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Sezen Akman

dblp:239/7953 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 67% Haptics and multimodal interaction · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Immersive interaction
presence and immersion
0.412019
Detecting Visuo-Haptic Mismatches in Virtual Reality using the Prediction Error Negativity of Event-Related Brain Potentials · CHI 2019
Immersive interaction
virtual reality
0.412019
Detecting Visuo-Haptic Mismatches in Virtual Reality using the Prediction Error Negativity of Event-Related Brain Potentials · CHI 2019
Haptics and multimodal interaction › multisensory interaction
visuo-haptic interaction
0.412019
Detecting Visuo-Haptic Mismatches in Virtual Reality using the Prediction Error Negativity of Event-Related Brain Potentials · CHI 2019

Methods — techniques the papers use, named apart from their topics

prediction error negativity · 0.4event-related brain potentials · 0.4electroencephalography · 0.4
YearPublicationVenuePosition
2019 Detecting Visuo-Haptic Mismatches in Virtual Reality using the Prediction Error Negativity of Event-Related Brain Potentials
abstract
Designing immersion is the key challenge in virtual reality; this challenge has driven advancements in displays, rendering and recently, haptics. To increase our sense of physical immersion, for instance, vibrotactile gloves render the sense of touching, while electrical muscle stimulation (EMS) renders forces. Unfortunately, the established metric to assess the effectiveness of haptic devices relies on the user's subjective interpretation of unspecific, yet standardized, questions.
Lukas Gehrke, Sezen Akman, Pedro Lopes 0001, Albert Chen 0004, Avinash Kumar Singh, Hsiang-Ting Chen, Chin-Teng Lin, Klaus Gramann
CHI2