Yingzhi Tang

dblp:236/9204 · DBLP profile ↗
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8ranked-venue papers
7as first author
5since 2021 · last 2026
0000-0002-5412-3634ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 4 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 55% Generative modeling · 32% Face, body and person analysis · 6%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 50% Geometric modeling and processing · 50%

Topics — the 13 heaviest of 15, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
1.322026
HuGDiffusion: Generalizable Single-Image Human Rendering via 3D Gaussian Diffusion · IEEE Trans. Vis. Comput. Graph. 2026
Human as Points: Explicit Point-Based 3D Human Reconstruction From Single-View RGB Images · IEEE Trans. Pattern Anal. Mach. Intell. 2025
Computer vision › 3D vision › neural rendering
3d gaussian splatting
1.012026
HuGDiffusion: Generalizable Single-Image Human Rendering via 3D Gaussian Diffusion · IEEE Trans. Vis. Comput. Graph. 2026
Computer vision › 3D vision
novel view synthesis
1.012026
HuGDiffusion: Generalizable Single-Image Human Rendering via 3D Gaussian Diffusion · IEEE Trans. Vis. Comput. Graph. 2026
Computer vision › 3D vision
3d human reconstruction
0.912025
Human as Points: Explicit Point-Based 3D Human Reconstruction From Single-View RGB Images · IEEE Trans. Pattern Anal. Mach. Intell. 2025
Computer vision › 3D vision › 3d reconstruction
single-view 3d reconstruction
0.912025
Human as Points: Explicit Point-Based 3D Human Reconstruction From Single-View RGB Images · IEEE Trans. Pattern Anal. Mach. Intell. 2025
Machine learning › Generative modeling › 3d generative model
3d point cloud generation
0.612022
WarpingGAN: Warping Multiple Uniform Priors for Adversarial 3D Point Cloud Generation · CVPR 2022
Machine learning › Generative modeling
generative adversarial network
0.612022
WarpingGAN: Warping Multiple Uniform Priors for Adversarial 3D Point Cloud Generation · CVPR 2022
Visual content generation and editing
3d shape generation
0.612022
WarpingGAN: Warping Multiple Uniform Priors for Adversarial 3D Point Cloud Generation · CVPR 2022
Geometric modeling and processing › point cloud processing
point cloud generation
0.612022
WarpingGAN: Warping Multiple Uniform Priors for Adversarial 3D Point Cloud Generation · CVPR 2022
Computer vision › Face, body and person analysis
person re-identification
0.412020
CGAN-TM: A Novel Domain-to-Domain Transferring Method for Person Re-Identification · IEEE Trans. Image Process. 2020
Computer vision › 3D vision
human rendering
0.312026
HuGDiffusion: Generalizable Single-Image Human Rendering via 3D Gaussian Diffusion · IEEE Trans. Vis. Comput. Graph. 2026
Computer vision › 3D vision › 3d generation
point cloud generation
0.312025
Human as Points: Explicit Point-Based 3D Human Reconstruction From Single-View RGB Images · IEEE Trans. Pattern Anal. Mach. Intell. 2025
Machine learning › Generative modeling › generative adversarial network › cycle-consistent GAN
CycleGAN
0.112020
CGAN-TM: A Novel Domain-to-Domain Transferring Method for Person Re-Identification · IEEE Trans. Image Process. 2020

Methods — techniques the papers use, named apart from their topics

stitching loss · 1.1local warping · 1.1generative adversarial network · 1.1multi-stage generation · 1.0diffusion model · 1.03d gaussian splatting · 1.0displacement learning · 0.9diffusion · 0.9SMPL · 0.9CycleGAN · 0.4
YearPublicationVenuePosition
2026 Condense loss: Exploiting vector magnitude during person Re-identification training process
Xi Yang 0011, Wenjiao Dong, Yingzhi Tang, Gu Zheng, Nannan Wang 0001, Xinbo Gao 0001
Pattern Recognit.3
2026 HuGDiffusion: Generalizable Single-Image Human Rendering via 3D Gaussian Diffusion
abstract
We present HuGDiffusion, a generalizable 3D Gaussian splatting (3DGS) learning pipeline to achieve novel view synthesis (NVS) of human characters from single-view input images. Existing approaches typically require monocular videos or calibrated multi-view images as inputs, whose applicability could be weakened in real-world scenarios with arbitrary and/or unknown camera poses. In this paper, we aim to generate the set of 3DGS attributes via a diffusion-based framework conditioned on human priors extracted from a single image. Specifically, we begin with carefully integrated human-centric feature extraction procedures to deduce informative conditioning signals. Based on our empirical observations that jointly learning the whole 3DGS attributes is challenging to optimize, we design a multi-stage generation strategy to obtain different types of 3DGS attributes. To facilitate the training process, we investigate constructing proxy ground-truth 3D Gaussian attributes as high-quality attribute-level supervision signals. Through extensive experiments, our HuGDiffusion shows significant performance improvements over the state-of-the-art methods.
Yingzhi Tang, Qijian Zhang, Junhui Hou
IEEE Trans. Vis. Comput. Graph.1
2025 Human as Points: Explicit Point-Based 3D Human Reconstruction From Single-View RGB Images
abstract
The latest trends in the research field of single-view human reconstruction are devoted to learning deep implicit functions constrained by explicit body shape priors. Despite the remarkable performance improvements compared with traditional processing pipelines, existing learning approaches still exhibit limitations in terms of flexibility, generalizability, robustness, and/or representation capability. To comprehensively address the above issues, in this paper, we investigate an explicit point-based human reconstruction framework named HaP, which utilizes point clouds as the intermediate representation of the target geometric structure. Technically, our approach features fully explicit point cloud estimation (exploiting depth and SMPL), manipulation (SMPL rectification), generation (built upon diffusion), and refinement (displacement learning and depth replacement) in the 3D geometric space, instead of an implicit learning process that can be ambiguous and less controllable. Extensive experiments demonstrate that our framework achieves quantitative performance improvements of 20$\%$% to 40$\%$% over current state-of-the-art methods, and better qualitative results. Our promising results may indicate a paradigm rollback to the fully-explicit and geometry-centric algorithm design. In addition, we newly contribute a real-scanned 3D human dataset featuring more intricate geometric details.
Yingzhi Tang, Qijian Zhang, Yebin Liu, Junhui Hou
IEEE Trans. Pattern Anal. Mach. Intell.1
2022 WarpingGAN: Warping Multiple Uniform Priors for Adversarial 3D Point Cloud Generation
abstract
We propose WarpingGAN, an effective and efficient 3D point cloud generation network. Unlike existing methods that generate point clouds by directly learning the mapping functions between latent codes and 3D shapes, Warping-GAN learns a unified local-warping function to warp multiple identical pre-defined priors (i.e., sets of points uniformly distributed on regular 3D grids) into 3D shapes driven by local structure-aware semantics. In addition, we also in-geniously utilize the principle of the discriminator and tai-lor a stitching loss to eliminate the gaps between different partitions of a generated shape corresponding to different priors for boosting quality. Owing to the novel gen-erating mechanism, WarpingGAN, a single lightweight network after one-time training, is capable of efficiently gen-erating uniformly distributed 3D point clouds with various resolutions. Extensive experimental results demonstrate the superiority of our WarpingGAN over state-of-the-art methods in terms of quantitative metrics, visual quality, and efficiency. The source code is publicly available at https://github.com/yztang4/WarpingGAN.git.
Yingzhi Tang, Qijian Zhang, Yiming Zeng 0002, Junhui Hou, Xuefei Zhe
CVPR1
2022 Dually Distribution Pulling Network for Cross-Resolution Person Reidentification
abstract
Person reidentification (Re-ID) aims at recognizing the same identity across different camera views. However, the cross resolution of images [high resolution (HR) and low resolution (LR)] is unavoidable in a realistic scenario due to the various distances among cameras and pedestrians of interest, thus leading to cross-resolution person Re-ID problems. Recently, most cross-resolution person Re-ID methods focus on solving the resolution mismatch problem, while the distribution mismatch between HR and LR images is another factor that significantly impacts the person Re-ID performance. In this article, we propose a dually distribution pulling network (DDPN) to tackle the distribution mismatch problem. DDPN is composed of two modules, that is: 1) super-resolution module and 2) person Re-ID module. They attempt to pull the distribution of LR images closer to the distribution of HR images from image and feature aspects, respectively, through optimizing the maximum mean discrepancy losses. Extensive experiments have been conducted on three benchmark datasets and the results demonstrate the effectiveness of DDPN. Remarkably, DDPN shows a great advantage when compared to the state-of-the-art methods, for instance, we achieve rank-1 accuracy of 76.9% on VR-Market1501, which outperforms the best existing cross-resolution person Re-ID method by 10%.
Yingzhi Tang, Xi Yang 0011, Nannan Wang 0001, Xinbo Gao 0001
IEEE Trans. Cybern.1
2020 Person Re-Identification with Feature Pyramid Optimization and Gradual Background Suppression
Yingzhi Tang, Xi Yang 0011, Nannan Wang 0001, Bin Song 0001, Xinbo Gao 0001
Neural Networks1
2020 CGAN-TM: A Novel Domain-to-Domain Transferring Method for Person Re-Identification
abstract
Person re-identification (re-ID) is a technique aiming to recognize person cross different cameras. Although some supervised methods have achieved favorable performance, they are far from practical application owing to the lack of labeled data. Thus, unsupervised person re-ID methods are in urgent need. Generally, the commonly used approach in existing unsupervised methods is to first utilize the source image dataset for generating a model in supervised manner, and then transfer the source image domain to the target image domain. However, images may lose their identity information after translation, and the distributions between different domains are far away. To solve these problems, we propose an image domain-to-domain translation method by keeping pedestrian's identity information and pulling closer the domains' distributions for unsupervised person re-ID tasks. Our work exploits the CycleGAN to transfer the existing labeled image domain to the unlabeled image domain. Specially, a Self-labeled Triplet Net is proposed to maintain the pedestrian identity information, and maximum mean discrepancy is introduced to pull the domain distribution closer. Extensive experiments have been conducted and the results demonstrate that the proposed method performs superiorly than the state-ofthe- art unsupervised methods on DukeMTMC-reID and Market- 1501.
Yingzhi Tang, Xi Yang 0011, Nannan Wang 0001, Bin Song 0001, Xinbo Gao 0001
IEEE Trans. Image Process.1
2019 Person re-Identification with Gradual Background Suppression
abstract
Person re-identification plays an important role in public security. However, owing to the interference of background clutters, its performance still needs to be improved. Several mask-based methods aim to solve this problem by totally removing the background clutters, but the promotion is limited because of the mask sharpening effect. In this paper, we propose a novel person re-identification method with Gradual Background Suppression (GBS). The GBS adopts several CNN branches to extract deep features of images with different weight distributions between background and human body. Thus, it can not only reduce the background clutters but also keep the smoothness of target pedestrians. Afterwards, deep features from different CNN branches are integrated with a fusion scheme, and the fused feature is capable of balancing the influence of background clutter and mask sharpening. Extensive experiments have been conducted and the results prove the superiority of the proposed GBS over the background removal approach. Comparing with the state-of-the-art methods, our method achieves remarkable performance with 6.6%, 7.58% and 8.26% improvement of mAP on dataset Market-1501, CUHK03-labeled and CUHK03-detected, respectively.
Yingzhi Tang, Xi Yang 0011, Nannan Wang 0001, Bin Song 0001, Xinbo Gao 0001
ICME1