Demo Data from EDBT 2026 / reviewers in the wild / expert
Yuhu Guo
dblp:239/8768
· DBLP profile ↗
6ranked-venue papers
1as first author
6since 2021 · last 2026
0009-0007-5398-6845ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
3D vision · 75% Robot manipulation · 11% Robot navigation and mapping · 11% | |
| Computer graphics and multimedia
3 papers |
Computational fabrication · 55% Visual content generation and editing · 36% Image and video processing · 9% |
Topics — the 12 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d scene reconstruction |
1.9 | 2 | 2026 | WeatherEdit: Controllable Weather Editing with 4D Gaussian Field · AAAI 2026 Weathergs: 3D Scene Reconstruction in Adverse Weather Conditions Via Gaussian Splatting · ICRA 2025 |
Computer vision › 3D vision
implicit neural representation |
1.0 | 1 | 2026 | SERES: Semantic-Aware Neural Reconstruction From Sparse Views · IEEE Trans. Vis. Comput. Graph. 2026 |
Computer vision › 3D vision › 3d reconstruction
neural reconstruction |
1.0 | 1 | 2026 | SERES: Semantic-Aware Neural Reconstruction From Sparse Views · IEEE Trans. Vis. Comput. Graph. 2026 |
Robotics › Robot navigation and mapping › sensor planning
sensor placement |
1.0 | 1 | 2026 | Model-Free Co-Optimization of Manufacturable Sensor Layouts and Deformation Proprioception · IEEE Trans. Robotics 2026 |
Computer vision › 3D vision › 3d shape representation › implicit surface representation
signed distance function |
1.0 | 1 | 2026 | SERES: Semantic-Aware Neural Reconstruction From Sparse Views · IEEE Trans. Vis. Comput. Graph. 2026 |
Robotics › Robot manipulation › soft robotics
soft robotic sensing |
1.0 | 1 | 2026 | Model-Free Co-Optimization of Manufacturable Sensor Layouts and Deformation Proprioception · IEEE Trans. Robotics 2026 |
Computer vision › 3D vision › 3d reconstruction › multi-view reconstruction
sparse-view reconstruction |
1.0 | 1 | 2026 | SERES: Semantic-Aware Neural Reconstruction From Sparse Views · IEEE Trans. Vis. Comput. Graph. 2026 |
Visual content generation and editing
image editing |
1.0 | 1 | 2026 | WeatherEdit: Controllable Weather Editing with 4D Gaussian Field · AAAI 2026 |
Computer vision › 3D vision › neural rendering
3d gaussian splatting |
0.9 | 1 | 2025 | Weathergs: 3D Scene Reconstruction in Adverse Weather Conditions Via Gaussian Splatting · ICRA 2025 |
Computational fabrication
additive manufacturing |
0.8 | 1 | 2024 | Learning Based Toolpath Planner on Diverse Graphs for 3D Printing · ACM Trans. Graph. 2024 |
Computational fabrication
tool path generation |
0.8 | 1 | 2024 | Learning Based Toolpath Planner on Diverse Graphs for 3D Printing · ACM Trans. Graph. 2024 |
Machine learning › Generative modeling
diffusion model |
0.3 | 1 | 2026 | WeatherEdit: Controllable Weather Editing with 4D Gaussian Field · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
temporal-view attention · 2.0dynamic simulation · 2.0diffusion model · 2.04d gaussian field · 2.0semantic logits · 1.0regularization · 1.0neural network · 1.0geometric primitive masks · 1.0differentiable loss · 1.0data-driven optimization · 1.0lens effect detector · 0.9atmospheric effect filter · 0.9reinforcement learning · 0.8local search graph · 0.8deep q-network · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | WeatherEdit: Controllable Weather Editing with 4D Gaussian FieldabstractIn this work, we present WeatherEdit, a novel weather editing pipeline for generating realistic weather effects with controllable types and severity in 3D scenes. Our approach is structured into two key components: weather background editing and weather particle construction. For weather background editing, we introduce an all-in-one adapter that integrates multiple weather styles into a single diffusion model, enabling the generation of diverse weather effects in 2D image backgrounds. During inference, we design a Temporal-View (TV-) attention mechanism that follows a specific order to aggregate temporal and spatial information, ensuring consistent editing across multi-frame and multi-view images. To construct the weather particles, we first reconstruct a 3D scene using the edited images and then introduce a 4D Gaussian field to generate snowflakes, raindrops and fog in the scene. The attributes and dynamics of these particles are controlled through attribute modelling and dynamic simulation, ensuring realistic weather representation and flexible severity adjustments. Finally, we integrate the 4D Gaussian field with the 3D scene to render consistent and highly realistic weather effects. Experiments on multiple driving datasets demonstrate that WeatherEdit can generate diverse weather effects with controllable condition severity, highlighting its potential for autonomous driving simulation in adverse weather. Chenghao Qian, Wenjing Li 0005, Yuhu Guo, Gustav Markkula |
AAAI | 3 |
| 2026 | Model-Free Co-Optimization of Manufacturable Sensor Layouts and Deformation ProprioceptionabstractFlexible sensors are increasingly employed in soft robotics and wearable devices to provide proprioception of freeform deformations. Although supervised learning can train shape predictors from sensor signals, prediction accuracy strongly depends on sensor layout, which is typically determined heuristically or through trial-and-error. This work introduces a model-free, data-driven computational pipeline that jointly optimizes the number, length, and placement of flexible length-measurement sensors together with the parameters of a shape prediction network for large freeform deformations. Unlike model-based approaches, the proposed method relies solely on datasets of deformed shapes, without requiring physical simulation models, and is therefore broadly applicable to diverse robotic sensing tasks. The pipeline incorporates differentiable loss functions that account for both prediction accuracy and manufacturability constraints. By co-optimizing sensor layouts and network parameters, the method significantly improves deformation prediction accuracy over unoptimized layouts while ensuring practical feasibility. The effectiveness and generality of the approach are validated through numerical and physical experiments on multiple soft robotic and wearable systems. Yingjun Tian, Guoxin Fang, Aoran Lyu, Zikang Shi, Yuhu Guo, Weiming Wang 0003, Charlie C. L. Wang |
IEEE Trans. Robotics | 6 |
| 2026 | SERES: Semantic-Aware Neural Reconstruction From Sparse ViewsabstractWe propose a semantic-aware neural reconstruction method to generate 3D high-fidelity models from sparse images. To tackle the challenge of severe radiance ambiguity caused by mismatched features in sparse input, we enrich neural implicit representations by adding patch-based semantic logits that are optimized together with the signed distance field and the radiance field. A novel regularization based on the geometric primitive masks is introduced to mitigate shape ambiguity. The performance of our approach has been verified in experimental evaluation. The average chamfer distances of our reconstruction on the DTU dataset can be reduced by 44% for SparseNeuS and 20% for VolRecon. When working as a plugin for those dense reconstruction baselines such as NeuS and Neuralangelo, the average error on the DTU dataset can be reduced by 69% and 68% respectively. Yuhu Guo, Yeung Yam, Charlie C. L. Wang, Xinyi Le |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2025 | GaussianSlicer: Efficient Surface Reconstruction from Cross-sectional Slices with Gaussian SplattingabstractIn this work, we present GaussianSlicer, an efficient plane-based Gaussian Splatting framework for reconstructing geometry from cross-sectional slices input. Unlike previous methods that rely on computationally intensive geometry-based or grid-based implicit techniques, which struggle with complex cases (e.g., sparse slices, multi-hole geometries). GaussianSlicer enables parallel optimization without requiring any prior constraints. Our method begins by initializing planar Gaussians on each slice and optimizing their layout to obtain accurate geometry representation. To align the Gaussian splats, we introduce a geometric regularization that promotes surface smoothness and ensures consistency in global topology. Our system enables accurate 3D reconstruction from sparse, irregular, multi-label slices with high computational efficiency. Experimental results show that, on average, our method is 45.62% faster and achieves a 21.91% improvement in Chamfer Distance (CD) outperforming state-of-the-art methods on the collected dataset. Yuhu Guo, Chenghao Qian, Yuhong Mo, Akkarit Sangpetch |
ICASSP | 1 |
| 2025 | Weathergs: 3D Scene Reconstruction in Adverse Weather Conditions Via Gaussian SplattingabstractD Gaussian Splatting (3DGS) has gained significant attention for 3D scene reconstruction, but still suffers from complex outdoor environments, especially under adverse weather. This is because 3DGS treats the artifacts caused by adverse weather as part of the scene and will directly reconstruct them, largely reducing the clarity of the reconstructed scene. To address this challenge, we propose WeatherGS, a 3DGSbased framework for reconstructing clear scenes from multiview images under different weather conditions. Specifically, we explicitly categorize the multi-weather artifacts into the dense particles and lens occlusions that have very different characters, in which the former are caused by snowflakes and raindrops in the air, and the latter are raised by the precipitation on the camera lens. In light of this, we propose a dense-to-sparse preprocess strategy, which sequentially removes the dense particles by an Atmospheric Effect Filter (AEF) and then extracts the relatively sparse occlusion masks with a Lens Effect Detector (LED). Finally, we train a set of 3D Gaussians by the processed images and generated masks for excluding occluded areas, and accurately recover the underlying clear scene by Gaussian splatting. We conduct a diverse and challenging benchmark to facilitate the evaluation of 3D reconstruction under complex weather scenarios. Extensive experiments on this benchmark demonstrate that our WeatherGS consistently produces high-quality, clean scenes across various weather scenarios, outperforming existing state-of-the-art methods. See project: https://jumponthemoon.github.io/weather-gs. Chenghao Qian, Yuhu Guo, Wenjing Li 0005, Gustav Markkula |
ICRA | 2 |
| 2024 | Learning Based Toolpath Planner on Diverse Graphs for 3D PrintingabstractThis paper presents a learning based planner for computing optimized 3D printing toolpaths on prescribed graphs, the challenges of which include the varying graph structures on different models and the large scale of nodes & edges on a graph. We adopt an on-the-fly strategy to tackle these challenges, formulating the planner as a Deep Q-Network (DQN) based optimizer to decide the next 'best' node to visit. We construct the state spaces by the Local Search Graph (LSG) centered at different nodes on a graph, which is encoded by a carefully designed algorithm so that LSGs in similar configurations can be identified to re-use the earlier learned DQN priors for accelerating the computation of toolpath planning. Our method can cover different 3D printing applications by defining their corresponding reward functions. Toolpath planning problems in wire-frame printing, continuous fiber printing, and metallic printing are selected to demonstrate its generality. The performance of our planner has been verified by testing the resultant toolpaths in physical experiments. By using our planner, wire-frame models with up to 4.2k struts can be successfully printed, up to 93.3% of sharp turns on continuous fiber toolpaths can be avoided, and the thermal distortion in metallic printing can be reduced by 24.9%. Yuming Huang 0003, Yuhu Guo, Renbo Su, Xingjian Han, Junhao Ding, Tianyu Zhang 0007, Tao Liu 0059, Weiming Wang 0003, Guoxin Fang, Xu Song, Emily Whiting, Charlie C. L. Wang |
ACM Trans. Graph. | 2 |