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Kinfung Chu

dblp:234/4619 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2024
0000-0003-0816-3130ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Computer animation and physical simulation · 100%
Human-computer interaction and pervasive computing
1 paper
Wearable and physiological sensing · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation
fluid reconstruction
0.812024
Real-Time Reconstruction of Fluid Flow under Unknown Disturbance · ACM Trans. Graph. 2024
Computer animation and physical simulation › fluid simulation › particle-based fluid simulation
smoothed particle hydrodynamics
0.812024
Real-Time Reconstruction of Fluid Flow under Unknown Disturbance · ACM Trans. Graph. 2024
Wearable and physiological sensing › motion sensing
motion tracking
0.612022
Reconstruction of Dexterous 3D Motion Data From a Flexible Magnetic Sensor With Deep Learning and Structure-Aware Filtering · IEEE Trans. Vis. Comput. Graph. 2022
Computer animation and physical simulation
motion capture
0.212022
Reconstruction of Dexterous 3D Motion Data From a Flexible Magnetic Sensor With Deep Learning and Structure-Aware Filtering · IEEE Trans. Vis. Comput. Graph. 2022

Methods — techniques the papers use, named apart from their topics

temporal bilateral filter · 1.1structure-aware filtering · 1.1deep learning · 1.1reinforcement learning · 0.8gradient-based optimization · 0.8
YearPublicationVenuePosition
2024 Real-Time Reconstruction of Fluid Flow under Unknown Disturbance
abstract
We present a framework that captures sparse Lagrangian flow information from a volume of real liquid and reconstructs its detailed kinematic information in real time. Our framework can perform flow reconstruction even when the liquid is disturbed by an object of unknown movement and shape. Through a large dataset of liquid moving under external disturbance, an agent is trained using reinforcement learning to reproduce the target flow kinematics with only the captured sparse information as inputs while remaining oblivious to the movement and the shape of the disturbance sources. To ensure that the underlying simulation model faithfully obeys physical reality, we also optimize the viscosity parameters in Smoothed Particle Hydrodynamics (SPH) using classical fluid dynamics knowledge and gradient-based optimization. By quantitatively comparing the reconstruction results against real-world and simulated ground truth, we verified that our reconstruction method is resilient to different agitation patterns.
Kinfung Chu, Jiawei Huang 0005, Hidemasa Takana, Yoshifumi Kitamura
ACM Trans. Graph.1
2022 Reconstruction of Dexterous 3D Motion Data From a Flexible Magnetic Sensor With Deep Learning and Structure-Aware Filtering
abstract
We propose IM3D+, a novel approach to reconstructing 3D motion data from a flexible magnetic flux sensor array using deep learning and a structure-aware temporal bilateral filter. Computing the 3D configuration of markers (inductor-capacitor (LC) coils) from flux sensor data is difficult because the existing numerical approaches suffer from system noise, dead angles, the need for initialization, and limitations in the sensor array's layout. We solve these issues with deep neural networks to learn the regression from the simulation flux values to the LC coils' 3D configuration, which can be applied to the actual LC coils at any location and orientation within the capture volume. To cope with the influence of system noise and the dead-angle limitation caused by the characteristics of the hardware and sensing principle, we propose a structure-aware temporal bilateral filter for reconstructing motion sequences. Our method can track various movements, including fingers that manipulate objects, beetles that move inside a vivarium with leaves and soil, and the flow of opaque fluid. Since no power supply is needed for the lightweight wireless markers, our method can robustly track movements for a very long time, making it suitable for various types of observations whose tracking is difficult with existing motion-tracking systems. Furthermore, the flexibility of the flux sensor layout allows users to reconfigure it based on their own applications, thus making our approach suitable for a variety of virtual reality applications.
Jiawei Huang 0005, Ryo Sugawara, Kinfung Chu, Taku Komura, Yoshifumi Kitamura
IEEE Trans. Vis. Comput. Graph.3