Demo Data from EDBT 2026 / reviewers in the wild / expert
Sang-Heon Shim
dblp:24/8910
· DBLP profile ↗
3ranked-venue papers
2as first author
3since 2021 · last 2024
0000-0003-3176-1665ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Generative modeling · 42% 3D vision · 18% Deep learning architectures and training · 18% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 50% Image and video processing · 50% |
Topics — the 8 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
generative adversarial network |
1.3 | 2 | 2024 | Diversity-Aware Channel Pruning for StyleGAN Compression · CVPR 2024 Local Attention Pyramid for Scene Image Generation · CVPR 2022 |
Image and video processing
image warping |
0.8 | 1 | 2024 | Towards Squeezing-Averse Virtual Try-On via Sequential Deformation · AAAI 2024 |
Visual content generation and editing
virtual try-on |
0.8 | 1 | 2024 | Towards Squeezing-Averse Virtual Try-On via Sequential Deformation · AAAI 2024 |
Machine learning › Deep learning architectures and training
attention mechanism |
0.6 | 1 | 2022 | Local Attention Pyramid for Scene Image Generation · CVPR 2022 |
Computer vision › 3D vision › 3d scene understanding
scene synthesis |
0.6 | 1 | 2022 | Local Attention Pyramid for Scene Image Generation · CVPR 2022 |
Machine learning › Trustworthy machine learning › robustness › adversarial robustness
adversarial training |
0.2 | 1 | 2024 | Towards Squeezing-Averse Virtual Try-On via Sequential Deformation · AAAI 2024 |
Machine learning › Efficient and distributed learning › model compression › pruning › structured pruning
channel pruning |
0.2 | 1 | 2024 | Diversity-Aware Channel Pruning for StyleGAN Compression · CVPR 2024 |
Machine learning › Efficient and distributed learning
model compression |
0.2 | 1 | 2024 | Diversity-Aware Channel Pruning for StyleGAN Compression · CVPR 2024 |
Methods — techniques the papers use, named apart from their topics
total variation loss · 1.5appearance flow · 1.5adversarial loss · 1.5latent vector perturbation · 0.8channel sensitivity analysis · 0.8generative adversarial network · 0.6attention module · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Towards Squeezing-Averse Virtual Try-On via Sequential DeformationabstractIn this paper, we first investigate a visual quality degradation problem observed in recent high-resolution virtual try-on approach. The tendency is empirically found that the textures of clothes are squeezed at the sleeve, as visualized in the upper row of Fig.1(a). A main reason for the issue arises from a gradient conflict between two popular losses, the Total Variation (TV) and adversarial losses. Specifically, the TV loss aims to disconnect boundaries between the sleeve and torso in a warped clothing mask, whereas the adversarial loss aims to combine between them. Such contrary objectives feedback the misaligned gradients to a cascaded appearance flow estimation, resulting in undesirable squeezing artifacts. To reduce this, we propose a Sequential Deformation (SD-VITON) that disentangles the appearance flow prediction layers into TV objective-dominant (TVOB) layers and a task-coexistence (TACO) layer. Specifically, we coarsely fit the clothes onto a human body via the TVOB layers, and then keep on refining via the TACO layer. In addition, the bottom row of Fig.1(a) shows a different type of squeezing artifacts around the waist. To address it, we further propose that we first warp the clothes into a tucked-out shirts style, and then partially erase the texture from the warped clothes without hurting the smoothness of the appearance flows. Experimental results show that our SD-VITON successfully resolves both types of artifacts and outperforms the baseline methods. Source code will be available at https://github.com/SHShim0513/SD-VITON. Sang-Heon Shim, Jiwoo Chung, Jae-Pil Heo |
AAAI | 1 |
| 2024 | Diversity-Aware Channel Pruning for StyleGAN CompressionabstractStyleGAN has shown remarkable performance in unconditional image generation. However, its high computational cost poses a significant challenge for practical applications. Although recent efforts have been made to compress Style-GAN while preserving its performance, existing compressed models still lag behind the original model, particularly in terms of sample diversity. To overcome this, we propose a novel channel pruning method that leverages varying sensitivities of channels to latent vectors, which is a key factor in sample diversity. Specifically, by assessing channel importance based on their sensitivities to latent vector perturbations, our method enhances the diversity of samples in the compressed model. Since our method solely focuses on the channel pruning stage, it has complementary benefits with prior training schemes without additional training cost. Ex-tensive experiments demonstrate that our method significantly enhances sample diversity across various datasets. Moreover, in terms of FID scores, our method not only sur-passes state-of-the-art by a large margin but also achieves comparable scores with only half training iterations. Codes are available at github.com/jiwoogit/DCP-GAN. Jiwoo Chung, Sangeek Hyun, Sang-Heon Shim, Jae-Pil Heo |
CVPR | 3 |
| 2022 | Local Attention Pyramid for Scene Image GenerationabstractIn this paper, we first investigate the class-wise visual quality imbalance problem of scene images generated by GANs. The tendency is empirically found that the class-wise visual qualities are highly correlated with the dominance of object classes in the training data in terms of their scales and appearance frequencies. Specifically, the synthesized qualities of small and less frequent object classes tend to be low. To address this, we propose a novel attention module, Local Attention Pyramid (LAP) module tailored for scene image synthesis, that encourages GANs to generate diverse object classes in a high quality by explicit spread of high attention scores to local regions, since objects in scene images are scattered over the entire images. Moreover, our LAP assigns attention scores in a multiple scale to reflect the scale diversity of various objects. The experimental evaluations on three different datasets show consistent improvements in Frechet Inception Distance (FID) and Frechet Segmentation Distance (FSD) over the state-of-the-art baselines. Furthermore, we apply our LAP module to various GANs methods to demonstrate a wide applicability of our LAP module. Sang-Heon Shim, Sangeek Hyun, Dae Hyun Bae, Jae-Pil Heo |
CVPR | 1 |