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Peiyuan Ni

dblp:237/5295 · DBLP profile ↗
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3ranked-venue papers
2as first author
2since 2021 · last 2023
0000-0002-4039-8637ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 2 since 2021Systems, architecture and hardware · 2 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 70% 3D vision · 30%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
grasping
0.412020
PointNet++ Grasping: Learning An End-to-end Spatial Grasp Generation Algorithm from Sparse Point Clouds · ICRA 2020
Robotics › Robot manipulation › grasping › grasp detection
grasp pose estimation
0.412020
PointNet++ Grasping: Learning An End-to-end Spatial Grasp Generation Algorithm from Sparse Point Clouds · ICRA 2020
Computer vision › 3D vision
point cloud processing
0.412020
PointNet++ Grasping: Learning An End-to-end Spatial Grasp Generation Algorithm from Sparse Point Clouds · ICRA 2020
Robotics › Robot manipulation › grasping
multi-object grasping
0.112020
PointNet++ Grasping: Learning An End-to-end Spatial Grasp Generation Algorithm from Sparse Point Clouds · ICRA 2020

Methods — techniques the papers use, named apart from their topics

pointnet++ · 0.4multi-mask loss · 0.4deep learning · 0.4
YearPublicationVenuePosition
2023 PanelPose: A 6D Pose Estimation of Highly-Variable Panel Object for Robotic Robust Cockpit Panel Inspection
abstract
In robotic cockpit inspection scenarios, the 6D pose of highly-variable panel objects is necessary. However, the buttons with different states on the panel cause the variable texture and point cloud, which confuses the traditional invariable object pose estimation method. The bottleneck is the variable texture and point cloud. To address this issue, we propose a simple yet effective method denoted as PanelPose that leverages synthetic data and edge-line features. Specifically, we extract edge and line features of RGB images and fuse these feature maps as a multi-feature fusion map (MFF Map) to focus on the shape features of panel objects. Moreover, we design an effective keypoint selection algorithm considering the shape information of panel objects, which simplifies keypoint localization for precise pose estimation. Finally, the panel object pose is estimated via PNP/RANSAC, refined by the multi-state template (MST) and multi-scale ICP. We experimentally show that state-of-the-art 6D pose estimation methods alone are not sufficient to solve the cockpit panel inspection task but that our method significantly improves the performance. In cockpit inspection scenarios, the panel localization error is less than 3mm using our method. Code and data are available at https://github.com/sunhan1997/PaneIPose.
Peiyuan Ni, Qixin Cao
IROS2
2021 Learning an end-to-end spatial grasp generation and refinement algorithm from simulation
Peiyuan Ni, Wenguang Zhang, Qixin Cao
Mach. Vis. Appl.1
2020 PointNet++ Grasping: Learning An End-to-end Spatial Grasp Generation Algorithm from Sparse Point Clouds
abstract
Grasping for novel objects is important for robot manipulation in unstructured environments. Most of current works require a grasp sampling process to obtain grasp candidates, combined with local feature extractor using deep learning. This pipeline is time-costly, expecially when grasp points are sparse such as at the edge of a bowl.In this paper, we propose an end-to-end approach to directly predict the poses, categories and scores (qualities) of all the grasps. It takes the whole sparse point clouds as the input and requires no sampling or search process. Moreover, to generate training data of multi-object scene, we propose a fast multi-object grasp detection algorithm based on Ferrari Canny metrics. A single-object dataset (79 objects from YCB object set, 23.7k grasps) and a multi-object dataset (20k point clouds with annotations and masks) are generated. A PointNet++ based network combined with multi-mask loss is introduced to deal with different training points. The whole weight size of our network is only about 11.6M, which takes about 102ms for a whole prediction process using a GeForce 840M GPU. Our experiment shows our work get 71.43% success rate and 91.60% completion rate, which performs better than current state-of-art works.
Peiyuan Ni, Wenguang Zhang, Qixin Cao
ICRA1