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Honghua Dong

dblp:238/2646 · DBLP profile ↗
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9ranked-venue papers
4as first author
6since 2021 · last 2025
0009-0006-8298-4059ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 4 first-author · 5 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Graph learning · 32% Reinforcement learning · 27% Language models and text generation · 24%
Software engineering, system software, and programming languages
2 papers
Programming languages and type systems · 72% Empirical software engineering · 28%
Databases, data mining, and information retrieval
1 paper
Data integration and cleaning · 100%
Network and information security
1 paper
Systems and software security · 100%

Topics — the 21 heaviest of 24, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Language models and text generation
prompting
0.912025
APPL: A Prompt Programming Language for Harmonious Integration of Programs and Large Language Model Prompts · ACL (1) 2025
Programming languages and type systems
domain-specific languages
0.912025
APPL: A Prompt Programming Language for Harmonious Integration of Programs and Large Language Model Prompts · ACL (1) 2025
Programming languages and type systems
type inference
0.912025
TypyBench: Evaluating LLM Type Inference for Untyped Python Repositories · ICML 2025
Natural language and speech › Language models and text generation
LLM agents
0.812024
Identifying the Risks of LM Agents with an LM-Emulated Sandbox · ICLR 2024
Systems and software security
vulnerability discovery
0.812024
Identifying the Risks of LM Agents with an LM-Emulated Sandbox · ICLR 2024
Machine learning › Graph learning
graph neural network
0.712023
MeGraph: Capturing Long-Range Interactions by Alternating Local and Hierarchical Aggregation on Multi-Scaled Graph Hierarchy · NeurIPS 2023
Machine learning › Graph learning › graph neural network
graph pooling
0.712023
MeGraph: Capturing Long-Range Interactions by Alternating Local and Hierarchical Aggregation on Multi-Scaled Graph Hierarchy · NeurIPS 2023
Machine learning › Graph learning › graph representation learning
hierarchical graph representation
0.712023
MeGraph: Capturing Long-Range Interactions by Alternating Local and Hierarchical Aggregation on Multi-Scaled Graph Hierarchy · NeurIPS 2023
Data integration and cleaning
entity resolution
0.712023
Blocker and Matcher Can Mutually Benefit: A Co-Learning Framework for Low-Resource Entity Resolution · Proc. VLDB Endow. 2023
Data integration and cleaning › entity resolution
low-resource entity resolution
0.712023
Blocker and Matcher Can Mutually Benefit: A Co-Learning Framework for Low-Resource Entity Resolution · Proc. VLDB Endow. 2023
Machine learning › Reinforcement learning
deep reinforcement learning
0.412019
Robust Multi-Agent Reinforcement Learning via Minimax Deep Deterministic Policy Gradient · AAAI 2019
Machine learning › Reinforcement learning › policy optimization › policy gradient
deterministic policy gradient
0.412019
Robust Multi-Agent Reinforcement Learning via Minimax Deep Deterministic Policy Gradient · AAAI 2019
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge incorporation › knowledge-infused learning › neuro-symbolic learning
logical neural networks
0.412019
Neural Logic Machines · ICLR (Poster) 2019
Machine learning › Reinforcement learning
multi-agent reinforcement learning
0.412019
Robust Multi-Agent Reinforcement Learning via Minimax Deep Deterministic Policy Gradient · AAAI 2019
Machine learning › Reinforcement learning › robust reinforcement learning
robust policy learning
0.412019
Robust Multi-Agent Reinforcement Learning via Minimax Deep Deterministic Policy Gradient · AAAI 2019
Machine learning › Representation and self-supervised learning › representation learning
disentangled representation learning
0.312018
Universal Agent for Disentangling Environments and Tasks · ICLR (Poster) 2018
Machine learning › Reinforcement learning
generalization in reinforcement learning
0.312018
Universal Agent for Disentangling Environments and Tasks · ICLR (Poster) 2018
Programming languages and type systems › type systems
dynamic typing
0.312025
TypyBench: Evaluating LLM Type Inference for Untyped Python Repositories · ICML 2025
Programming languages and type systems › type inference
python type inference
0.312025
TypyBench: Evaluating LLM Type Inference for Untyped Python Repositories · ICML 2025
Machine learning › Graph learning › graph neural network
message passing
0.212023
MeGraph: Capturing Long-Range Interactions by Alternating Local and Hierarchical Aggregation on Multi-Scaled Graph Hierarchy · NeurIPS 2023
Mathematical optimization
minimax optimization
0.112019
Robust Multi-Agent Reinforcement Learning via Minimax Deep Deterministic Policy Gradient · AAAI 2019

Methods — techniques the papers use, named apart from their topics

prompt programming · 1.7large language model prompting · 1.7language model emulation · 1.5automatic safety evaluation · 1.5large language model · 0.9minimax optimization · 0.8deep deterministic policy gradient · 0.8adversarial learning · 0.8pseudo-labeling · 0.7message passing · 0.7graph pooling · 0.7deep learning · 0.7co-training · 0.7logic programming · 0.4
YearPublicationVenuePosition
2025 APPL: A Prompt Programming Language for Harmonious Integration of Programs and Large Language Model Prompts
abstract
Honghua Dong, Qidong Su, Yubo Gao, Zhaoyu Li, Yangjun Ruan, Gennady Pekhimenko, Chris J. Maddison, Xujie Si. Proceedings of the 63rd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2025.
Honghua Dong, Qidong Su, Yangjun Ruan, Gennady Pekhimenko, Chris J. Maddison, Xujie Si
ACL (1)1
2025 TypyBench: Evaluating LLM Type Inference for Untyped Python Repositories
abstract
Type inference for dynamic languages like Python is a persistent challenge in software engineering. While large language models (LLMs) have shown promise in code understanding, their type inference capabilities remain underexplored. We introduce TypyBench, a benchmark designed to evaluate LLMs’ type inference across entire Python repositories. TypyBench features two novel metrics: TypeSim, which captures nuanced semantic relationships between predicted and ground truth types, and TypeCheck, which assesses type consistency across codebases. Our evaluation of various LLMs on a curated dataset of 50 high-quality Python repositories reveals that, although LLMs achieve decent TypeSim scores, they struggle with complex nested types and exhibit significant type consistency errors. These findings suggest that future research should shift focus from improving type similarity to addressing repository-level consistency. TypyBench provides a foundation for this new direction, offering insights into model performance across different type complexities and usage contexts. Our code and data are available at https://github.com/typybench/typybench
Honghua Dong, Yuhe Jiang, Gennady Pekhimenko, Fan Long, Xujie Si
ICML1
2024 Identifying the Risks of LM Agents with an LM-Emulated Sandbox
abstract
Recent advances in Language Model (LM) agents and tool use, exemplified by applications like ChatGPT Plugins, enable a rich set of capabilities but also amplify potential risks—such as leaking private data or causing financial losses. Identifying these risks is labor-intensive, necessitating implementing the tools, setting up the environment for each test scenario manually, and finding risky cases. As tools and agents become more complex, the high cost of testing these agents will make it increasingly difficult to find high-stakes, long-tail risks. To address these challenges, we introduce ToolEmu: a framework that uses an LM to emulate tool execution and enables scalable testing of LM agents against a diverse range of tools and scenarios. Alongside the emulator, we develop an LM-based automatic safety evaluator that examines agent failures and quantifies associated risks. We test both the tool emulator and evaluator through human evaluation and find that 68.8% of failures identified with ToolEmu would be valid real-world agent failures. Using our curated initial benchmark consisting of 36 high-stakes toolkits and 144 test cases, we provide a quantitative risk analysis of current LM agents and identify numerous failures with potentially severe outcomes. Notably, even the safest LM agent exhibits such failures 23.9% of the time according to our evaluator, underscoring the need to develop safer LM agents for real-world deployment.
Yangjun Ruan, Honghua Dong, Silviu Pitis, Yongchao Zhou, Jimmy Ba, Yann Dubois, Chris J. Maddison, Tatsunori B. Hashimoto
ICLR2
2024 The Fittest Wins: A Multistage Framework Achieving New SOTA in ViZDoom Competition
abstract
This article offers an integrated solution for first-person shooter (FPS) games to train agents with adaptive strategies. Solving such complex decision tasks requires generalization ability and adaptive strategies. We develop a framework using a novel adaptive strategic control algorithm combined with advanced techniques, such as the hindsight experience replay, multiagent reinforcement learning, and league training. The approach adopts a multistage learning scheme, consisting of learning a goal-conditioned navigation policy, then transferring to learn sophisticated shooting skills by playing against a league of players, and finally learning adaptive strategies. Our agent achieves the SOTA result in pastViZDoomAI Competitions, surpassing previous top-ranked agents (never seen during training) by a large margin. We provide comprehensive analysis and experiments to elaborate the effect of each component in affecting the agent performance and demonstrate that the proposed and adopted techniques are essential to achieve superior performance inViZDoomCompetition and potentially valuable for general end-to-end FPS games.
Shuxing Li, Honghua Dong, Yu Yang 0016, Chun Yuan 0003, Peng Sun 0011, Lei Han 0001
IEEE Trans. Games3
2023 MeGraph: Capturing Long-Range Interactions by Alternating Local and Hierarchical Aggregation on Multi-Scaled Graph Hierarchy
abstract
Graph neural networks, which typically exchange information between local neighbors, often struggle to capture long-range interactions (LRIs) within the graph. Building a graph hierarchy via graph pooling methods is a promising approach to address this challenge; however, hierarchical information propagation cannot entirely take over the role of local information aggregation. To balance locality and hierarchy, we integrate the local and hierarchical structures, represented by intra- and inter-graphs respectively, of a multi-scale graph hierarchy into a single mega graph. Our proposed MeGraph model consists of multiple layers alternating between local and hierarchical information aggregation on the mega graph. Each layer first performs local-aware message-passing on graphs of varied scales via the intra-graph edges, then fuses information across the entire hierarchy along the bidirectional pathways formed by inter-graph edges. By repeating this fusion process, local and hierarchical information could intertwine and complement each other. To evaluate our model, we establish a new Graph Theory Benchmark designed to assess LRI capture ability, in which MeGraph demonstrates dominant performance. Furthermore, MeGraph exhibits superior or equivalent performance to state-of-the-art models on the Long Range Graph Benchmark. The experimental results on commonly adopted real-world datasets further demonstrate the broad applicability of MeGraph.
Honghua Dong, Yu Yang 0016, Shiwen Wu, Chun Yuan 0003, Xiu Li 0001, Chris J. Maddison, Lei Han 0001
NeurIPS1
2023 Blocker and Matcher Can Mutually Benefit: A Co-Learning Framework for Low-Resource Entity Resolution
abstract
Entity resolution (ER) approaches typically consist of a blocker and a matcher. They share the same goal and cooperate in different roles: the blocker first quickly removes obvious non-matches, and the matcher subsequently determines whether the remaining pairs refer to the same real-world entity. Despite the state-of-the-art performance achieved by deep learning methods in ER, these techniques often rely on a large amount of labeled data for training, which can be challenging or costly to obtain. Thus, there is a need to develop effective ER systems under low-resource settings. In this work, we propose an end-to-end iterative Co-learning framework for ER, aimed at jointly training the blocker and the matcher by leveraging their cooperative relationship. In particular, we let the blocker and the matcher share their learned knowledge with each other via iteratively updated pseudo labels, which broaden the supervision signals. To mitigate the impact of noise in pseudo labels, we develop optimization techniques from three aspects: label generation, label selection and model training. Through extensive experiments on benchmark datasets, we demonstrate that our proposed framework outperforms baselines by an average of 9.13--51.55%. Furthermore, our analysis confirms that our framework achieves mutual benefits between the blocker and the matcher.
Shiwen Wu, Qiyu Wu 0001, Honghua Dong, Wen Hua, Xiaofang Zhou 0001
Proc. VLDB Endow.3
2019 Robust Multi-Agent Reinforcement Learning via Minimax Deep Deterministic Policy Gradient
abstract
Despite the recent advances of deep reinforcement learning (DRL), agents trained by DRL tend to be brittle and sensitive to the training environment, especially in the multi-agent scenarios. In the multi-agent setting, a DRL agent’s policy can easily get stuck in a poor local optima w.r.t. its training partners – the learned policy may be only locally optimal to other agents’ current policies. In this paper, we focus on the problem of training robust DRL agents with continuous actions in the multi-agent learning setting so that the trained agents can still generalize when its opponents’ policies alter. To tackle this problem, we proposed a new algorithm, MiniMax Multi-agent Deep Deterministic Policy Gradient (M3DDPG) with the following contributions: (1) we introduce a minimax extension of the popular multi-agent deep deterministic policy gradient algorithm (MADDPG), for robust policy learning; (2) since the continuous action space leads to computational intractability in our minimax learning objective, we propose Multi-Agent Adversarial Learning (MAAL) to efficiently solve our proposed formulation. We empirically evaluate our M3DDPG algorithm in four mixed cooperative and competitive multi-agent environments and the agents trained by our method significantly outperforms existing baselines.
Yi Wu 0013, Honghua Dong, Fei Fang 0001, Stuart Russell 0001
AAAI4
2019 Neural Logic Machines
Honghua Dong, Jiayuan Mao, Chong Wang 0002, Lihong Li 0001, Denny Zhou
ICLR (Poster)1
2018 Universal Agent for Disentangling Environments and Tasks
Jiayuan Mao, Honghua Dong, Joseph J. Lim
ICLR (Poster)2