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Yukun Ren

dblp:233/7938 · DBLP profile ↗
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4ranked-venue papers
0as first author
3since 2021 · last 2024
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1Databases, data management, data science and information retrieval · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Algorithmic game theory and mechanism design · 86% Approximation and online algorithms · 14%
Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%

Topics — the 10 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › auction theory › advertising auctions
ad auction design
0.812024
Budget-Constrained Auctions with Unassured Priors: Strategic Equivalence and Structural Properties · WWW 2024
Algorithmic game theory and mechanism design
auction theory
0.812024
Dynamic Budget Throttling in Repeated Second-Price Auctions · AAAI 2024
Algorithmic game theory and mechanism design › auction theory
budget-constrained auction
0.812024
Budget-Constrained Auctions with Unassured Priors: Strategic Equivalence and Structural Properties · WWW 2024
Algorithmic game theory and mechanism design
mechanism design
0.812024
Budget-Constrained Auctions with Unassured Priors: Strategic Equivalence and Structural Properties · WWW 2024
Algorithmic game theory and mechanism design
online advertising
0.812024
Dynamic Budget Throttling in Repeated Second-Price Auctions · AAAI 2024
Approximation and online algorithms
online learning
0.812024
Dynamic Budget Throttling in Repeated Second-Price Auctions · AAAI 2024
Algorithmic game theory and mechanism design
regret minimization
0.812024
Dynamic Budget Throttling in Repeated Second-Price Auctions · AAAI 2024
Visualization and visual analytics
visual analytics
0.712023
RankAxis: Towards a Systematic Combination of Projection and Ranking in Multi-Attribute Data Exploration · IEEE Trans. Vis. Comput. Graph. 2023
Visualization and visual analytics
dimensionality reduction
0.212023
RankAxis: Towards a Systematic Combination of Projection and Ranking in Multi-Attribute Data Exploration · IEEE Trans. Vis. Comput. Graph. 2023
Visualization and visual analytics › dimensionality reduction
projection
0.212023
RankAxis: Towards a Systematic Combination of Projection and Ranking in Multi-Attribute Data Exploration · IEEE Trans. Vis. Comput. Graph. 2023

Methods — techniques the papers use, named apart from their topics

prior-free mechanism design · 0.8online gradient descent · 0.8competitive ratio analysis · 0.8budget control · 0.8ranking · 0.7projection · 0.7
YearPublicationVenuePosition
2024 Dynamic Budget Throttling in Repeated Second-Price Auctions
abstract
In today's online advertising markets, a crucial requirement for an advertiser is to control her total expenditure within a time horizon under some budget. Among various budget control methods, throttling has emerged as a popular choice, managing an advertiser's total expenditure by selecting only a subset of auctions to participate in. This paper provides a theoretical panorama of a single advertiser's dynamic budget throttling process in repeated second-price auctions. We first establish a lower bound on the regret and an upper bound on the asymptotic competitive ratio for any throttling algorithm, respectively, when the advertiser's values are stochastic and adversarial. Regarding the algorithmic side, we propose the OGD-CB algorithm, which guarantees a near-optimal expected regret with stochastic values. On the other hand, when values are adversarial, we prove that this algorithm also reaches the upper bound on the asymptotic competitive ratio. We further compare throttling with pacing, another widely adopted budget control method, in repeated second-price auctions. In the stochastic case, we demonstrate that pacing is generally superior to throttling for the advertiser, supporting the well-known result that pacing is asymptotically optimal in this scenario. However, in the adversarial case, we give an exciting result indicating that throttling is also an asymptotically optimal dynamic bidding strategy. Our results bridge the gaps in theoretical research of throttling in repeated auctions and comprehensively reveal the ability of this popular budget-smoothing strategy.
Zhaohua Chen 0001, Chang Wang 0004, Qian Wang 0025, Yuqi Pan, Zhuming Shi, Zheng Cai, Yukun Ren, Zhihua Zhu, Xiaotie Deng
AAAI7
2024 Budget-Constrained Auctions with Unassured Priors: Strategic Equivalence and Structural Properties
abstract
In today's online advertising markets, it is common for advertisers to set long-term budgets. Correspondingly, advertising platforms adopt budget control methods to ensure that advertisers' payments lie within their budgets. Most budget control methods rely on the value distributions of advertisers. However, due to the complex advertising landscape and potential privacy concerns, the platform hardly learns advertisers' true priors. Thus, it is crucial to understand how budget control auction mechanisms perform under unassured priors.
Zhaohua Chen 0001, Mingwei Yang 0002, Chang Wang 0004, Zheng Cai, Yukun Ren, Zhihua Zhu, Xiaotie Deng
WWW6
2023 RankAxis: Towards a Systematic Combination of Projection and Ranking in Multi-Attribute Data Exploration
abstract
Projection and ranking are frequently used analysis techniques in multi-attribute data exploration. Both families of techniques help analysts with tasks such as identifying similarities between observations and determining ordered subgroups, and have shown good performances in multi-attribute data exploration. However, they often exhibit problems such as distorted projection layouts, obscure semantic interpretations, and non-intuitive effects produced by selecting a subset of (weighted) attributes. Moreover, few studies have attempted to combine projection and ranking into the same exploration space to complement each other's strengths and weaknesses. For this reason, we propose RankAxis, a visual analytics system that systematically combines projection and ranking to facilitate the mutual interpretation of these two techniques and jointly support multi-attribute data exploration. A real-world case study, expert feedback, and a user study demonstrate the efficacy of RankAxis.
Yukun Ren, Zhihua Zhu, Dai Li, Xiaojuan Ma, Quan Li 0002
IEEE Trans. Vis. Comput. Graph.2
2017 An integrated microfluidic system for zebrafish larva organs injection
abstract
Zebrafish has been demonstrated to be an important model organism in the study of genetics, diseases and drugs. For investigating drug toxicity, we need to inject foreign substances into specific organs within zebrafish larvae. Traditionally, zebrafish larva microinjection is conducted manually and requires operators to control larva's orientation with flexible ends, which is time-consuming, labor-intensive, and inaccurate. In this paper, we present an integrated microfluidic system to facilitate zebrafish larva organs microinjection, which is capable of adjusting larvae to appropriate orientation conveniently. The head's direction of zebrafish is adjusted through a microfluidic chip and a series of pumps so that the larva moves tail-first at the exit of the microfluidic channel, where it is rotated around its body axis to a desired orientation. Finally, the binary image of the larva is analysed to locate the organs and injection is executed. Experimental results are presented to verify the efficiency of the proposed method.
Gefei Zhang 0003, Songlin Zhuang, Xinxin Shang, Jianbin Qiu, Huijun Gao, Yukun Ren, Hongyuan Jiang
IECON7