EDBT 2026 Demo / reviewers in the wild / expert
Zhongyun Bao
dblp:237/6284
· DBLP profile ↗
17ranked-venue papers
7as first author
13since 2021 · last 2026
0009-0002-4411-095XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 13 · 7 first-author · 11 since 2021Artificial intelligence and machine learning · 6 · 1 first-author · 4 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Dynamic hypergraph structure learning for spatio-temporal time series forecasting
Ningning Cui, Huo Wu, Zhongyun Bao, Subin Huang |
Neurocomputing | 4 |
| 2026 | DBDenoiser: A dual-branch self-supervised image denoising method for real-world scenarios
Huo Wu, Mingjing Qian, Zhongyun Bao |
Pattern Recognit. | 7 |
| 2026 | Illumination Explorer: All-Frequency Illumination Estimation via HEALPix-Guided DiffusionabstractEstimating panoramic illumination from a single limited-FOV input image is a critical yet challenging task for rendering realistic objects with complex materials in augmented reality. Existing methods typically either estimate parameterized lighting models or directly generate panoramas in an end-to-end manner. However, both approaches present significant challenges: 1) Parameterized methods struggle to simultaneously capture both high-frequency and low-frequency information under real lighting conditions, and lack a unified model for indoor and outdoor scenes. 2) Direct generation methods often produce unpredictable results, making it difficult to control the position, color, and structure of light sources in the output panorama. In this paper, we propose a unified illumination estimation method based on pretrained diffusion models guided by Hierarchical Equal Area isoLatitude Pixelization (HEALPix). We introduce HEALPix as a novel representation for panoramic illumination, providing a discrete and structured parameterization that supports uniform spherical sampling and retains high-frequency lighting variations. Based on this representation, we construct a conditional illumination diffusion model to generate out-of-view illumination content in a perceptually compressed LDR space. To support direct HDR output, we propose a reversible HDR compression strategy compatible with diffusion model training. Extensive experiments demonstrate that our Illumination Explorer generates HDR panoramas with high illumination accuracy and rich textural detail, outperforming previous methods in realistic composition for 3D objects with different reflective materials. Code is available at https://github.com/nauyihsnehs/IllumiExp. Zhongyun Bao, Shiyuan Shen, Xiangqian Shen, Chao Liang 0001, Chunxia Xiao |
IEEE Trans. Image Process. | 1 |
| 2025 | PHR-DIFF: Portrait Highlights Removal via Patch-aware Diffusion ModelabstractPortraits often suffer from specular highlights due to factors like skin oiliness, lighting conditions, and shooting angles, which degrade aesthetics and affect downstream tasks. Thus, portrait highlight removal is imperative. Previous methods struggle to remove highlights and achieve high-fidelity restoration of disturbed regions simultaneously. In this work, we propose a novel patch-based diffusion model for this task, named PHR-DIFF. Specifically, in the training, we present a patchify training strategy that divides the portrait into equal-sized patches and performs diffusion on these patches individually. This patchify can extract more compact facial features and reduce training costs. Besides, to learn the global coherence of the face, we propose a patch-residual approach. It encodes the full-resolution highlight-free portrait into latent features, which are further used as residual terms to constrain the forward training. In the sampling, we remove portrait highlights in a patch-wise manner and propose a Patch-Aware Highlight Removal (PAHR) mechanism. PAHR leverages features from non-highlight regions to effectively guide the patch-wise removal of highlight components. Experimental results on multiple public datasets demonstrate that PHR-DIFF removes highlights more cleanly and avoids artifacts. Hongsheng Zheng, Zhongyun Bao, Gang Fu 0003, Xuze Jiao, Chunxia Xiao |
AAAI | 2 |
| 2025 | I 2HDiffuser: Image Illumination Harmonization Meets the Diffusion ModelabstractRecently, since diffusion models show great potential in image generation, many pretrained diffusion models based image composition methods have been proposed for image illumination harmonization. However, they mainly face two key challenges: 1) the effective preservation of foreground appearance (i.e., content structure and texture details, etc); 2) Reasonable generation of the foreground casting shadow. To this end, we propose a novel Image Illumination Harmonization Diffusion model called I 2 HDiffuser to achieve image illumination harmonization with high-fidelity foreground appearance and reasonable cast shadows. I 2 HDiffuser mainly consists of frequency domain feature enhancement branch (FDFEB) and illumination-shadow consistency generation branch (ISCGB). Specifically, FDFEB first introduces the Wavelet Transform Module (WTM) for decomposing composite image features into low-frequency (i.e., illumination features, etc) and high-frequency (i.e., texture and content structure features, etc) components using the Haar wavelet transform. Then the Multi-Condition Guidance Mechanism (M-CGM) is proposed to interact these components as prior conditions, which are further injected into the ISCGB with a noise-to-denoise process for guiding high-fidelity content and background illumination-aware foreground regeneration. Meanwhile, a shadow mask step-wise iterative optimization strategy is introduced to the ISCGB to explicitly provide a reasonable shadow generation space for foreground objects. Extensive experiments on public image harmonization datasets DESOBAv2 and iHarmony4 and real illumination harmonization dataset IH-SG show that the I 2HDiffuser achieves the superiority. Zhongyun Bao, Gang Fu 0003, Jianchi Sun, Chunxia Xiao |
ACM Multimedia | 1 |
| 2025 | STGlight: Online Indoor Lighting Estimation via Spatio-Temporal Gaussian FusionabstractEstimating lighting in indoor scenes is particularly challenging due to diverse distribution of light sources and complexity of scene geometry. Previous methods mainly focused on spatial variability and consistency for a single image or temporal consistency for video sequences. However, these approaches fail to achieve spatio-temporal consistency in video lighting estimation, which restricts applications such as compositing animated models into videos. In this paper, we propose STGlight, a lightweight and effective method for spatio-temporally consistent video lighting estimation, where our network processes a stream of LDR RGB-D video frames while maintaining incrementally updated global representations of both geometry and lighting, enabling the prediction of HDR environment maps at arbitrary locations for each frame. We model indoor lighting with three components: visible light sources providing direct illumination, ambient lighting approximating indirect illumination, and local environment textures producing high-quality specular reflections on glossy objects. To capture spatial-varying lighting, we represent scene geometry with point clouds, which support efficient spatio-temporal fusion and allow us to handle moderately dynamic scenes. To ensure temporal consistency, we apply a transformer-based fusion block that propagates lighting features across frames. Building on this, we further handle dynamic lighting with moving objects or changing light conditions by applying intrinsic decomposition on the point cloud and integrating the decomposed components with a neural fusion module. Experiments show that our online method can effectively predict lighting for any position within the video stream, while maintaining spatial variability and spatio-temporal consistency. Code is available at: https://github.com/nauyihsnehs/STGlight. Shiyuan Shen, Zhongyun Bao, Wenju Xu, Tenghui Lai, Chunxia Xiao |
ACM Trans. Graph. | 2 |
| 2025 | IllumiDiff: Indoor Illumination Estimation From a Single Image With Diffusion ModelabstractIllumination estimation from a single indoor image is a promising yet challenging task. Existing indoor illumination estimation methods mainly regress lighting parameters or infer a panorama from a limited field-of-view image. Nevertheless, these methods fail to recover a panorama with both well-distributed illumination and detailed environment textures, leading to a lack of realism in rendering the embedded 3D objects with complex materials. This paper presents a novel multi-stage illumination estimation framework named IllumiDiff. Specifically, in Stage I, we first estimate illumination conditions from the input image, including the illumination distribution as well as the environmental texture of the scene. In Stage II, guided by the estimated illumination conditions, we design a conditional panoramic texture diffusion model to generate a high-quality LDR panorama. In Stage III, we leverage the illumination conditions to further reconstruct the LDR panorama to an HDR panorama. Extensive experiments demonstrate that our IllumiDiff can generate an HDR panorama with realistic illumination distribution and rich texture details from a single limited field-of-view indoor image. The generated panorama can produce impressive rendering results for the embedded 3D objects with various materials. Shiyuan Shen, Zhongyun Bao, Wenju Xu, Chunxia Xiao |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2024 | CFDiffusion: Controllable Foreground Relighting in Image Compositing via Diffusion ModelabstractInserting foreground objects into specific background scenes and eliminating the illumination inconsistency (eg., color, brightness) between them is an important and challenging task. It typically involves multiple processing tasks, such as image harmonization and shadow generation. In these two domains, there are already many mature solutions, but they often only focus on one of the tasks. Recently, some image composition methods have utilized diffusion models to address both of these issues simultaneously, but they cannot guarantee complete reconstruction of the foreground content. In this work, we propose CFDiffusion, which can simultaneously handle image harmonization and shadow generation. We first employ a shadow mask predictor to estimate the shadow mask of the foreground object. Next, we design a harmonization-shadow generator based on a diffusion model to harmonize the foreground and generate shadows concurrently. Additionally, we propose a foreground content enhancement module to ensure the complete preservation of foreground content at the insertion location, and we also develop an adaptive encoder to guide the harmonization process in the foreground area. The experimental results on the iHarmony4 dataset and the IH-SG dataset demonstrate the superiority of our CFDiffusion approach. Zhongyun Bao, Gang Fu 0003, Weilei He, Chao Liang 0001, Chunxia Xiao |
ACM Multimedia | 3 |
| 2024 | HighlightRemover: Spatially Valid Pixel Learning for Image Specular Highlight Removal
Ling Zhang 0017, Yidong Ma, Weilei He, Zhongyun Bao, Gang Fu 0003, Wenju Xu, Chunxia Xiao |
ACM Multimedia | 5 |
| 2024 | Foreground Harmonization and Shadow Generation for Composite Image
Zhongyun Bao, Gang Fu 0003, Weilei He, Chao Liang 0001, Chunxia Xiao |
ACM Multimedia | 3 |
| 2024 | Illuminator: Image-based illumination editing for indoor scene harmonizationabstractIllumination harmonization is an important but challenging task that aims to achieve illumination compatibility between the foreground and background under different illumination conditions. Most current studies mainly focus on achieving seamless integration between the appearance (illumination or visual style) of the foreground object itself and the background scene or producing the foreground shadow. They rarely considered global illumination consistency (i.e., the illumination and shadow of the foreground object). In our work, we introduce “Illuminator”, an image-based illumination editing technique. This method aims to achieve more realistic global illumination harmonization, ensuring consistent illumination and plausible shadows in complex indoor environments. The Illuminator contains a shadow residual generation branch and an object illumination transfer branch. The shadow residual generation branch introduces a novel attention-aware graph convolutional mechanism to achieve reasonable foreground shadow generation. The object illumination transfer branch primarily transfers background illumination to the foreground region. In addition, we construct a real-world indoor illumination harmonization dataset called RIH, which consists of various foreground objects and background scenes captured under diverse illumination conditions for training and evaluating our Illuminator. Our comprehensive experiments, conducted on the RIH dataset and a collection of real-world everyday life photos, validate the effectiveness of our method. Zhongyun Bao, Gang Fu 0003, Zipei Chen, Chunxia Xiao |
Comput. Vis. Media | 1 |
| 2022 | Deep Image-based Illumination HarmonizationabstractIntegrating a foreground object into a background scene with illumination harmonization is an important but challenging task in computer vision and augmented reality community. Existing methods mainly focus on foreground and background appearance consistency or the foreground object shadow generation, which rarely consider global appearance and illumination harmonization. In this paper, we formulate seamless illumination harmonization as an illumination exchange and aggregation problem. Specifically, we firstly apply a physically-based rendering method to construct a large-scale, high-quality dataset (named IH) for our task, which contains various types of foreground objects and background scenes with different lighting conditions. Then, we propose a deep image-based illumination harmonization GAN framework named DIH-GAN, which makes full use of a multi-scale attention mechanism and illumination exchange strategy to directly infer mapping relationship between the inserted foreground object and the corresponding background scene. Meanwhile, we also use adversarial learning strategy to further refine the illumination harmonization result. Our method can not only achieve harmonious appearance and illumination for the foreground object but also can generate compelling shadow cast by the foreground object. Comprehensive experiments on both our IH dataset and real-world images show that our proposed DIH-GAN provides a practical and effective solution for image-based object illumination harmonization editing, and validate the superiority of our method against state-of-the-art methods. Our IH dataset is available at https://github.com/zhongyunbao/Dataset. Zhongyun Bao, Chengjiang Long, Gang Fu 0003, Daquan Liu, Yuanzhen Li, Chunxia Xiao |
CVPR | 1 |
| 2022 | Interactive lighting editing system for single indoor low-light scene images with corresponding depth mapsabstractWe propose a novel interactive lighting editing system for lighting a single indoor RGB image based on spherical harmonic lighting. It allows users to intuitively edit illumination and relight the complicated low-light indoor scene. Our method not only achieves plausible global relighting but also enhances the local details of the complicated scene according to the spatially-varying spherical harmonic lighting, which only requires a single RGB image along with a corresponding depth map. To this end, we first present a joint optimization algorithm, which is based on the geometric optimization of the depth map and intrinsic image decomposition avoiding texture-copy, for refining the depth map and obtaining the shading map. Then we propose a lighting estimation method based on spherical harmonic lighting, which not only achieves the global illumination estimation of the scene, but also further enhances local details of the complicated scene. Finally, we use a simple and intuitive interactive method to edit the environment lighting map to adjust lighting and relight the scene. Through extensive experimental results, we demonstrate that our proposed approach is simple and intuitive for relighting the low-light indoor scene, and achieve state-of-the-art results. Zhongyun Bao, Gang Fu 0003, Chunxia Xiao |
Vis. Informatics | 1 |
| 2020 | New image denoising algorithm using monogenic wavelet transform and improved deep convolutional neural network
Zhongyun Bao, Guolin Zhang, Shan Gai |
Multim. Tools Appl. | 1 |
| 2019 | New image denoising algorithm via improved deep convolutional neural network with perceptive loss
Shan Gai, Zhongyun Bao |
Expert Syst. Appl. | 2 |
| 2019 | Reduced quaternion matrix-based sparse representation and its application to colour image processingabstractThe traditional colour image sparse models ignore the relationship among the three separate colour channels. The authors propose a novel colour image sparse model by employing reduced quaternion matrix, which can treat independent colour channels as a whole. In addition, reduced quaternion matrix singular value decomposition is employed to design the corresponding dictionary learning algorithm. To make the proposed model robust and tractable, a reduced quaternion split Bregman iteration is developed to solve the minimisation problem. The proposed model cannot only preserve inherent colour structures but also avoid hue bias issue efficiently. Extensive experiments on colour image de‐noising, in‐painting, and super‐resolution manifest that the proposed sparse representation model outperforms the state‐of‐the‐art schemes. Zhongyun Bao, Shan Gai |
IET Image Process. | 1 |
| 2019 | Vector extension of quaternion wavelet transform and its application to colour image denoisingabstractIn this study, the authors study and give a new framework for colour image representation based on colour quaternion wavelet transform (CQWT). The new colour quaternion filter bank is constructed by using radon transform. Starting from link with structure tensors, the authors propose a new multi‐scale tool for vector‐valued signals which can provide efficient analysis of local features by using the concepts of amplitude, phase, and orientation. To demonstrate the properties of CQWT, new colour image denoising algorithm is proposed by using CQWT and bivariate shrinkage function. The performance of the proposed algorithm is experimentally verified on a variety of noise levels. Experimental results show that the proposed algorithm achieves superior performance both in visual quality and objective peak‐signal‐to‐noise ratio, mean square error, and structure similarity values, compared with other state‐of‐the‐art denoising algorithms. Shan Gai, Zhongyun Bao |
IET Signal Process. | 2 |