EDBT 2026 Demo / reviewers in the wild / expert
Konrad Czechowski
dblp:237/9612
· DBLP profile ↗
6ranked-venue papers
3as first author
5since 2021 · last 2023
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 3 first-author · 5 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Planning, search and constraint satisfaction · 50% Reinforcement learning · 37% Language models and text generation · 13% | |
| Theoretical computer science
1 paper |
Automated reasoning and model checking · 100% |
Topics — the 8 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
hierarchical reinforcement learning |
0.7 | 1 | 2023 | Fast and Precise: Adjusting Planning Horizon with Adaptive Subgoal Search · ICLR 2023 |
Automated reasoning and model checking › automated theorem proving
premise selection |
0.6 | 1 | 2022 | Thor: Wielding Hammers to Integrate Language Models and Automated Theorem Provers · NeurIPS 2022 |
Automated reasoning and model checking
theorem proving |
0.6 | 1 | 2022 | Thor: Wielding Hammers to Integrate Language Models and Automated Theorem Provers · NeurIPS 2022 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › heuristic search
best-first search |
0.5 | 1 | 2021 | Subgoal Search For Complex Reasoning Tasks · NeurIPS 2021 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
hierarchical search |
0.5 | 1 | 2021 | Subgoal Search For Complex Reasoning Tasks · NeurIPS 2021 |
Machine learning › Reinforcement learning › hierarchical reinforcement learning › option discovery
subgoal discovery |
0.5 | 1 | 2021 | Subgoal Search For Complex Reasoning Tasks · NeurIPS 2021 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › hierarchical planning
subgoal planning |
0.5 | 1 | 2021 | Subgoal Search For Complex Reasoning Tasks · NeurIPS 2021 |
Machine learning › Reinforcement learning
model-based reinforcement learning |
0.4 | 1 | 2020 | Model Based Reinforcement Learning for Atari · ICLR 2020 |
Methods — techniques the papers use, named apart from their topics
language model · 1.1hammers · 1.1automated theorem prover · 1.1subgoal search · 0.7adaptive planning · 0.7transformer-based subgoal generation · 0.5best-first search · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Fast and Precise: Adjusting Planning Horizon with Adaptive Subgoal Search
Michal Zawalski, Michal Tyrolski, Konrad Czechowski, Tomasz Odrzygózdz, Damian Stachura, Piotr Piekos, Yuhuai Wu, Lukasz Kucinski, Piotr Milos |
ICLR | 3 |
| 2022 | Thor: Wielding Hammers to Integrate Language Models and Automated Theorem ProversabstractIn theorem proving, the task of selecting useful premises from a large library to unlock the proof of a given conjecture is crucially important. This presents a challenge for all theorem provers, especially the ones based on language models, due to their relative inability to reason over huge volumes of premises in text form. This paper introduces Thor, a framework integrating language models and automated theorem provers to overcome this difficulty. In Thor, a class of methods called hammers that leverage the power of automated theorem provers are used for premise selection, while all other tasks are designated to language models. Thor increases a language model's success rate on the PISA dataset from $39\%$ to $57\%$, while solving $8.2\%$ of problems neither language models nor automated theorem provers are able to solve on their own. Furthermore, with a significantly smaller computational budget, Thor can achieve a success rate on the MiniF2F dataset that is on par with the best existing methods. Thor can be instantiated for the majority of popular interactive theorem provers via a straightforward protocol we provide. Albert Q. Jiang, Szymon Tworkowski, Konrad Czechowski, Tomasz Odrzygózdz, Piotr Milos, Yuhuai Wu, Mateja Jamnik |
NeurIPS | 4 |
| 2021 | Structure and Randomness in Planning and Reinforcement LearningabstractPlanning in large state spaces inevitably needs to balance the depth and breadth of the search. It has a crucial impact on the performance of a planner and most manage this interplay implicitly. We present a novel method Shoot Tree Search (STS), which makes it possible to control this trade-off more explicitly. Our algorithm can be understood as an interpolation between two celebrated search mechanisms: MCTS and random shooting. It also lets the user control the bias-variance trade-off, akin to TD(n), but in the tree search context. In experiments on challenging domains, we show that STS can get the best of both worlds consistently achieving higher scores. Konrad Czechowski, Piotr Januszewski, Piotr Kozakowski, Lukasz Kucinski, Piotr Milos |
IJCNN | 1 |
| 2021 | Trust, but Verify: Alleviating Pessimistic Errors in Model-Based Exploration
Konrad Czechowski, Tomasz Odrzygózdz, Michal Izworski, Marek Zbysinski, Lukasz Kucinski, Piotr Milos |
IJCNN | 1 |
| 2021 | Subgoal Search For Complex Reasoning TasksabstractHumans excel in solving complex reasoning tasks through a mental process of moving from one idea to a related one. Inspired by this, we propose Subgoal Search (kSubS) method. Its key component is a learned subgoal generator that produces a diversity of subgoals that are both achievable and closer to the solution. Using subgoals reduces the search space and induces a high-level search graph suitable for efficient planning. In this paper, we implement kSubS using a transformer-based subgoal module coupled with the classical best-first search framework. We show that a simple approach of generating $k$-th step ahead subgoals is surprisingly efficient on three challenging domains: two popular puzzle games, Sokoban and the Rubik's Cube, and an inequality proving benchmark INT. kSubS achieves strong results including state-of-the-art on INT within a modest computational budget. Konrad Czechowski, Tomasz Odrzygózdz, Marek Zbysinski, Michal Zawalski, Krzysztof Olejnik, Yuhuai Wu, Lukasz Kucinski, Piotr Milos |
NeurIPS | 1 |
| 2020 | Model Based Reinforcement Learning for Atari
Lukasz Kaiser, Mohammad Babaeizadeh, Piotr Milos, Blazej Osinski, Roy H. Campbell, Konrad Czechowski, Dumitru Erhan, Chelsea Finn, Piotr Kozakowski, Sergey Levine, Afroz Mohiuddin, Ryan Sepassi, George Tucker, Henryk Michalewski |
ICLR | 6 |