general vision, pretraining for scalable visual autonomous driving remains seldom explored. Visual autonomous driving applications require features encompassing semantics, 3D geometry, and temporal information simultaneously for joint perception, prediction, and planning, posing dramatic challenges for pre-training. To resolve this, we bring up a new pre-training task termed as visual point cloud forecasting - predicting future point clouds from historical visual input. The key merit of this task captures the synergic learning of semantics, 3D structures, and temporal dynamics. Hence it shows superiority in various downstream tasks. To cope with this new problem, we present ViDAR, a general model to pre-train downstream visual encoders. It first extracts historical embeddings by the encoder. These representations are then transformed to 3D geometric space via a novel Latent Rendering operator for future point cloud prediction. Ex-periments show significant gain in downstream tasks, e.g., 3.1 % NDS on 3D detection, ~10% error reduction on motion forecasting, and ~ 15% less collision rate on planning. Zetong Yang, Li Chen 0008, Yanan Sun 0005, Hongyang Li 0001 |
CVPR | 1 |
| 2024 | Improving Distant 3D Object Detection Using 2D Box SupervisionabstractImproving the detection of distant 3d objects is an impor-tant yet challenging task. For camera-based 3D perception, the annotation of 3d bounding relies heavily on LiDAR for accurate depth information. As such, the distance of anno-tation is often limited due to the sparsity of LiDAR points on distant objects, which hampers the capability of existing de-tectors for long-range scenarios. We address this challenge by considering only 2D box supervision for distant objects since they are easy to annotate. We propose LR3D, a frame-work that learns to recover the missing depth of distant ob-jects. LR3D adopts an implicit projection head to learn the generation of mapping between 2D boxes and depth using the 3D supervision on close objects. This mapping allows the depth estimation of distant objects conditioned on their 2D boxes, making long-range 3D detection with 2D super-vision feasible. Experiments show that without distant 3D annotations, LR3D allows camera-based methods to detect distant objects (over 200m) with comparable accuracy to full 3D supervision. Our framework is general, and could widely benefit 3D detection methods to a large extent. Zetong Yang, Zhiding Yu, Christopher B. Choy, Renhao Wang, Anima Anandkumar, José M. Álvarez 0004 |
CVPR | 1 |
| 2024 | Fully Sparse 3D Occupancy Prediction
Haisong Liu, Zetong Yang, Tianyu Li 0004, Li Chen 0008, Hongyang Li 0001, Limin Wang 0002 |
ECCV (25) | 4 |
| 2024 | NAVSIM: Data-Driven Non-Reactive Autonomous Vehicle Simulation and BenchmarkingabstractBenchmarking vision-based driving policies is challenging. On one hand, open-loop evaluation with real data is easy, but these results do not reflect closed-loop performance. On the other, closed-loop evaluation is possible in simulation, but is hard to scale due to its significant computational demands. Further, the simulators available today exhibit a large domain gap to real data. This has resulted in an inability to draw clear conclusions from the rapidly growing body of research on end-to-end autonomous driving. In this paper, we present NAVSIM, a middle ground between these evaluation paradigms, where we use large datasets in combination with a non-reactive simulator to enable large-scale real-world benchmarking. Specifically, we gather simulation-based metrics, such as progress and time to collision, by unrolling bird's eye view abstractions of the test scenes for a short simulation horizon. Our simulation is non-reactive, i.e., the evaluated policy and environment do not influence each other. As we demonstrate empirically, this decoupling allows open-loop metric computation while being better aligned with closed-loop evaluations than traditional displacement errors. NAVSIM enabled a new competition held at CVPR 2024, where 143 teams submitted 463 entries, resulting in several new insights. On a large set of challenging scenarios, we observe that simple methods with moderate compute requirements such as TransFuser can match recent large-scale end-to-end driving architectures such as UniAD. Our modular framework can potentially be extended with new datasets, data curation strategies, and metrics, and will be continually maintained to host future challenges. Our code is available at https://github.com/autonomousvision/navsim. Daniel Dauner, Marcel Hallgarten, Tianyu Li 0004, Xinshuo Weng, Zhiyu Huang, Zetong Yang, Hongyang Li 0001, Igor Gilitschenski, Boris Ivanovic, Marco Pavone 0001, Andreas Geiger 0001, Kashyap Chitta |
NeurIPS | 6 |
| 2023 | Self-Supervised Pre-Training with Masked Shape Prediction for 3D Scene UnderstandingabstractMasked signal modeling has greatly advanced self-supervised pre-training for language and 2D images. However, it is still not fully explored in 3D scene understanding. Thus, this paper introduces Masked Shape Prediction (MSP), a new framework to conduct masked signal modeling in 3D scenes. MSP uses the essential 3D semantic cue, i.e., geometric shape, as the prediction target for masked points. The context-enhanced shape target consisting of explicit shape context and implicit deep shape feature is proposed to facilitate exploiting contextual cues in shape prediction. Meanwhile, the pre-training architecture in MSP is carefully designed to alleviate the masked shape leakage from point coordinates. Experiments on multiple 3D understanding tasks on both indoor and outdoor datasets demon-strate the effectiveness of MSP in learning good feature representations to consistently boost downstream performance. Li Jiang 0009, Zetong Yang, Shaoshuai Shi, Vladislav Golyanik, Dengxin Dai, Bernt Schiele |
CVPR | 2 |
| 2022 | A Unified Query-based Paradigm for Point Cloud Understandingabstract3D point cloud understanding is an important component in autonomous driving and robotics. In this paper, we present a novel Embedding-Querying paradigm (EQ-Paradigm) for 3D understanding tasks including detection, segmentation and classification. EQ-Paradigm is a unified paradigm that enables combination of existing 3D back-bone architectures with different task heads. Under the EQ-Paradigm, the input is first encoded in the embedding stage with an arbitrary feature extraction architecture, which is independent of tasks and heads. Then, the querying stage enables the encoded features for diverse task heads. This is achieved by introducing an intermediate representation, i.e., Q-representation, in the querying stage to bridge the embedding stage and task heads. We design a novel Q-Net as the querying stage network. Extensive experimental results on various 3D tasks show that EQ-Paradigm in tandem with Q-Net is a general and effective pipeline, which enables flexible collaboration of backbones and heads. It further boosts performance of state-of-the-art methods. Zetong Yang, Li Jiang 0009, Yanan Sun 0005, Bernt Schiele, Jiaya Jia |
CVPR | 1 |
| 2021 | 3D-MAN: 3D Multi-Frame Attention Network for Object Detectionabstract3D object detection is an important module in autonomous driving and robotics. However, many existing methods focus on using single frames to perform 3D detection, and do not fully utilize information from multiple frames. In this paper, we present 3D-MAN: a 3D multi-frame attention network that effectively aggregates features from multiple perspectives and achieves state-of-the-art performance on Waymo Open Dataset. 3D-MAN first uses a novel fast single-frame detector to produce box proposals. The box proposals and their corresponding feature maps are then stored in a memory bank. We design a multi-view alignment and aggregation module, using attention networks, to extract and aggregate the temporal features stored in the memory bank. This effectively combines the features coming from different perspectives of the scene. We demonstrate the effectiveness of our approach on the large-scale complex Waymo Open Dataset, achieving state-of-the-art results compared to published single-frame and multi-frame methods. Zetong Yang, Jiquan Ngiam |
CVPR | 1 |
| 2020 | 3DSSD: Point-Based 3D Single Stage Object DetectorabstractPrevalence of voxel-based 3D single-stage detectors contrast with underexplored point-based methods. In this paper, we present a lightweight point-based 3D single stage object detector 3DSSD to achieve decent balance of accuracy and efficiency. In this paradigm, all upsampling layers and the refinement stage, which are indispensable in all existing point-based methods, are abandoned. We instead propose a fusion sampling strategy in downsampling process to make detection on less representative points feasible. A delicate box prediction network, including a candidate generation layer and an anchor-free regression head with a 3D center-ness assignment strategy, is developed to meet the demand of high accuracy and speed. Our 3DSSD paradigm is an elegant single-stage anchor-free one. We evaluate it on widely used KITTI dataset and more challenging nuScenes dataset. Our method outperforms all state-of-the-art voxel-based single-stage methods by a large margin, and even yields comparable performance with two-stage point-based methods, with amazing inference speed of 25+ FPS, 2x faster than former state-of-the-art point-based methods. Zetong Yang, Yanan Sun 0005, Shu Liu 0005, Jiaya Jia |
CVPR | 1 |
| 2020 | CN: Channel Normalization for Point Cloud Recognition
Zetong Yang, Yanan Sun 0005, Shu Liu 0005, Xiaojuan Qi 0001, Jiaya Jia |
ECCV (10) | 1 |
| 2019 | STD: Sparse-to-Dense 3D Object Detector for Point CloudabstractWe propose a two-stage 3D object detection framework, named sparse-to-dense 3D Object Detector (STD). The first stage is a bottom-up proposal generation network that uses raw point clouds as input to generate accurate proposals by seeding each point with a new spherical anchor. It achieves a higher recall with less computation compared with prior works. Then, PointsPool is applied for proposal feature generation by transforming interior point features from sparse expression to compact representation, which saves even more computation. In box prediction, which is the second stage, we implement a parallel intersection-over-union (IoU) branch to increase awareness of localization accuracy, resulting in further improved performance. We conduct experiments on KITTI dataset, and evaluate our method on 3D object and Bird's Eye View (BEV) detection. Our method outperforms other methods by a large margin, especially on the hard set, with 10+ FPS inference speed. Zetong Yang, Yanan Sun 0005, Shu Liu 0005, Xiaoyong Shen, Jiaya Jia |
ICCV | 1 |