Demo Data from EDBT 2026 / reviewers in the wild / expert
Mei Aoki
dblp:238/2702
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Immersive interaction · 50% Haptics and multimodal interaction · 50% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Immersive interaction › augmented reality
spatial augmented reality |
0.4 | 1 | 2019 | Non-Contact Thermo-Visual Augmentation by IR-RGB Projection · IEEE Trans. Vis. Comput. Graph. 2019 |
Methods — techniques the papers use, named apart from their topics
psychophysical experiment · 0.4infrared projection · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Non-Contact Thermo-Visual Augmentation by IR-RGB ProjectionabstractThis paper presents an approach for non-contact haptic augmentation with spatial augmented reality (SAR). We construct a thermo-visual projection system by combining a standard RGB projector and a fabricated infrared (IR) projector. The primary contribution of this paper is that we conduct thorough psychophysical experiments to investigate a design guideline for spatiotemporal projection patterns for both RGB and IR projectors to render a warm object with high presence. We develop application systems to evaluate the validity of the proposed system and design guideline. The evaluation results demonstrate that the proposed system can render warm objects with significantly higher presence than a standard SAR system. Daisuke Iwai, Mei Aoki, Kosuke Sato |
IEEE Trans. Vis. Comput. Graph. | 2 |