Demo Data from EDBT 2026 / reviewers in the wild / expert
Minxiong Zhang
dblp:233/3531
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2Human-computer interaction and ubiquitous computing · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Haptics and multimodal interaction · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Haptics and multimodal interaction
haptic rendering |
0.4 | 1 | 2019 | Haptic Rendering for Chinese Characters Recognition · VR 2019 |
Haptics and multimodal interaction
tactile perception |
0.1 | 1 | 2019 | Haptic Rendering for Chinese Characters Recognition · VR 2019 |
Methods — techniques the papers use, named apart from their topics
tactile generation algorithm · 0.4flow-based gauss difference · 0.4edge tangential flow · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Haptic Rendering for Chinese Characters RecognitionabstractThis paper explores new approaches to recognize Chinese characters in images through touch sense. We extract the gradient image fused with brightness and chrominance information by the flow-based Gauss difference algorithm, and use the edge tangential flow method to smooth image contour, to obtain smooth character contours with significant edge features. Then, we use a tactile generation algorithm with five mechanical elements to generate stable and continuous tactile information based on the normal vector of triangular patches of the surface. To verify the feasibility and effectiveness of the proposed methods, we developed a Chinese character tactile sensing system. Experiments show that Chinese characters in images can be recognized by touch sense with higher recognition accuracy rate. Xinli Wu, Jiali Luo, Minxiong Zhang, Wenzhen Yang |
VR | 3 |
| 2018 | Real-Time Haptic Rendering of Double-Points InteractionabstractForce generation will improve the immersion and authenticity of the virtual environment with human computer interaction. Considering the limitations of single-point interaction with force generation, this paper proposes real-time force generation methods based on double-points interaction. Analyzing the double-points interaction behaviors, we propose different equations to calculate the interactive force under four different interaction states. We establish an experimental environment to test the efficiency of double-points haptic interaction. The evaluation results show that the method can generate interactive force in time, enhance the immersion and authenticity of the virtual environment, and improve the naturalness of human computer interaction. Xinli Wu, Wenzhen Yang, Minxiong Zhang, Xuxiao Wu |
CW | 3 |