Demo Data from EDBT 2026 / reviewers in the wild / expert
Vedant Khandelwal
dblp:237/0448
· DBLP profile ↗
6ranked-venue papers
1as first author
6since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 1 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Databases, data mining, and information retrieval
1 paper |
Information retrieval · 94% Knowledge graphs · 6% | |
| Artificial intelligence
3 papers |
Planning, search and constraint satisfaction · 60% Question answering and dialogue systems · 24% Knowledge representation and reasoning · 8% | |
| Human-computer interaction and pervasive computing
2 papers |
Health and well-being technologies · 54% Learning and educational technologies · 46% |
Topics — the 13 heaviest of 15, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › goal reasoning
goal specification |
0.8 | 1 | 2024 | Specifying Goals to Deep Neural Networks with Answer Set Programming · ICAPS 2024 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
heuristic search |
0.8 | 1 | 2024 | Specifying Goals to Deep Neural Networks with Answer Set Programming · ICAPS 2024 |
Information retrieval › query reformulation
query expansion |
0.8 | 1 | 2024 | GEAR-Up: Generative AI and External Knowledge-Based Retrieval: Upgrading Scholarly Article Searches for Systematic Reviews · AAAI 2024 |
Information retrieval
query formulation |
0.8 | 1 | 2024 | GEAR-Up: Generative AI and External Knowledge-Based Retrieval: Upgrading Scholarly Article Searches for Systematic Reviews · AAAI 2024 |
Information retrieval
retrieval-augmented generation |
0.8 | 1 | 2024 | GEAR-Up: Generative AI and External Knowledge-Based Retrieval: Upgrading Scholarly Article Searches for Systematic Reviews · AAAI 2024 |
Information retrieval
retrieval models |
0.8 | 1 | 2024 | GEAR-Up: Generative AI and External Knowledge-Based Retrieval: Upgrading Scholarly Article Searches for Systematic Reviews · AAAI 2024 |
Information retrieval
search engines |
0.8 | 1 | 2024 | GEAR-Up: Generative AI and External Knowledge-Based Retrieval: Upgrading Scholarly Article Searches for Systematic Reviews · AAAI 2024 |
Health and well-being technologies › mental health technology
mental health chatbot |
0.7 | 1 | 2023 | Demo Alleviate: Demonstrating Artificial Intelligence Enabled Virtual Assistance for Telehealth: The Mental Health Case · AAAI 2023 |
Learning and educational technologies › AI in education
AI-assisted learning |
0.6 | 1 | 2022 | ALLURE: A Multi-Modal Guided Environment for Helping Children Learn to Solve a Rubik's Cube with Automatic Solving and Interactive Explanations · AAAI 2022 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › logic programming
answer set programming |
0.2 | 1 | 2024 | Specifying Goals to Deep Neural Networks with Answer Set Programming · ICAPS 2024 |
Machine learning › Reinforcement learning
goal representation |
0.2 | 1 | 2024 | Specifying Goals to Deep Neural Networks with Answer Set Programming · ICAPS 2024 |
Knowledge graphs
knowledge graph construction |
0.2 | 1 | 2024 | GEAR-Up: Generative AI and External Knowledge-Based Retrieval: Upgrading Scholarly Article Searches for Systematic Reviews · AAAI 2024 |
Medical and health informatics
telemedicine |
0.2 | 1 | 2023 | Demo Alleviate: Demonstrating Artificial Intelligence Enabled Virtual Assistance for Telehealth: The Mental Health Case · AAAI 2023 |
Methods — techniques the papers use, named apart from their topics
retrieval-augmented generation · 2.7explainable decision-making · 2.0large language model · 0.8knowledge graph · 0.8deep reinforcement learning · 0.8answer set solvers · 0.8answer set programming · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | GEAR-Up: Generative AI and External Knowledge-Based Retrieval: Upgrading Scholarly Article Searches for Systematic ReviewsabstractThis paper addresses the time-intensive nature of systematic reviews (SRs) and proposes a solution leveraging advancements in Generative AI (e.g., ChatGPT) and external knowledge augmentation (e.g., Retrieval-Augmented Generation). The proposed system, GEAR-Up, automates query development and translation in SRs, enhancing efficiency by enriching user queries with context from language models and knowledge graphs. Collaborating with librarians, qualitative evaluations demonstrate improved reproducibility and search strategy quality. Access the demo at https://youtu.be/zMdP56GJ9mU. Kaushik Roy 0009, Vedant Khandelwal, Valerie Vera, Harshul Surana, Heather Heckman, Amit P. Sheth |
AAAI | 2 |
| 2024 | A Domain-Agnostic Neurosymbolic Approach for Big Social Data Analysis: Evaluating Mental Health Sentiment on Social Media during COVID-19abstractMonitoring public sentiment via social media is potentially helpful during health crises such as the COVID-19 pandemic. However, traditional frequency-based and data-driven neural network-based approaches can miss newly relevant content due to the evolving nature of language in a dynamic environment. Human-curated symbolic knowledge sources, such as lexicons for standard language and slang terms, can potentially elevate social media signals in evolving language. We introduce a neurosymbolic method that integrates neural networks with symbolic knowledge sources, improving the detection and interpretation of mental health-related tweets relevant to COVID-19. Our method was evaluated using a corpus of large datasets (~12 billion tweets, 2.5 million subreddit data, and 700k news articles) and multiple knowledge graphs. This method dynamically adapts to evolving language, outperforming purely data-driven models with an F1 score exceeding 92%. This approach also showed faster adaptation to new data and lower computational demands than fine-tuning pre-trained large language models (LLMs). This study demonstrates the benefit of neurosymbolic methods in interpreting text in a dynamic environment for tasks such as health surveillance. Vedant Khandelwal, Manas Gaur, Ugur Kursuncu, Valerie L. Shalin, Amit P. Sheth |
IEEE Big Data | 1 |
| 2024 | Specifying Goals to Deep Neural Networks with Answer Set ProgrammingabstractRecently, methods such as DeepCubeA have used deep reinforcement learning to learn domain-specific heuristic functions in a largely domain-independent fashion. However, such methods either assume a predetermined goal or assume that goals will be given as fully-specified states. Therefore, specifying a set of goal states to these learned heuristic functions is often impractical. To address this issue, we introduce a method of training a heuristic function that estimates the distance between a given state and a set of goal states represented as a set of ground atoms in first-order logic. Furthermore, to allow for more expressive goal specification, we introduce techniques for specifying goals as answer set programs and using answer set solvers to discover sets of ground atoms that meet the specified goals. In our experiments with the Rubik's cube, sliding tile puzzles, and Sokoban, we show that we can specify and reach different goals without any need to re-train the heuristic function. Our code is publicly available at https://github.com/forestagostinelli/SpecGoal. Forest Agostinelli, Rojina Panta, Vedant Khandelwal |
ICAPS | 3 |
| 2023 | Demo Alleviate: Demonstrating Artificial Intelligence Enabled Virtual Assistance for Telehealth: The Mental Health CaseabstractAfter the pandemic, artificial intelligence (AI) powered support for mental health care has become increasingly important. The breadth and complexity of significant challenges required to provide adequate care involve: (a) Personalized patient understanding, (b) Safety-constrained and medically validated chatbot patient interactions, and (c) Support for continued feedback-based refinements in design using chatbot-patient interactions. We propose Alleviate, a chatbot designed to assist patients suffering from mental health challenges with personalized care and assist clinicians with understanding their patients better. Alleviate draws from an array of publicly available clinically valid mental-health texts and databases, allowing Alleviate to make medically sound and informed decisions. In addition, Alleviate's modular design and explainable decision-making lends itself to robust and continued feedback-based refinements to its design. In this paper, we explain the different modules of Alleviate and submit a short video demonstrating Alleviate's capabilities to help patients and clinicians understand each other better to facilitate optimal care strategies. Kaushik Roy 0009, Vedant Khandelwal, Raxit Goswami, Nathan Dolbir, Jinendra Malekar, Amit P. Sheth |
AAAI | 2 |
| 2022 | ALLURE: A Multi-Modal Guided Environment for Helping Children Learn to Solve a Rubik's Cube with Automatic Solving and Interactive ExplanationsabstractModern artificial intelligence (AI) methods have been used to solve problems that many humans struggle to solve. This opens up new opportunities for knowledge discovery and education. We demonstrate ALLURE, an educational AI system for learning to solve the Rubik’s cube that is designed to help students improve their problem solving skills. ALLURE can both find and explain its own strategies for solving the Rubik’s cube as well as build on user-provided strategies. Collaboration between AI and user happens using visual and natural language modalities. Kausik Lakkaraju, Thahimum Hassan, Vedant Khandelwal, Prathamjeet Singh, Cassidy Bradley, Ronak Shah, Forest Agostinelli, Biplav Srivastava, Dezhi Wu |
AAAI | 3 |
| 2021 | Designing Children's New Learning Partner: Collaborative Artificial Intelligence for Learning to Solve the Rubik's CubeabstractDeveloping the problem solving skills of children is a challenging problem that is crucial for the future of our society. Given that artificial intelligence (AI) has been used to solve problems across a wide variety of domains, AI offers unique opportunities to develop problem solving skills using a multitude of tasks that pique the curiosity of children. To make this a reality, it is necessary to address the uninterpretable “black-box” that AI often appears to be. Towards this goal, we design a collaborative artificial intelligence algorithm that uses a human-in-the-loop approach to allow students to discover their own personalized solutions to problems. This collaborative algorithm builds on state-of-the-art AI algorithms and leverages additional interpretable structures, namely knowledge graphs and decision trees, to create a fully interpretable process that is able to explain solutions in their entirety. We describe this algorithm when applied to solving the Rubik’s cube as well as our planned user-interface and assessment methods. Forest Agostinelli, Mihir Mavalankar, Vedant Khandelwal, Hengtao Tang, Dezhi Wu, Barnett Berry, Biplav Srivastava, Amit P. Sheth, Matthew Irvin |
IDC | 3 |