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Pavlo Melnyk

dblp:232/3322 · DBLP profile ↗
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5ranked-venue papers
5as first author
4since 2021 · last 2024
0000-0002-6091-861XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 5 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 64% Deep learning architectures and training · 36%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Deep learning architectures and training
equivariant neural network
1.632024
On Learning Deep O(n)-Equivariant Hyperspheres · ICML 2024
Steerable 3D Spherical Neurons · ICML 2022
TetraSphere: A Neural Descriptor for O(3)-Invariant Point Cloud Analysis · CVPR 2024
Computer vision › 3D vision › point cloud analysis
point cloud learning
0.822024
Steerable 3D Spherical Neurons · ICML 2022
On Learning Deep O(n)-Equivariant Hyperspheres · ICML 2024
Computer vision › 3D vision
point cloud analysis
0.812024
TetraSphere: A Neural Descriptor for O(3)-Invariant Point Cloud Analysis · CVPR 2024
Computer vision › 3D vision › local feature descriptor
rotation-invariant descriptor
0.812024
TetraSphere: A Neural Descriptor for O(3)-Invariant Point Cloud Analysis · CVPR 2024
Computer vision › 3D vision › point cloud analysis
point cloud classification
0.722022
Embed Me If You Can: A Geometric Perceptron · ICCV 2021
Steerable 3D Spherical Neurons · ICML 2022
Machine learning › Deep learning architectures and training › feedforward neural network
multilayer perceptron
0.112021
Embed Me If You Can: A Geometric Perceptron · ICCV 2021

Methods — techniques the papers use, named apart from their topics

conformal embedding · 1.1vector neurons · 0.8tetratransform · 0.8steerable spherical neurons · 0.8regular n-simplexes · 0.8hypersphere · 0.8gram matrix · 0.8tetrahedron basis · 0.6steerable filters · 0.6clifford algebra · 0.5
YearPublicationVenuePosition
2024 TetraSphere: A Neural Descriptor for O(3)-Invariant Point Cloud Analysis
abstract
In many practical applications, 3D point cloud analy-sis requires rotation invariance. In this paper, we present a learnable descriptor invariant under 3D rotations and reflections, i.e., the O(3) actions, utilizing the recently intro-duced steerable 3D spherical neurons and vector neurons. Specifically, we propose an embedding of the 3D spherical neurons into 4D vector neurons, which leverages end-to-end training of the model. In our approach, we perform TetraTransform-an equivariant embedding of the 3D input into 4D, constructed from the steerable neurons-and ex-tract deeper O(3)-equivariant features using vector neurons. This integration of the TetraTransform into the VN-DGCNN framework, termed TetraSphere, negligibly increases the number of parameters by less than 0.0002%. TetraSphere sets a new state-of-the-art performance classifying randomly rotated real-world object scans of the challenging subsets of ScanObjectNN. Additionally, TetraSphere outperforms all equivariant methods on randomly rotated synthetic data: classifying objects from ModelNet40 and segmenting parts of the ShapeNet shapes. Thus, our results reveal the prac-tical value of steerable 3D spherical neurons for learning in 3D Euclidean space. The code is available at https: //github.com/pavlo-melnyk/tetrasphere.
Pavlo Melnyk, Andreas Robinson, Michael Felsberg, Mårten Wadenbäck
CVPR1
2024 On Learning Deep O(n)-Equivariant Hyperspheres
abstract
In this paper, we utilize hyperspheres and regular $n$-simplexes and propose an approach to learning deep features equivariant under the transformations of $n$D reflections and rotations, encompassed by the powerful group of O$(n)$. Namely, we propose O$(n)$-equivariant neurons with spherical decision surfaces that generalize to any dimension $n$, which we call Deep Equivariant Hyperspheres. We demonstrate how to combine them in a network that directly operates on the basis of the input points and propose an invariant operator based on the relation between two points and a sphere, which as we show, turns out to be a Gram matrix. Using synthetic and real-world data in $n$D, we experimentally verify our theoretical contributions and find that our approach is superior to the competing methods for O$(n)$-equivariant benchmark datasets (classification and regression), demonstrating a favorable speed/performance trade-off. The code is available on GitHub.
Pavlo Melnyk, Michael Felsberg, Mårten Wadenbäck, Andreas Robinson, Cuong Le 0004
ICML1
2022 Steerable 3D Spherical Neurons
abstract
Emerging from low-level vision theory, steerable filters found their counterpart in prior work on steerable convolutional neural networks equivariant to rigid transformations. In our work, we propose a steerable feed-forward learning-based approach that consists of neurons with spherical decision surfaces and operates on point clouds. Such spherical neurons are obtained by conformal embedding of Euclidean space and have recently been revisited in the context of learning representations of point sets. Focusing on 3D geometry, we exploit the isometry property of spherical neurons and derive a 3D steerability constraint. After training spherical neurons to classify point clouds in a canonical orientation, we use a tetrahedron basis to quadruplicate the neurons and construct rotation-equivariant spherical filter banks. We then apply the derived constraint to interpolate the filter bank outputs and, thus, obtain a rotation-invariant network. Finally, we use a synthetic point set and real-world 3D skeleton data to verify our theoretical findings. The code is available at https://github.com/pavlo-melnyk/steerable-3d-neurons.
Pavlo Melnyk, Michael Felsberg, Mårten Wadenbäck
ICML1
2021 Embed Me If You Can: A Geometric Perceptron
abstract
Solving geometric tasks involving point clouds by using machine learning is a challenging problem. Standard feed-forward neural networks combine linear or, if the bias parameter is included, affine layers and activation functions. Their geometric modeling is limited, which motivated the prior work introducing the multilayer hypersphere perceptron (MLHP). Its constituent part, i.e., the hypersphere neuron, is obtained by applying a conformal embedding of Euclidean space. By virtue of Clifford algebra, it can be implemented as the Cartesian dot product of inputs and weights. If the embedding is applied in a manner consistent with the dimensionality of the input space geometry, the decision surfaces of the model units become combinations of hyperspheres and make the decision-making process geometrically interpretable for humans. Our extension of the MLHP model, the multilayer geometric perceptron (MLGP), and its respective layer units, i.e., geometric neurons, are consistent with the 3D geometry and provide a geometric handle of the learned coefficients. In particular, the geometric neuron activations are isometric in 3D, which is necessary for rotation and translation equivariance. When classifying the 3D Tetris shapes, we quantitatively show that our model requires no activation function in the hidden layers other than the embedding to outperform the vanilla multilayer perceptron. In the presence of noise in the data, our model is also superior to the MLHP.
Pavlo Melnyk, Michael Felsberg, Mårten Wadenbäck
ICCV1
2020 A high-performance CNN method for offline handwritten Chinese character recognition and visualization
Pavlo Melnyk, Zhiqiang You, Keqin Li 0001
Soft Comput.1